Player Matchup

Achilles
Achilles
 
Achilles
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Goblín
Ymir
Level 89
God Stats
12W - 15L
1,664 SR
Queue Stats
451W - 441L
1,429 Elo+
Solo
Hel
Hel
Rafafaleeee
Hel
Level 106
God Stats
8W - 7L
1,688 SR
Queue Stats
318W - 310L
1,402 Elo+
Solo
Fenrir
Fenrir
Smalecoast
Fenrir
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 33L
1,490 Elo+
Solo
Team Averages
Level 95
1,570 SR
1,464 Elo+

VS

Team Averages
Level 77
1,474 SR
1,610 Elo+
Apollo
Apollo
 
Apollo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LepVor
Cthulhu
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,778 Elo+
Solo
Chaac
Chaac
PetROvinHU
Chaac
Level 59
God Stats
4W - 2L
1,500 SR
Queue Stats
150W - 164L
1,404 Elo+
Solo
Merlin
Merlin
Tyriam
Merlin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,534 Elo+
Solo
Zhong Kui
Zhong Kui
youarearookie
Zhong Kui
Level 86
God Stats
2W - 0L
1,368 SR
Queue Stats
5W - 0L
1,835 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 8 / 2
7,969
531
8,662
16,416
16,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
 
Anhur
2
0 / 0 / 0
4,586
306
0
0
0
Ymir
Goblín
Ymir
12
4 / 3 / 2
7,344
490
3,178
16,139
17,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 4 / 3
8,435
562
8,350
10,914
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Smalecoast
Fenrir
14
7 / 7 / 3
8,926
595
14,520
16,755
8,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
8 / 3 / 4
9,378
625
15,330
13,482
5,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LepVor
Cthulhu
11
2 / 4 / 8
7,670
511
4,828
15,614
9,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
13
1 / 1 / 8
7,804
520
7,288
9,361
5,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Tyriam
Merlin
13
3 / 6 / 4
8,044
536
6,382
8,775
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
youarearookie
Zhong Kui
15
8 / 3 / 1
9,636
642
10,928
15,224
10,788
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
17
Kills
22
22
Deaths
17
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
8
2
0.5
L
Anhur
 
Anhur
0
0
0
0
W
Apollo
 
Apollo
8
3
4
3.33
L
Ymir
Goblín
Ymir
4
3
2
1.67
W
Cthulhu
LepVor
Cthulhu
2
4
8
1.5
W
Chaac
1
1
8
5
L
3
4
3
1.13
L
Fenrir
Smalecoast
Fenrir
7
7
3
1.21
W
Merlin
Tyriam
Merlin
3
6
4
0.83
W
Zhong Kui
youarearookie
Zhong Kui
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,710
Damage
44,756
60,224
Taken
62,456
47,129
Mitigated
33,845
11,846
Healing
20,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,662
2,596
0
1,816
16,416
16,055
0
8,983
7,404
0
41,339
L
Anhur
 
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
 
Apollo
15,330
11,306
0
5,845
13,482
5,437
781
3,724
9,758
0
67,531
L
Ymir
Goblín
Ymir
3,178
963
0
3,168
16,139
17,783
330
3,424
12,651
28,473
0
W
Cthulhu
LepVor
Cthulhu
4,828
926
1,870
3,110
15,614
9,568
97
3,125
12,444
24,053
0
W
Chaac
7,288
2,111
0
846
9,361
5,179
0
1,250
8,030
0
55,144
L
8,350
1,163
315
2,439
10,914
4,646
0
3,739
7,146
58,567
0
L
Fenrir
Smalecoast
Fenrir
14,520
4,758
0
4,108
16,755
8,645
0
5,812
10,885
0
57,507
W
Merlin
Tyriam
Merlin
6,382
775
0
657
8,775
2,873
125
2,236
6,498
41,889
0
W
Zhong Kui
youarearookie
Zhong Kui
10,928
995
0
8,583
15,224
10,788
70
1,193
13,150
73,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,260
Gold Earned
42,532
303
Minions Killed
394
0
Camps Cleared
0
1,108,195
Distance Traveled
1,393,353
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,969
531
61
4
0
269,187
0
L
Anhur
4,586
306
0
0
0
0
0
W
Apollo
9,378
625
99
7
0
273,681
0
L
Ymir
7,344
490
53
4
0
277,936
2
W
Cthulhu
7,670
511
18
1
0
286,899
0
W
Chaac
7,804
520
76
5
0
335,125
2
L
Hel
8,435
562
118
8
0
251,755
1
L
Fenrir
8,926
595
71
5
0
309,317
0
W
Merlin
8,044
536
70
5
0
253,006
0
W
Zhong Kui
9,636
642
131
9
0
244,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role