Player Matchup

Ishtar
Ishtar
HeyItsJae
Ishtar
Level 123
God Stats
1W - 3L
1,511 SR
Queue Stats
18W - 21L
1,288 Elo+
Party 1
Terra
Terra
mEChaOticHealer
Terra
Level 143
God Stats
1W - 0L
1,431 SR
Queue Stats
27W - 32L
1,275 Elo+
Party 1
Olorun
Olorun
ooeecc-ricee
Olorun
Level 63
God Stats
29W - 48L
1,402 SR
Queue Stats
465W - 508L
1,302 Elo+
Solo
Team Averages
Level 110
1,448 SR
1,288 Elo+

VS

Team Averages
Level 93
1,379 SR
1,241 Elo+
Kukulkan
Kukulkan
GoodOleDom
Kukulkan
Level 53
God Stats
5W - 4L
1,616 SR
Queue Stats
85W - 107L
1,376 Elo+
Solo
Martichoras
Martichoras
ImRichs
Martichoras
Level 77
God Stats
0W - 2L
1,247 SR
Queue Stats
32W - 44L
990 Elo+
Solo
Khepri
Khepri
ZombyGod23
Khepri
Level 149
God Stats
7W - 19L
1,274 SR
Queue Stats
443W - 487L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
HeyItsJae
Ishtar
19
11 / 1 / 3
13,391
837
23,605
13,678
6,922
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

17
2 / 1 / 11
12,262
766
13,929
21,367
15,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
15
1 / 3 / 7
10,830
677
6,087
15,750
11,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GoodOleDom
Kukulkan
16
2 / 5 / 3
10,673
667
17,616
12,165
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
ImRichs
Martichoras
15
1 / 5 / 2
10,072
630
7,375
14,305
6,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
ZombyGod23
Khepri
15
2 / 4 / 2
10,509
657
8,756
22,445
23,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
5
5
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GoodOleDom
Kukulkan
2
5
3
0.7
W
Ishtar
HeyItsJae
Ishtar
11
1
3
12.5
L
Martichoras
ImRichs
Martichoras
1
5
2
0.4
L
Khepri
ZombyGod23
Khepri
2
4
2
0.75
W
2
1
11
7.5
W
Olorun
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,621
Damage
33,747
50,795
Taken
48,915
33,936
Mitigated
36,572
15,738
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GoodOleDom
Kukulkan
17,616
1,257
0
0
12,165
6,153
0
6,078
6,087
42,294
0
W
Ishtar
HeyItsJae
Ishtar
23,605
16,692
348
1,693
13,678
6,922
2,105
9,154
4,524
0
65,771
L
Martichoras
ImRichs
Martichoras
7,375
2,269
0
1,379
14,305
6,789
0
6,133
8,172
0
29,472
L
Khepri
ZombyGod23
Khepri
8,756
959
129
3,819
22,445
23,630
179
7,513
14,932
31,729
0
W
13,929
2,534
4,653
5,887
21,367
15,220
1,432
9,563
11,804
32,381
0
W
Olorun
6,087
2,610
407
2,750
15,750
11,794
23
7,817
7,933
39,086
8,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,483
Gold Earned
31,254
176
Minions Killed
151
0
Camps Cleared
0
868,897
Distance Traveled
794,929
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,673
667
85
5
0
282,436
0
W
Ishtar
13,391
837
76
5
0
283,491
0
L
Martichoras
10,072
630
31
2
0
241,654
0
L
Khepri
10,509
657
35
2
0
270,839
0
W
Terra
12,262
766
41
3
0
311,989
2
W
Olorun
10,830
677
59
4
0
273,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role