Player Matchup

Tyr
Tyr
 
Tyr
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Franke08
Olorun
Level 71
God Stats
1W - 2L
1,545 SR
Queue Stats
423W - 432L
1,394 Elo+
Party 1
Lancelot
Lancelot
Sagenator88
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,535 Elo+
Solo
Bacchus
Bacchus
Zherra666
Bacchus
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
375W - 385L
1,387 Elo+
Party 1
Raijin
Raijin
ll R KiiNG ll
Raijin
Level 65
God Stats
7W - 8L
1,596 SR
Queue Stats
313W - 321L
1,412 Elo+
Solo
Team Averages
Level 79
1,528 SR
1,446 Elo+

VS

Team Averages
Level 68
1,476 SR
1,473 Elo+
Hercules
Hercules
 
Hercules
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Langhorn
Eset
Level 63
God Stats
12W - 11L
1,532 SR
Queue Stats
435W - 455L
1,481 Elo+
Solo
Sol
Sol
MrPedantic
Sol
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,395 Elo+
Solo
The Morrigan
The Morrigan
Rythein2k
The Morrigan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
xX Melopsky Xx
Cu Chulainn
Level 122
God Stats
1W - 1L
1,346 SR
Queue Stats
98W - 97L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 7 / 1
7,227
723
8,183
15,373
14,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Olorun
Franke08
Olorun
13
2 / 6 / 6
7,400
740
6,038
9,177
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Sagenator88
Lancelot
14
2 / 6 / 5
7,650
765
8,080
11,869
7,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Zherra666
Bacchus
16
4 / 4 / 6
8,431
843
7,675
17,058
23,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 4 / 7
8,407
841
9,582
9,548
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 1 / 23
8,436
844
13,060
11,907
13,130
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
14
3 / 2 / 13
8,045
805
8,614
10,343
5,978
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
2 / 2 / 18
8,316
832
12,045
7,855
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
Rythein2k
The Morrigan
15
11 / 3 / 9
9,321
932
9,912
6,731
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
xX Melopsky Xx
Cu Chulainn
16
9 / 4 / 11
9,809
981
12,214
13,820
19,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
12
Kills
27
27
Deaths
12
25
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
7
1
0.21
W
Hercules
 
Hercules
2
1
23
13.5
L
Olorun
Franke08
Olorun
2
6
6
0.83
W
Eset
3
2
13
4.75
W
2
2
18
5.5
W
The Morrigan
Rythein2k
The Morrigan
11
3
9
5.17
L
Lancelot
Sagenator88
Lancelot
2
6
5
0.75
L
Bacchus
Zherra666
Bacchus
4
4
6
1.75
L
3
4
7
1.63
W
Cu Chulainn
xX Melopsky Xx
Cu Chulainn
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,558
Damage
55,845
63,025
Taken
50,656
55,266
Mitigated
45,436
14,819
Healing
21,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,183
2,517
506
1,387
15,373
14,976
0
9,061
6,312
0
13,313
W
Hercules
 
Hercules
13,060
3,507
1,381
5,900
11,907
13,130
490
4,211
7,696
0
19,375
L
Olorun
Franke08
Olorun
6,038
2,016
803
1,058
9,177
4,582
0
4,166
5,011
12,681
0
W
Eset
8,614
649
1,688
3,754
10,343
5,978
585
5,814
4,529
17,835
0
W
12,045
2,473
410
2,642
7,855
3,832
222
5,050
2,805
23,625
0
W
The Morrigan
Rythein2k
The Morrigan
9,912
1,966
169
1,341
6,731
3,490
0
2,828
3,903
13,264
0
L
Lancelot
Sagenator88
Lancelot
8,080
1,519
285
1,559
11,869
7,716
0
3,410
8,459
0
16,084
L
Bacchus
Zherra666
Bacchus
7,675
1,690
1,094
4,875
17,058
23,210
0
9,354
7,704
15,840
0
L
9,582
934
610
2,642
9,548
4,782
0
4,580
4,968
24,736
0
W
Cu Chulainn
xX Melopsky Xx
Cu Chulainn
12,214
2,677
1,236
2,963
13,820
19,006
186
5,392
8,428
0
24,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,115
Gold Earned
43,927
96
Minions Killed
108
0
Camps Cleared
0
881,536
Distance Traveled
927,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,227
723
10
1
0
180,720
0
W
Hercules
8,436
844
16
2
0
210,492
0
L
Olorun
7,400
740
17
2
0
152,894
0
W
Eset
8,045
805
27
3
0
175,154
0
W
Sol
8,316
832
30
3
0
188,934
0
W
The Morrigan
9,321
932
13
1
0
173,388
0
L
Lancelot
7,650
765
21
2
0
180,158
0
L
Bacchus
8,431
843
16
2
0
200,440
0
L
Raijin
8,407
841
32
3
0
167,324
0
W
Cu Chulainn
9,809
981
22
2
0
179,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role