Player Matchup

Thor
Thor
Derriock
Thor
Level 128
God Stats
4W - 2L
1,729 SR
Queue Stats
127W - 96L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MachoNIGHTMARE
Morgan Le Fay
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 84L
1,586 Elo+
Solo
Olorun
Olorun
Woodyy17
Olorun
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 75L
1,557 Elo+
Party 1
Kumbhakarna
Kumbhakarna
smokeydrift
Kumbhakarna
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 57L
1,453 Elo+
Party 1
Ullr
Ullr
spiderboi1
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 110
1,546 SR
1,508 Elo+

VS

Team Averages
Level 152
1,538 SR
1,497 Elo+
Lancelot
Lancelot
Avelan
Lancelot
Level 139
God Stats
1W - 2L
1,736 SR
Queue Stats
220W - 208L
1,453 Elo+
Solo
Olorun
Olorun
IamTripZ
Olorun
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,538 Elo+
Solo
Pele
Pele
Soul_Void_666
Pele
Level 242
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 162L
1,537 Elo+
Solo
Jormungandr
Jormungandr
chappy128
Jormungandr
Level 167
God Stats
0W - 1L
1,454 SR
Queue Stats
6W - 10L
1,448 Elo+
Solo
Athena
Athena
smiteisyuk
Athena
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 297L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 7 / 15
9,552
868
12,476
15,281
8,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
MachoNIGHTMARE
Morgan Le Fay
17
3 / 3 / 15
9,505
864
13,039
12,229
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Woodyy17
Olorun
17
7 / 4 / 13
10,496
954
16,780
11,608
5,694
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
smokeydrift
Kumbhakarna
18
3 / 3 / 13
10,182
926
9,316
22,262
19,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
6 / 5 / 10
9,919
902
11,563
13,331
5,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Avelan
Lancelot
16
7 / 5 / 10
9,781
889
20,372
18,007
14,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
IamTripZ
Olorun
13
3 / 4 / 8
8,167
742
5,944
11,826
5,701
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
7 / 5 / 8
9,087
826
13,084
14,327
7,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
chappy128
Jormungandr
16
2 / 5 / 12
9,219
838
13,937
16,117
11,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
smiteisyuk
Athena
16
2 / 3 / 12
8,942
813
6,960
15,355
20,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
71
21
Kills
21
22
Deaths
22
66
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Avelan
Lancelot
7
5
10
2.4
W
Thor
2
7
15
1.36
L
Olorun
IamTripZ
Olorun
3
4
8
1.75
W
Morgan Le Fay
MachoNIGHTMARE
Morgan Le Fay
3
3
15
3.5
L
7
5
8
2.2
W
Olorun
Woodyy17
Olorun
7
4
13
3.38
L
Jormungandr
chappy128
Jormungandr
2
5
12
1.6
L
Athena
smiteisyuk
Athena
2
3
12
2.67
W
Kumbhakarna
smokeydrift
Kumbhakarna
3
3
13
3.17
W
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,174
Damage
60,297
74,711
Taken
75,632
45,366
Mitigated
59,745
25,766
Healing
22,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Avelan
Lancelot
20,372
2,925
0
2,445
18,007
14,739
599
10,398
7,609
0
28,404
W
Thor
12,476
4,168
0
2,369
15,281
8,118
575
4,575
10,706
0
20,464
L
Olorun
IamTripZ
Olorun
5,944
2,418
5,448
2,266
11,826
5,701
458
6,307
5,519
9,900
0
W
Morgan Le Fay
MachoNIGHTMARE
Morgan Le Fay
13,039
1,294
3,071
3,479
12,229
6,021
1,079
4,435
7,794
25,061
0
L
13,084
3,152
747
2,711
14,327
7,146
173
5,491
8,836
0
25,057
W
Olorun
Woodyy17
Olorun
16,780
6,656
3,638
3,220
11,608
5,694
3,308
4,858
6,750
30,431
0
L
Jormungandr
chappy128
Jormungandr
13,937
1,404
1,128
2,387
16,117
11,238
154
9,146
6,971
30,015
0
L
Athena
smiteisyuk
Athena
6,960
958
2,239
3,597
15,355
20,921
71
7,793
7,562
14,196
0
W
Kumbhakarna
smokeydrift
Kumbhakarna
9,316
1,521
746
8,519
22,262
19,798
198
8,039
14,223
16,801
0
W
11,563
5,904
390
334
13,331
5,735
523
4,934
8,397
0
20,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,654
Gold Earned
45,196
121
Minions Killed
120
0
Camps Cleared
0
1,004,694
Distance Traveled
1,009,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,781
889
27
2
0
227,199
0
W
Thor
9,552
868
16
1
0
218,427
0
L
Olorun
8,167
742
11
1
0
191,461
0
W
Morgan Le Fay
9,505
864
34
3
0
199,750
0
L
Pele
9,087
826
30
3
0
196,877
0
W
Olorun
10,496
954
34
3
0
188,427
0
L
Jormungandr
9,219
838
34
3
0
204,402
0
L
Athena
8,942
813
18
2
0
189,386
0
W
Kumbhakarna
10,182
926
9
1
0
197,422
0
W
Ullr
9,919
902
28
3
0
200,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role