Player Matchup

Ganesha
Ganesha
Luke1328
Ganesha
Level 89
God Stats
5W - 3L
1,671 SR
Queue Stats
78W - 44L
1,576 Elo+
Party 1
Chaac
Chaac
Wraiith13
Chaac
Level 120
God Stats
1W - 2L
1,727 SR
Queue Stats
84W - 54L
1,470 Elo+
Party 1
Bacchus
Bacchus
manditoLibre
Bacchus
Level 6
God Stats
3W - 5L
1,174 SR
Queue Stats
5W - 5L
1,467 Elo+
Party 1
Team Averages
Level 72
1,524 SR
1,504 Elo+

VS

Team Averages
Level 113
1,628 SR
1,554 Elo+
Raijin
Raijin
KillerCyb
Raijin
Level 155
God Stats
3W - 0L
1,887 SR
Queue Stats
192W - 180L
1,614 Elo+
Solo
Cthulhu
Cthulhu
Notee
Cthulhu
Level 49
God Stats
4W - 8L
1,402 SR
Queue Stats
20W - 24L
1,549 Elo+
Solo
Skadi
Skadi
Starlight123
Skadi
Level 135
God Stats
1W - 0L
1,593 SR
Queue Stats
8W - 9L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Luke1328
Ganesha
12
0 / 4 / 2
7,713
701
7,064
13,338
9,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Wraiith13
Chaac
13
2 / 4 / 0
8,077
734
10,006
13,032
13,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bacchus
manditoLibre
Bacchus
10
0 / 4 / 2
7,061
642
1,746
11,957
10,656
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KillerCyb
Raijin
15
2 / 1 / 7
8,807
801
11,212
8,880
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Notee
Cthulhu
14
3 / 0 / 9
8,792
799
9,558
7,326
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 5
9,493
863
10,123
6,655
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
KillerCyb
Raijin
2
1
7
5.5
L
Ganesha
Luke1328
Ganesha
0
4
2
0.25
W
Cthulhu
Notee
Cthulhu
3
0
9
7.5
W
7
1
5
9.5
L
Chaac
Wraiith13
Chaac
2
4
0
0.5
L
Bacchus
manditoLibre
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,816
Damage
30,893
38,327
Taken
22,861
33,698
Mitigated
11,256
7,123
Healing
4,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
KillerCyb
Raijin
11,212
1,568
0
886
8,880
3,840
952
2,876
6,004
38,155
0
L
Ganesha
Luke1328
Ganesha
7,064
92
129
3,178
13,338
9,656
0
6,854
5,447
22,599
0
W
Cthulhu
Notee
Cthulhu
9,558
621
126
2,720
7,326
4,760
168
3,497
3,829
20,288
0
W
10,123
5,154
0
1,154
6,655
2,656
1,253
2,651
4,004
0
52,691
L
Chaac
Wraiith13
Chaac
10,006
1,295
0
1,956
13,032
13,386
0
5,844
6,620
0
42,277
L
Bacchus
manditoLibre
Bacchus
1,746
232
0
1,860
11,957
10,656
0
5,961
5,434
5,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,851
Gold Earned
27,092
94
Minions Killed
163
0
Camps Cleared
0
546,314
Distance Traveled
621,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,807
801
63
6
0
184,589
0
L
Ganesha
7,713
701
0
0
0
186,786
0
W
Cthulhu
8,792
799
35
3
0
222,641
0
W
Skadi
9,493
863
65
6
0
214,092
0
L
Chaac
8,077
734
75
7
0
194,922
0
L
Bacchus
7,061
642
19
2
0
164,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role