Player Matchup

Sun Wukong
Sun Wukong
Alket
Sun Wukong
Level 68
God Stats
0W - 1L
1,543 SR
Queue Stats
49W - 42L
1,527 Elo+
Solo
Chaac
Chaac
ShadowStar4967
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
SoulfulDragon
Serqet
Level 178
God Stats
4W - 11L
1,279 SR
Queue Stats
1,004W - 995L
1,436 Elo+
Solo
Xbalanque
Xbalanque
VIXENxMARIE
Xbalanque
Level 103
God Stats
4W - 3L
1,711 SR
Queue Stats
290W - 258L
1,462 Elo+
Solo
Janus
Janus
XxkissedByFirexX
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,506 Elo+
Solo
Team Averages
Level 99
1,507 SR
1,486 Elo+

VS

Team Averages
Level 124
1,549 SR
1,435 Elo+
Zhong Kui
Zhong Kui
Dezzi
Zhong Kui
Level 120
God Stats
4W - 0L
1,821 SR
Queue Stats
48W - 57L
1,442 Elo+
Party 1
Chronos
Chronos
Lactose_Freedom
Chronos
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 57L
1,468 Elo+
Party 1
Ares
Ares
My Own Wrld999
Ares
Level 146
God Stats
3W - 4L
1,433 SR
Queue Stats
188W - 212L
1,416 Elo+
Solo
Pele
Pele
R3ven
Pele
Level 88
God Stats
2W - 1L
1,524 SR
Queue Stats
37W - 42L
1,454 Elo+
Party 1
Geb
Geb
SmeaGoldMan
Geb
Level 180
God Stats
13W - 8L
1,465 SR
Queue Stats
1,166W - 1,185L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alket
Sun Wukong
15
3 / 4 / 6
8,375
761
11,463
12,475
10,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 5
8,000
727
10,706
12,607
16,578
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 2 / 4
6,757
614
3,691
6,284
5,153
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
VIXENxMARIE
Xbalanque
12
0 / 5 / 5
6,933
630
8,613
9,335
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
3 / 4 / 4
9,170
834
17,555
9,058
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dezzi
Zhong Kui
16
8 / 2 / 7
10,077
916
16,828
12,874
11,084
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 9
8,125
739
5,423
8,928
4,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 9
8,874
807
4,895
12,427
15,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Pele
R3ven
Pele
16
3 / 3 / 11
9,227
839
12,371
13,004
9,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 11
8,817
802
6,929
16,932
14,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
9
Kills
17
18
Deaths
9
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alket
Sun Wukong
3
4
6
1.5
W
Zhong Kui
Dezzi
Zhong Kui
8
2
7
5.75
W
2
2
9
3.25
W
2
1
9
6.5
W
Pele
R3ven
Pele
3
3
11
2.83
L
2
3
5
1.5
W
2
1
11
7.5
L
1
2
4
1.5
L
Xbalanque
VIXENxMARIE
Xbalanque
0
5
5
0.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,028
Damage
46,446
49,759
Taken
64,165
39,651
Mitigated
55,696
11,310
Healing
22,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alket
Sun Wukong
11,463
1,323
423
3,277
12,475
10,688
0
7,616
4,859
0
19,412
W
Zhong Kui
Dezzi
Zhong Kui
16,828
2,320
3,064
4,526
12,874
11,084
3,408
2,453
10,421
34,469
0
W
5,423
1,927
669
946
8,928
4,921
1,034
1,942
6,986
11,226
0
W
4,895
525
1,776
3,069
12,427
15,310
323
2,914
9,153
7,886
43
W
Pele
R3ven
Pele
12,371
3,083
1,587
1,833
13,004
9,612
862
3,507
9,023
0
26,457
L
10,706
959
0
1,428
12,607
16,578
0
7,658
4,949
0
17,065
W
6,929
605
868
3,848
16,932
14,769
836
6,739
10,113
19,525
0
L
3,691
823
834
2,013
6,284
5,153
0
3,837
2,447
0
4,535
L
Xbalanque
VIXENxMARIE
Xbalanque
8,613
5,291
549
693
9,335
3,416
0
8,144
1,191
0
15,103
L
17,555
590
257
1,836
9,058
3,816
0
6,777
2,281
39,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,235
Gold Earned
45,120
109
Minions Killed
129
0
Camps Cleared
0
891,565
Distance Traveled
1,041,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,375
761
23
2
0
200,219
0
W
Zhong Kui
10,077
916
52
5
0
201,183
0
W
Chronos
8,125
739
15
1
0
205,862
0
W
Ares
8,874
807
3
0
0
179,480
0
W
Pele
9,227
839
38
3
0
234,398
0
L
Chaac
8,000
727
12
1
0
191,630
0
W
Geb
8,817
802
21
2
0
220,115
0
L
Serqet
6,757
614
3
0
0
146,180
0
L
Xbalanque
6,933
630
15
1
0
164,311
0
L
Janus
9,170
834
56
5
0
189,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role