Player Matchup

Izanami
Izanami
Atlasx86
Izanami
Level 61
God Stats
24W - 20L
1,660 SR
Queue Stats
904W - 910L
1,483 Elo+
Solo
Thanatos
Thanatos
Incremate
Thanatos
Level 88
God Stats
3W - 4L
1,793 SR
Queue Stats
375W - 322L
1,509 Elo+
Party 1
Jormungandr
Jormungandr
ShiggyDiggler
Jormungandr
Level 126
God Stats
11W - 6L
1,470 SR
Queue Stats
458W - 467L
1,491 Elo+
Solo
Cerberus
Cerberus
Tanjiro2
Cerberus
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
221W - 219L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
VenatorX21J
Baron Samedi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,381 Elo+
Party 1
Team Averages
Level 90
1,585 SR
1,479 Elo+

VS

Team Averages
Level 125
1,508 SR
1,470 Elo+
Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Darknofx
Eset
Level 129
God Stats
0W - 1L
1,742 SR
Queue Stats
70W - 65L
1,487 Elo+
Party 2
Janus
Janus
Hoagiebear417
Janus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 37L
1,484 Elo+
Party 2
Tiamat
Tiamat
JrockBohnson
Tiamat
Level 148
God Stats
3W - 2L
1,300 SR
Queue Stats
137W - 129L
1,458 Elo+
Solo
The Morrigan
The Morrigan
marblecow
The Morrigan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atlasx86
Izanami
14
3 / 1 / 11
8,920
892
7,308
8,026
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Incremate
Thanatos
15
3 / 1 / 11
8,229
823
6,287
6,008
3,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
ShiggyDiggler
Jormungandr
16
4 / 1 / 10
8,844
884
9,103
10,236
12,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Tanjiro2
Cerberus
14
4 / 0 / 11
9,003
900
5,331
7,869
9,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
VenatorX21J
Baron Samedi
13
3 / 3 / 6
7,810
781
4,240
7,017
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 3 / 2
7,150
715
4,970
8,154
2,946
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
12
1 / 4 / 3
6,789
679
4,260
7,231
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 2 / 1
7,458
746
10,373
5,620
2,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
14
1 / 2 / 2
7,421
742
8,503
7,207
6,069
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
marblecow
The Morrigan
11
0 / 6 / 3
6,352
635
3,002
7,325
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
17
Kills
6
6
Deaths
17
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
2
0.67
W
Izanami
Atlasx86
Izanami
3
1
11
8.5
L
Eset
1
4
3
0.63
L
3
2
1
1.75
W
Thanatos
Incremate
Thanatos
3
1
11
8.5
L
Tiamat
1
2
2
1
W
Jormungandr
ShiggyDiggler
Jormungandr
4
1
10
9
W
Cerberus
Tanjiro2
Cerberus
4
0
11
9.5
W
Baron Samedi
VenatorX21J
Baron Samedi
3
3
6
2
L
The Morrigan
marblecow
The Morrigan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,269
Damage
31,108
39,156
Taken
35,537
34,780
Mitigated
17,127
21,239
Healing
8,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,970
448
1,014
2,613
8,154
2,946
0
4,122
3,772
14,383
0
W
Izanami
Atlasx86
Izanami
7,308
4,359
2,380
3,072
8,026
4,911
1,097
7,171
855
0
17,741
L
Eset
4,260
142
697
709
7,231
3,354
0
4,570
2,203
10,429
0
L
10,373
157
236
401
5,620
2,214
0
3,298
2,139
17,328
0
W
Thanatos
Incremate
Thanatos
6,287
976
210
4,206
6,008
3,765
244
5,170
838
0
11,894
L
Tiamat
8,503
250
467
2,520
7,207
6,069
0
2,966
3,968
23,198
0
W
Jormungandr
ShiggyDiggler
Jormungandr
9,103
1,206
214
2,565
10,236
12,567
345
5,984
4,252
31,638
0
W
Cerberus
Tanjiro2
Cerberus
5,331
156
1,740
4,200
7,869
9,186
241
5,854
2,015
9,689
0
W
Baron Samedi
VenatorX21J
Baron Samedi
4,240
309
1,610
1,042
7,017
4,351
0
6,929
88
12,800
0
L
The Morrigan
marblecow
The Morrigan
3,002
319
0
200
7,325
2,544
0
2,646
4,378
7,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,806
Gold Earned
35,170
128
Minions Killed
103
0
Camps Cleared
0
998,109
Distance Traveled
891,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,150
715
20
2
0
185,375
0
W
Izanami
8,920
892
29
3
0
185,722
0
L
Eset
6,789
679
14
1
0
181,358
0
L
Janus
7,458
746
23
2
0
187,972
0
W
Thanatos
8,229
823
14
1
0
224,765
0
L
Tiamat
7,421
742
40
4
0
176,867
0
W
Jormungandr
8,844
884
54
5
0
196,839
0
W
Cerberus
9,003
900
19
2
0
206,988
0
W
Baron Samedi
7,810
781
12
1
0
183,795
0
L
The Morrigan
6,352
635
6
1
0
159,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role