Player Matchup

Bacchus
Bacchus
BIGtoebandit25
Bacchus
Level 38
God Stats
8W - 11L
1,406 SR
Queue Stats
29W - 36L
1,365 Elo+
Party 2
Anubis
Anubis
McSxsa--
Anubis
Level 88
God Stats
94W - 63L
1,534 SR
Queue Stats
295W - 291L
1,435 Elo+
Party 2
Arachne
Arachne
MrRainman28
Arachne
Level 69
God Stats
9W - 4L
1,420 SR
Queue Stats
117W - 119L
1,404 Elo+
Party 2
Hades
Hades
MxChrizjack4
Hades
Level 94
God Stats
8W - 2L
1,802 SR
Queue Stats
70W - 68L
1,399 Elo+
Solo
Cernunnos
Cernunnos
ThatGuyJohnson03
Cernunnos
Level 68
God Stats
1W - 1L
1,249 SR
Queue Stats
29W - 27L
1,452 Elo+
Party 2
Team Averages
Level 71
1,482 SR
1,411 Elo+

VS

Team Averages
Level 110
1,546 SR
1,437 Elo+
Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
LuisOGLoko
Ymir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 151L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
Shwant1189
Zhong Kui
Level 100
God Stats
3W - 3L
1,698 SR
Queue Stats
760W - 756L
1,444 Elo+
Solo
Nike
Nike
unseatedpoppydt
Nike
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,422 Elo+
Solo
Aphrodite
Aphrodite
y Obscure y
Aphrodite
Level 142
God Stats
2W - 3L
1,531 SR
Queue Stats
319W - 387L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,939
497
5,780
14,947
16,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
McSxsa--
Anubis
17
10 / 1 / 1
11,715
651
15,396
12,969
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MrRainman28
Arachne
17
6 / 1 / 5
10,326
574
8,470
16,490
8,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 5
9,751
542
12,942
11,439
6,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
14
0 / 1 / 3
8,574
476
11,281
13,614
6,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 6 / 1
7,874
437
7,696
17,724
6,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 5
7,619
423
4,940
17,927
16,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
Shwant1189
Zhong Kui
14
5 / 3 / 2
8,098
450
15,558
15,852
11,250
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 0
7,740
430
7,378
15,010
10,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
y Obscure y
Aphrodite
13
2 / 5 / 3
8,384
466
9,858
11,384
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
20
Kills
9
9
Deaths
21
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
6
1
0.25
W
2
3
3
1.17
L
0
2
5
1.25
W
Anubis
McSxsa--
Anubis
10
1
1
10.5
W
Arachne
MrRainman28
Arachne
6
1
5
8.5
W
2
3
5
1.5
L
Zhong Kui
Shwant1189
Zhong Kui
5
3
2
2
W
Cernunnos
0
1
3
1.5
L
1
5
0
0.2
L
Aphrodite
y Obscure y
Aphrodite
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,869
Damage
45,430
69,459
Taken
77,897
44,051
Mitigated
49,482
24,722
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,696
1,368
0
258
17,724
6,705
336
8,587
9,137
0
53,470
W
5,780
563
164
4,475
14,947
16,707
0
9,611
5,305
19,313
0
L
4,940
726
2,007
1,846
17,927
16,327
0
4,438
13,489
25,164
0
W
Anubis
McSxsa--
Anubis
15,396
308
0
6,194
12,969
6,378
2,454
867
12,100
89,823
0
W
Arachne
MrRainman28
Arachne
8,470
5,915
0
4,460
16,490
8,065
0
6,570
9,706
0
89,547
W
12,942
489
191
3,458
11,439
6,099
1,281
4,425
6,811
74,506
0
L
Zhong Kui
Shwant1189
Zhong Kui
15,558
2,004
0
3,986
15,852
11,250
0
5,485
10,367
59,896
0
W
Cernunnos
11,281
7,358
0
5,780
13,614
6,802
1,200
8,343
5,181
0
76,792
L
7,378
907
0
686
15,010
10,327
0
9,207
5,803
0
46,841
L
Aphrodite
y Obscure y
Aphrodite
9,858
1,194
1,453
3,633
11,384
4,873
0
6,401
4,983
50,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,305
Gold Earned
39,715
513
Minions Killed
385
0
Camps Cleared
0
1,729,591
Distance Traveled
1,527,491
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,874
437
87
5
0
352,076
0
W
Bacchus
8,939
497
24
1
0
351,767
0
L
Ymir
7,619
423
30
2
0
329,534
0
W
Anubis
11,715
651
150
8
0
313,084
0
W
Arachne
10,326
574
108
6
0
411,067
0
W
Hades
9,751
542
114
6
0
332,401
2
L
Zhong Kui
8,098
450
84
5
0
306,448
0
W
Cernunnos
8,574
476
117
7
0
321,272
0
L
Nike
7,740
430
86
5
0
224,264
0
L
Aphrodite
8,384
466
98
5
0
315,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role