Player Matchup

Awilix
Awilix
Atsumero
Awilix
Level 43
God Stats
2W - 2L
1,631 SR
Queue Stats
15W - 23L
1,273 Elo+
Solo
Ra
Ra
Celt34
Ra
Level 112
God Stats
18W - 24L
1,440 SR
Queue Stats
336W - 320L
1,484 Elo+
Solo
Danzaburou
Danzaburou
HotPenguinGirl
Danzaburou
Level 47
God Stats
0W - 1L
1,817 SR
Queue Stats
27W - 31L
1,667 Elo+
Solo
Odin
Odin
Iamkenshin
Odin
Level 106
God Stats
2W - 2L
1,798 SR
Queue Stats
477W - 469L
1,526 Elo+
Solo
Shiva
Shiva
Killers97
Shiva
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,543 Elo+
Solo
Team Averages
Level 73
1,637 SR
1,499 Elo+

VS

Team Averages
Level 128
1,647 SR
1,502 Elo+
Jormungandr
Jormungandr
Edanatos
Jormungandr
Level 156
God Stats
7W - 9L
1,886 SR
Queue Stats
627W - 624L
1,453 Elo+
Solo
Xbalanque
Xbalanque
Spezdor
Xbalanque
Level 89
God Stats
4W - 0L
1,813 SR
Queue Stats
113W - 104L
1,539 Elo+
Solo
Pele
Pele
af04
Pele
Level 60
God Stats
56W - 52L
1,584 SR
Queue Stats
131W - 124L
1,512 Elo+
Solo
Poseidon
Poseidon
bananaoil
Poseidon
Level 208
God Stats
20W - 11L
1,468 SR
Queue Stats
566W - 552L
1,529 Elo+
Solo
Surtr
Surtr
zKryptiC
Surtr
Level 129
God Stats
8W - 9L
1,482 SR
Queue Stats
450W - 435L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Atsumero
Awilix
10
1 / 6 / 3
6,692
446
7,370
13,591
5,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
13
2 / 5 / 1
7,571
505
4,181
11,775
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
HotPenguinGirl
Danzaburou
11
1 / 6 / 0
7,180
479
5,229
12,850
4,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 6 / 1
6,694
446
4,714
14,228
11,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Killers97
Shiva
11
1 / 3 / 0
7,471
498
4,417
16,060
11,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Edanatos
Jormungandr
11
2 / 1 / 11
7,820
521
6,888
10,882
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Spezdor
Xbalanque
15
1 / 0 / 7
8,730
582
8,161
9,037
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
af04
Pele
16
14 / 2 / 5
10,553
704
16,668
13,377
6,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
bananaoil
Poseidon
15
6 / 2 / 5
9,874
658
15,117
7,215
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
zKryptiC
Surtr
13
3 / 2 / 8
8,921
595
8,847
13,119
9,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
7
Kills
26
26
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Awilix
Atsumero
Awilix
1
6
3
0.42
L
Ra
2
5
1
0.5
W
Jormungandr
Edanatos
Jormungandr
2
1
11
7.5
L
Danzaburou
HotPenguinGirl
Danzaburou
1
6
0
0.17
L
2
6
1
0.42
L
Shiva
Killers97
Shiva
1
3
0
0.33
W
Xbalanque
Spezdor
Xbalanque
1
0
7
4.5
W
Pele
af04
Pele
14
2
5
8.25
W
Poseidon
bananaoil
Poseidon
6
2
5
4.25
W
Surtr
zKryptiC
Surtr
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,911
Damage
55,681
68,504
Taken
53,630
37,854
Mitigated
32,686
9,876
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Atsumero
Awilix
7,370
3,071
0
566
13,591
5,042
0
1,600
11,953
0
38,267
L
Ra
4,181
292
575
2,255
11,775
4,481
0
7,406
4,047
55,489
0
W
Jormungandr
Edanatos
Jormungandr
6,888
964
0
2,170
10,882
10,061
30
2,832
7,853
24,840
0
L
Danzaburou
HotPenguinGirl
Danzaburou
5,229
1,700
0
1,920
12,850
4,743
0
5,055
7,735
0
37,049
L
4,714
1,242
0
1,340
14,228
11,938
0
2,649
11,535
1,384
30,428
L
Shiva
Killers97
Shiva
4,417
430
1,377
1,843
16,060
11,650
0
5,436
10,547
0
24,164
W
Xbalanque
Spezdor
Xbalanque
8,161
5,262
0
3,836
9,037
4,386
933
460
8,577
0
88,267
W
Pele
af04
Pele
16,668
3,776
0
1,155
13,377
6,296
21
875
12,502
0
69,786
W
Poseidon
bananaoil
Poseidon
15,117
2,091
0
1,034
7,215
2,647
564
1,281
5,934
96,855
0
W
Surtr
zKryptiC
Surtr
8,847
3,977
0
3,998
13,119
9,296
47
1,765
11,271
703
55,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,608
Gold Earned
45,898
303
Minions Killed
485
0
Camps Cleared
0
1,484,552
Distance Traveled
1,521,360
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,692
446
51
3
0
316,330
0
L
Ra
7,571
505
106
7
0
293,582
4
W
Jormungandr
7,820
521
28
2
0
295,747
6
L
Danzaburou
7,180
479
75
5
0
282,745
0
L
Odin
6,694
446
56
4
0
285,514
0
L
Shiva
7,471
498
15
1
0
306,381
4
W
Xbalanque
8,730
582
134
9
0
270,363
0
W
Pele
10,553
704
86
6
0
340,656
0
W
Poseidon
9,874
658
157
10
0
316,808
4
W
Surtr
8,921
595
80
5
0
297,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role