Player Matchup

Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
DRA0Z
Surtr
Level 44
God Stats
47W - 36L
1,614 SR
Queue Stats
111W - 102L
1,537 Elo+
Party 1
Susano
Susano
FunnySquidward
Susano
Level 16
God Stats
2W - 2L
1,096 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
Phamanax
Fenrir
Level 11
God Stats
1W - 0L
1,160 SR
Queue Stats
4W - 6L
1,370 Elo+
Party 3
Olorun
Olorun
PlasticNuts
Olorun
Level 124
God Stats
5W - 2L
1,648 SR
Queue Stats
88W - 90L
1,427 Elo+
Party 3
Team Averages
Level 53
1,404 SR
1,467 Elo+

VS

Team Averages
Level 27
1,500 SR
1,204 Elo+
Skadi
Skadi
BionicDragon258
Skadi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,146 Elo+
Party 2
Nemesis
Nemesis
Catwp
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,146 Elo+
Party 2
Ra
Ra
DEFY4NT
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,146 Elo+
Party 2
Yemoja
Yemoja
Ghskljd
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,146 Elo+
Party 2
Thanatos
Thanatos
RAGE Cloak7
Thanatos
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 72L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
10 / 0 / 6
10,396
650
13,640
4,545
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
DRA0Z
Surtr
13
4 / 5 / 7
8,859
554
10,003
15,513
9,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 3 / 11
7,946
497
5,953
12,419
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
Phamanax
Fenrir
12
2 / 4 / 10
8,094
506
3,871
13,201
4,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
15
10 / 2 / 10
10,096
631
14,230
12,324
5,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
6,885
430
5,397
13,117
5,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Catwp
Nemesis
12
2 / 8 / 5
8,002
500
4,244
14,730
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 5 / 1
8,464
529
5,969
9,941
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Ghskljd
Yemoja
11
0 / 5 / 1
7,121
445
1,737
11,778
9,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
RAGE Cloak7
Thanatos
15
7 / 4 / 1
9,821
614
11,417
14,417
7,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
29
Kills
13
14
Deaths
29
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
0
6
13
L
1
7
2
0.29
L
Nemesis
Catwp
Nemesis
2
8
5
0.56
L
3
5
1
0.7
W
Surtr
DRA0Z
Surtr
4
5
7
1.5
W
3
3
11
2.83
L
Yemoja
Ghskljd
Yemoja
0
5
1
0.1
W
Fenrir
Phamanax
Fenrir
2
4
10
1.75
W
Olorun
10
2
10
7.5
L
Thanatos
RAGE Cloak7
Thanatos
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,697
Damage
28,764
58,002
Taken
63,983
25,890
Mitigated
31,181
13,357
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,640
797
0
424
4,545
1,635
783
1,451
3,068
79,555
0
L
5,397
1,249
137
1,156
13,117
5,186
610
6,853
6,264
0
40,787
L
Nemesis
Catwp
Nemesis
4,244
1,307
0
248
14,730
5,073
0
4,632
10,098
0
43,989
L
5,969
409
36
1,268
9,941
3,940
0
7,040
2,901
58,641
0
W
Surtr
DRA0Z
Surtr
10,003
3,225
0
4,723
15,513
9,448
450
187
15,326
2,006
52,025
W
5,953
1,240
0
1,036
12,419
4,632
931
1,711
10,681
0
25,195
L
Yemoja
Ghskljd
Yemoja
1,737
672
1,116
777
11,778
9,933
252
8,375
3,403
15,789
0
W
Fenrir
Phamanax
Fenrir
3,871
850
0
500
13,201
4,977
0
1,341
11,779
0
49,542
W
Olorun
14,230
6,243
1,498
5,176
12,324
5,198
2,886
2,782
9,442
74,262
0
L
Thanatos
RAGE Cloak7
Thanatos
11,417
2,735
0
12,013
14,417
7,049
0
2,128
12,289
0
68,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,391
Gold Earned
40,293
389
Minions Killed
363
0
Camps Cleared
0
1,634,673
Distance Traveled
1,530,266
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,396
650
116
7
0
343,178
2
L
Skadi
6,885
430
50
3
0
304,255
0
L
Nemesis
8,002
500
70
4
0
342,938
0
L
Ra
8,464
529
105
7
0
247,517
0
W
Surtr
8,859
554
73
5
0
342,885
2
W
Susano
7,946
497
30
2
0
336,540
0
L
Yemoja
7,121
445
30
2
0
302,495
0
W
Fenrir
8,094
506
69
4
0
330,321
0
W
Olorun
10,096
631
101
6
0
281,749
1
L
Thanatos
9,821
614
108
7
0
333,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role