Player Matchup

Nemesis
Nemesis
GreySonSMITE
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,554 Elo+
Party 1
Shiva
Shiva
Novemium
Shiva
Level 25
God Stats
0W - 2L
1,323 SR
Queue Stats
23W - 26L
1,516 Elo+
Party 1
Zeus
Zeus
PoroSan
Zeus
Level 23
God Stats
2W - 3L
1,523 SR
Queue Stats
20W - 21L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
Valhollan
Baron Samedi
Level 123
God Stats
11W - 2L
1,954 SR
Queue Stats
265W - 235L
1,533 Elo+
Party 1
Ishtar
Ishtar
christian2510
Ishtar
Level 124
God Stats
3W - 2L
1,668 SR
Queue Stats
90W - 85L
1,517 Elo+
Party 1
Team Averages
Level 65
1,594 SR
1,527 Elo+

VS

Team Averages
Level 102
1,510 SR
1,532 Elo+
Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BrandNewCartier
Anubis
Level 82
God Stats
4W - 4L
1,475 SR
Queue Stats
152W - 148L
1,508 Elo+
Solo
Aphrodite
Aphrodite
MrGaaY
Aphrodite
Level 143
God Stats
15W - 7L
1,747 SR
Queue Stats
94W - 77L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
antoenee
Cthulhu
Level 89
God Stats
4W - 4L
1,487 SR
Queue Stats
492W - 432L
1,507 Elo+
Solo
Danzaburou
Danzaburou
kiritosinazuna
Danzaburou
Level 69
God Stats
3W - 1L
1,342 SR
Queue Stats
61W - 52L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GreySonSMITE
Nemesis
15
8 / 6 / 5
9,386
552
15,810
21,352
9,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shiva
Novemium
Shiva
16
1 / 4 / 1
8,876
522
6,269
13,568
11,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
PoroSan
Zeus
13
1 / 8 / 4
8,428
496
11,297
12,520
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Valhollan
Baron Samedi
12
2 / 8 / 10
8,290
488
7,053
21,727
18,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 6
8,778
516
6,934
12,850
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 5 / 13
9,238
543
15,125
16,849
9,296
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 3 / 4
12,310
724
11,211
13,636
7,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
MrGaaY
Aphrodite
14
7 / 2 / 7
10,552
621
9,334
14,937
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
antoenee
Cthulhu
16
7 / 2 / 13
11,202
659
13,344
18,060
10,148
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
kiritosinazuna
Danzaburou
17
5 / 3 / 5
11,701
688
16,656
15,512
7,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
15
Kills
31
31
Deaths
15
26
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
5
13
1.7
W
10
3
4
4
L
Nemesis
GreySonSMITE
Nemesis
8
6
5
1.75
W
Aphrodite
MrGaaY
Aphrodite
7
2
7
5.25
L
Shiva
Novemium
Shiva
1
4
1
0.38
L
Zeus
PoroSan
Zeus
1
8
4
0.38
L
Baron Samedi
Valhollan
Baron Samedi
2
8
10
0.88
W
Cthulhu
antoenee
Cthulhu
7
2
13
6.75
L
3
5
6
1.2
W
Danzaburou
kiritosinazuna
Danzaburou
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,363
Damage
65,670
82,017
Taken
78,994
47,856
Mitigated
46,317
13,367
Healing
42,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
15,125
10,638
0
4,141
16,849
9,296
1,699
5,821
11,028
0
50,803
W
11,211
553
0
8,950
13,636
7,186
699
1,397
12,239
99,772
0
L
Nemesis
GreySonSMITE
Nemesis
15,810
8,141
0
2,642
21,352
9,008
340
10,757
10,195
0
87,850
W
Aphrodite
MrGaaY
Aphrodite
9,334
1,550
6,474
9,089
14,937
12,179
411
4,855
10,082
38,809
0
L
Shiva
Novemium
Shiva
6,269
938
0
1,427
13,568
11,354
0
963
12,605
1,168
62,843
L
Zeus
PoroSan
Zeus
11,297
2,569
0
736
12,520
5,080
357
7,026
5,424
58,854
0
L
Baron Samedi
Valhollan
Baron Samedi
7,053
497
663
5,026
21,727
18,198
43
8,708
11,681
32,775
0
W
Cthulhu
antoenee
Cthulhu
13,344
965
271
6,750
18,060
10,148
136
6,855
11,205
77,140
0
L
6,934
4,514
0
2,873
12,850
4,216
0
6,435
5,897
0
43,151
W
Danzaburou
kiritosinazuna
Danzaburou
16,656
9,388
0
6,706
15,512
7,508
5,570
3,093
12,419
0
96,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,758
Gold Earned
55,003
456
Minions Killed
537
0
Camps Cleared
0
1,603,656
Distance Traveled
1,744,226
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,238
543
88
5
0
357,875
0
W
Anubis
12,310
724
135
8
0
353,344
0
L
Nemesis
9,386
552
112
7
0
372,652
2
W
Aphrodite
10,552
621
54
3
0
352,862
4
L
Shiva
8,876
522
107
6
0
326,755
0
L
Zeus
8,428
496
121
7
0
292,034
0
L
Baron Samedi
8,290
488
31
2
0
305,430
8
W
Cthulhu
11,202
659
117
7
0
389,540
0
L
Ishtar
8,778
516
85
5
0
306,785
0
W
Danzaburou
11,701
688
143
8
0
290,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role