Player Matchup

Chaac
Chaac
Lord_CR12
Chaac
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,193 Elo+
Party 1
Poseidon
Poseidon
Zzlepeed
Poseidon
Level 27
God Stats
3W - 0L
1,613 SR
Queue Stats
7W - 2L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
lucky--ned
Danzaburou
Level 44
God Stats
2W - 9L
1,257 SR
Queue Stats
410W - 458L
1,361 Elo+
Solo
Team Averages
Level 37
1,457 SR
1,391 Elo+

VS

Team Averages
Level 38
1,412 SR
1,219 Elo+
Bellona
Bellona
MeechTheGoon
Bellona
Level 29
God Stats
1W - 3L
1,311 SR
Queue Stats
1W - 10L
1,058 Elo+
Party 2
Scylla
Scylla
Not_RaidenCR
Scylla
Level 44
God Stats
2W - 1L
1,619 SR
Queue Stats
50W - 53L
1,252 Elo+
Solo
Achilles
Achilles
SmurfWellington1
Achilles
Level 42
God Stats
3W - 9L
1,306 SR
Queue Stats
8W - 15L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lord_CR12
Chaac
14
1 / 2 / 8
8,340
758
8,956
11,566
9,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Zzlepeed
Poseidon
15
7 / 1 / 2
9,664
879
14,006
7,170
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
lucky--ned
Danzaburou
14
3 / 0 / 5
8,761
796
10,101
7,334
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MeechTheGoon
Bellona
13
1 / 1 / 1
7,279
662
9,047
13,182
17,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
0 / 3 / 1
6,972
634
3,457
9,698
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 7 / 2
7,556
687
6,777
16,123
16,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
2
3
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Lord_CR12
Chaac
1
2
8
2.5
L
Bellona
MeechTheGoon
Bellona
1
1
1
1.5
L
Scylla
0
3
1
0.17
L
1
7
2
0.29
W
Poseidon
Zzlepeed
Poseidon
7
1
2
8
W
Danzaburou
lucky--ned
Danzaburou
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,063
Damage
19,281
26,070
Taken
39,003
15,277
Mitigated
37,744
7,406
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Lord_CR12
Chaac
8,956
1,132
0
3,184
11,566
9,452
0
1,603
9,218
0
34,076
L
Bellona
MeechTheGoon
Bellona
9,047
1,949
0
884
13,182
17,132
0
3,210
9,708
0
20,781
L
Scylla
3,457
88
286
400
9,698
3,615
0
6,038
3,458
20,357
0
L
6,777
1,318
0
2,341
16,123
16,997
0
3,966
11,783
0
23,591
W
Poseidon
Zzlepeed
Poseidon
14,006
992
0
1,966
7,170
2,493
33
762
5,861
48,998
0
W
Danzaburou
lucky--ned
Danzaburou
10,101
4,398
0
2,256
7,334
3,332
2,171
1,108
5,869
0
26,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,765
Gold Earned
21,807
168
Minions Killed
100
0
Camps Cleared
0
660,451
Distance Traveled
648,959
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,340
758
46
4
0
215,002
0
L
Bellona
7,279
662
21
2
0
251,331
0
L
Scylla
6,972
634
47
4
0
202,548
0
L
Achilles
7,556
687
32
3
0
195,080
0
W
Poseidon
9,664
879
80
7
0
227,643
1
W
Danzaburou
8,761
796
42
4
0
217,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role