Player Matchup

Kali
Kali
Gold IV
BA1SH
Kali
Gold IV
Level 172
God Stats
10W - 7L
1,995 SR
Queue Stats
267W - 273L
1,244 MMR
Solo
Ymir
Ymir
Silver II
Eef-Hoos-
Ymir
Silver II
Level 129
God Stats
40W - 32L
1,597 SR
Queue Stats
349W - 371L
1,094 MMR
Solo
Jormungandr
Jormungandr
Silver I
GameOverBen
Jormungandr
Silver I
Level 147
God Stats
36W - 32L
1,508 SR
Queue Stats
68W - 75L
1,260 MMR
Solo
Scylla
Scylla
Silver II
KennedyK
Scylla
Silver II
Level 127
God Stats
59W - 43L
1,478 SR
Queue Stats
470W - 488L
1,099 MMR
Solo
Cernunnos
Cernunnos
Silver II
SupremePaladium
Cernunnos
Silver II
Level 129
God Stats
31W - 21L
1,618 SR
Queue Stats
126W - 136L
1,089 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,639 SR
1,157 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,509 SR
1,290 MMR
Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
DrunkManki
Bacchus
Silver I
Level 158
God Stats
40W - 43L
1,534 SR
Queue Stats
172W - 189L
1,190 MMR
Solo
Hercules
Hercules
Silver II
Moowguri
Hercules
Silver II
Level 55
God Stats
3W - 6L
1,436 SR
Queue Stats
35W - 58L
1,197 MMR
Solo
Apollo
Apollo
Silver IV
SwiftBreezy
Apollo
Silver IV
Level 88
God Stats
1W - 2L
1,573 SR
Queue Stats
22W - 34L
1,062 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
BA1SH
Kali
14
5 / 1 / 2
8,925
687
4,329
12,269
6,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
11
0 / 0 / 2
6,882
529
3,359
9,389
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
GameOverBen
Jormungandr
14
3 / 2 / 1
8,456
650
7,486
9,744
8,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
KennedyK
Scylla
13
2 / 1 / 4
7,844
603
5,218
5,639
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
SupremePaladium
Cernunnos
13
1 / 1 / 1
7,634
587
7,022
9,369
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Guan YuAh Muzen CabAo KuangMercuryAnubis

VS

Bans
AphroditeAresFreyaMauiMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 2 / 0
6,974
536
5,716
11,286
7,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
 
Nu Wa
12
0 / 4 / 2
6,783
522
4,580
7,383
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bacchus
DrunkManki
Bacchus
9
0 / 0 / 0
5,735
441
3,505
6,721
5,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Moowguri
Hercules
8
0 / 3 / 1
5,422
417
2,484
8,259
4,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
12
3 / 2 / 0
6,947
534
6,385
7,992
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
5
5
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
2
0
1
L
Nu Wa
 
Nu Wa
0
4
2
0.25
W
Kali
BA1SH
Kali
5
1
2
6
L
Bacchus
DrunkManki
Bacchus
0
0
0
0
W
Ymir
0
0
2
1
W
Jormungandr
GameOverBen
Jormungandr
3
2
1
1.75
W
Scylla
KennedyK
Scylla
2
1
4
4
L
Hercules
Moowguri
Hercules
0
3
1
0.17
W
Cernunnos
SupremePaladium
Cernunnos
1
1
1
1.5
L
Apollo
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,414
Damage
22,670
46,410
Taken
41,641
30,172
Mitigated
23,434
17,447
Healing
9,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,716
2,323
0
2,862
11,286
7,636
0
2,009
9,224
0
44,952
L
Nu Wa
 
Nu Wa
4,580
741
0
470
7,383
2,512
0
2,360
4,761
54,151
0
W
Kali
BA1SH
Kali
4,329
2,399
0
4,151
12,269
6,390
0
1,029
11,240
0
77,032
L
Bacchus
DrunkManki
Bacchus
3,505
745
1,192
2,293
6,721
5,837
0
2,527
4,115
15,504
0
W
Ymir
3,359
823
198
3,473
9,389
8,950
56
3,541
5,846
21,977
0
W
Jormungandr
GameOverBen
Jormungandr
7,486
2,433
0
3,010
9,744
8,298
344
498
9,246
67,026
95
W
Scylla
KennedyK
Scylla
5,218
759
0
2,164
5,639
2,207
446
2,036
3,603
60,845
0
L
Hercules
Moowguri
Hercules
2,484
1,229
0
2,340
8,259
4,592
0
5,149
2,573
0
26,674
W
Cernunnos
SupremePaladium
Cernunnos
7,022
4,309
0
4,451
9,369
4,327
852
1,634
7,735
0
61,418
L
Apollo
6,385
3,706
0
750
7,992
2,857
0
2,854
5,000
0
50,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,741
Gold Earned
31,861
437
Minions Killed
343
0
Camps Cleared
0
1,268,938
Distance Traveled
1,127,644
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,974
536
94
7
0
262,058
2
L
Nu Wa
6,783
522
88
7
0
206,759
0
W
Kali
8,925
687
111
9
0
301,785
2
L
Bacchus
5,735
441
19
1
0
249,929
6
W
Ymir
6,882
529
15
1
0
253,340
8
W
Jormungandr
8,456
650
108
8
0
243,904
0
W
Scylla
7,844
603
115
9
0
234,816
1
L
Hercules
5,422
417
49
4
0
171,635
0
W
Cernunnos
7,634
587
88
7
0
235,093
3
L
Apollo
6,947
534
93
7
0
237,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role