Player Matchup

Ao Kuang
Ao Kuang
DaNoath
Ao Kuang
Level 99
God Stats
2W - 1L
1,547 SR
Queue Stats
4W - 4L
1,368 Elo+
Party 1
Sobek
Sobek
Frankafeller
Sobek
Level 123
God Stats
1W - 1L
1,459 SR
Queue Stats
5W - 4L
1,432 Elo+
Party 1
Loki
Loki
WaggishWater
Loki
Level 26
God Stats
1W - 1L
1,542 SR
Queue Stats
3W - 3L
1,310 Elo+
Party 1
Team Averages
Level 83
1,516 SR
1,370 Elo+

VS

Team Averages
Level 86
1,399 SR
1,444 Elo+
Raijin
Raijin
 
Raijin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Six Kami
Ares
Level 39
God Stats
0W - 4L
1,280 SR
Queue Stats
17W - 14L
1,393 Elo+
Party 2
Ishtar
Ishtar
aclockworkpurple
Ishtar
Level 123
God Stats
27W - 40L
1,417 SR
Queue Stats
80W - 100L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DaNoath
Ao Kuang
13
11 / 0 / 6
8,984
898
11,534
10,164
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
3 / 0 / 12
8,397
840
4,495
9,077
8,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 1 / 13
7,899
790
5,379
3,821
1,523
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 7 / 1
6,283
628
5,396
9,367
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
10
0 / 5 / 1
6,659
666
3,055
9,795
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 5 / 0
6,492
649
6,963
7,974
2,969
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
1
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
7
1
0.07
W
Ao Kuang
DaNoath
Ao Kuang
11
0
6
14
W
3
0
12
9
L
Ares
0
5
1
0.1
W
3
1
13
9.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,408
Damage
15,414
23,062
Taken
27,136
19,048
Mitigated
15,146
8,231
Healing
970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,396
695
0
64
9,367
3,316
0
6,742
2,216
17,508
0
W
Ao Kuang
DaNoath
Ao Kuang
11,534
4,446
0
2,794
10,164
8,958
1,646
3,779
6,032
28,349
0
W
4,495
527
1,574
3,863
9,077
8,567
759
3,092
5,635
18,994
0
L
Ares
3,055
487
0
610
9,795
8,861
0
4,420
5,178
13,081
0
W
5,379
1,268
0
0
3,821
1,523
793
889
2,836
0
17,399
L
6,963
4,342
0
296
7,974
2,969
37
4,085
3,670
0
30,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,280
Gold Earned
19,434
82
Minions Killed
104
0
Camps Cleared
0
540,635
Distance Traveled
446,768
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,283
628
39
4
0
147,029
0
W
Ao Kuang
8,984
898
46
5
0
161,692
0
W
Sobek
8,397
840
19
2
0
180,523
0
L
Ares
6,659
666
16
2
0
153,979
2
W
Loki
7,899
790
17
2
0
198,420
0
L
Ishtar
6,492
649
49
5
0
145,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role