Player Matchup

Cernunnos
Cernunnos
DE Loki
Cernunnos
Level 68
God Stats
5W - 13L
1,178 SR
Queue Stats
782W - 753L
1,485 Elo+
Party 1
Loki
Loki
DIRTY2124
Loki
Level 123
God Stats
6W - 3L
1,609 SR
Queue Stats
501W - 500L
1,490 Elo+
Party 1
Scylla
Scylla
Hafferdoon
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,513 Elo+
Party 1
Guan Yu
Guan Yu
Vilaksa
Guan Yu
Level 141
God Stats
3W - 2L
1,715 SR
Queue Stats
477W - 476L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
drizzt385
Kukulkan
Level 62
God Stats
9W - 9L
1,739 SR
Queue Stats
442W - 425L
1,495 Elo+
Party 1
Team Averages
Level 96
1,548 SR
1,496 Elo+

VS

Team Averages
Level 110
1,613 SR
1,539 Elo+
Maui
Maui
AlephCorvo
Maui
Level 136
God Stats
0W - 1L
1,585 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Fafnir
Fafnir
DJ_KILLA123
Fafnir
Level 116
God Stats
4W - 5L
1,632 SR
Queue Stats
187W - 163L
1,554 Elo+
Solo
Heimdallr
Heimdallr
RADAMANT1Z
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,450 Elo+
Solo
Izanami
Izanami
infamousmammal
Izanami
Level 115
God Stats
0W - 1L
1,727 SR
Queue Stats
5W - 7L
1,494 Elo+
Solo
Guan Yu
Guan Yu
랙느ㅑ소1
Guan Yu
Level 116
God Stats
4W - 5L
1,619 SR
Queue Stats
406W - 433L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DE Loki
Cernunnos
16
5 / 1 / 10
9,093
827
7,655
7,567
3,749
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
15
5 / 3 / 9
9,307
846
9,633
8,851
3,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Scylla
Hafferdoon
Scylla
16
4 / 2 / 10
9,319
847
12,488
8,084
2,896
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Vilaksa
Guan Yu
16
4 / 1 / 14
9,083
826
9,378
14,895
13,804
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
drizzt385
Kukulkan
13
1 / 2 / 12
8,186
744
16,050
6,979
2,667
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
7,665
697
7,146
14,806
13,450
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
13
0 / 3 / 4
7,690
699
5,855
11,661
15,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
RADAMANT1Z
Heimdallr
9
0 / 5 / 1
6,380
580
3,469
8,203
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 3 / 2
8,960
815
12,797
11,805
6,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
13
1 / 4 / 5
7,922
720
6,421
17,473
18,555
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
19
Kills
6
9
Deaths
19
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Cernunnos
DE Loki
Cernunnos
5
1
10
10
W
Loki
5
3
9
3.17
L
Fafnir
0
3
4
0.67
W
Scylla
Hafferdoon
Scylla
4
2
10
4.5
L
Heimdallr
RADAMANT1Z
Heimdallr
0
5
1
0.1
W
Guan Yu
Vilaksa
Guan Yu
4
1
14
11
W
Kukulkan
drizzt385
Kukulkan
1
2
12
3.5
L
3
3
2
1.33
L
Guan Yu
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,204
Damage
35,688
46,376
Taken
63,948
26,965
Mitigated
58,265
25,647
Healing
21,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,146
740
972
1,088
14,806
13,450
0
7,478
7,328
11,567
0
W
Cernunnos
DE Loki
Cernunnos
7,655
3,245
2,023
1,353
7,567
3,749
1,078
1,600
5,967
0
13,976
W
Loki
9,633
1,107
830
741
8,851
3,849
338
2,499
6,352
0
23,346
L
Fafnir
5,855
982
379
2,717
11,661
15,442
0
5,518
6,143
9,018
0
W
Scylla
Hafferdoon
Scylla
12,488
2,265
0
215
8,084
2,896
1,783
2,357
5,727
28,712
0
L
Heimdallr
RADAMANT1Z
Heimdallr
3,469
616
391
293
8,203
4,089
0
3,242
4,961
0
4,952
W
Guan Yu
Vilaksa
Guan Yu
9,378
942
8,835
8,666
14,895
13,804
394
3,937
10,958
0
13,117
W
Kukulkan
drizzt385
Kukulkan
16,050
180
1,985
999
6,979
2,667
1,809
2,608
4,371
23,760
0
L
12,797
6,312
758
2,930
11,805
6,729
724
4,351
7,454
0
40,773
L
Guan Yu
6,421
416
5,057
7,147
17,473
18,555
152
7,949
9,524
0
14,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,988
Gold Earned
38,617
104
Minions Killed
96
0
Camps Cleared
0
1,197,770
Distance Traveled
931,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,665
697
5
0
0
204,969
0
W
Cernunnos
9,093
827
13
1
0
232,137
0
W
Loki
9,307
846
28
3
0
232,135
0
L
Fafnir
7,690
699
6
1
0
200,452
0
W
Scylla
9,319
847
44
4
0
213,017
0
L
Heimdallr
6,380
580
4
0
0
126,786
0
W
Guan Yu
9,083
826
3
0
0
278,230
0
W
Kukulkan
8,186
744
16
1
0
242,251
0
L
Izanami
8,960
815
63
6
0
195,591
0
L
Guan Yu
7,922
720
18
2
0
204,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role