Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
LucasJ22
Horus
Level 62
God Stats
1W - 1L
1,568 SR
Queue Stats
16W - 12L
1,594 Elo+
Party 1
Charybdis
Charybdis
SecludedLegend
Charybdis
Level 46
God Stats
2W - 0L
1,872 SR
Queue Stats
13W - 8L
1,627 Elo+
Party 1
Team Averages
Level 88
1,647 SR
1,574 Elo+

VS

Team Averages
Level 102
1,647 SR
1,581 Elo+
Baron Samedi
Baron Samedi
Mult1Grain
Baron Samedi
Level 61
God Stats
15W - 12L
1,807 SR
Queue Stats
21W - 20L
1,618 Elo+
Party 2
Chiron
Chiron
SHWASEL
Chiron
Level 89
God Stats
4W - 4L
1,602 SR
Queue Stats
21W - 20L
1,618 Elo+
Party 2
Erlang Shen
Erlang Shen
harry_KND
Erlang Shen
Level 157
God Stats
24W - 21L
1,530 SR
Queue Stats
138W - 136L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 4 / 4
7,425
743
6,212
7,659
4,073
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
LucasJ22
Horus
13
2 / 2 / 9
8,538
854
8,379
10,143
10,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
SecludedLegend
Charybdis
14
7 / 0 / 2
8,696
870
12,706
7,309
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mult1Grain
Baron Samedi
11
2 / 6 / 3
7,054
705
4,348
8,696
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
SHWASEL
Chiron
11
1 / 1 / 5
6,684
668
8,831
9,282
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
harry_KND
Erlang Shen
11
3 / 4 / 3
7,141
714
5,468
12,356
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
11
Kills
6
6
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
4
4
1
W
Horus
LucasJ22
Horus
2
2
9
3.25
L
Baron Samedi
Mult1Grain
Baron Samedi
2
6
3
0.58
L
Chiron
SHWASEL
Chiron
1
1
5
3.5
W
Charybdis
SecludedLegend
Charybdis
7
0
2
8
L
Erlang Shen
harry_KND
Erlang Shen
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,297
Damage
18,647
25,111
Taken
30,334
18,264
Mitigated
10,413
10,451
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,212
244
0
2,644
7,659
4,073
250
1,892
5,767
32,248
0
W
Horus
LucasJ22
Horus
8,379
3,277
1,933
4,110
10,143
10,561
100
1,872
8,271
0
19,467
L
Baron Samedi
Mult1Grain
Baron Samedi
4,348
998
538
749
8,696
2,768
313
1,489
7,207
20,650
0
L
Chiron
SHWASEL
Chiron
8,831
3,655
300
3,188
9,282
2,436
308
2,478
6,690
0
23,779
W
Charybdis
SecludedLegend
Charybdis
12,706
7,284
0
1,764
7,309
3,630
1,002
620
6,689
0
29,857
L
Erlang Shen
harry_KND
Erlang Shen
5,468
3,169
0
3,236
12,356
5,209
177
2,279
10,077
0
20,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,659
Gold Earned
20,879
121
Minions Killed
113
0
Camps Cleared
0
530,870
Distance Traveled
517,475
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,425
743
51
5
0
156,434
0
W
Horus
8,538
854
26
3
0
193,004
0
L
Baron Samedi
7,054
705
48
5
0
146,333
0
L
Chiron
6,684
668
37
4
0
186,310
6
W
Charybdis
8,696
870
44
4
0
181,432
0
L
Erlang Shen
7,141
714
28
3
0
184,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role