Player Matchup

Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ContradictinLion
Heimdallr
Level 88
God Stats
1W - 3L
1,354 SR
Queue Stats
126W - 123L
1,470 Elo+
Party 2
Kuzenbo
Kuzenbo
DankPickles345
Kuzenbo
Level 87
God Stats
1W - 4L
1,331 SR
Queue Stats
212W - 196L
1,440 Elo+
Party 3
Hel
Hel
Lqid Daycare
Hel
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 27L
1,266 Elo+
Party 3
Odin
Odin
Yluisv
Odin
Level 142
God Stats
6W - 13L
1,629 SR
Queue Stats
1,013W - 1,039L
1,519 Elo+
Solo
Team Averages
Level 88
1,463 SR
1,439 Elo+

VS

Team Averages
Level 77
1,602 SR
1,437 Elo+
Zeus
Zeus
Dark Matter961
Zeus
Level 128
God Stats
9W - 5L
1,670 SR
Queue Stats
545W - 520L
1,483 Elo+
Party 1
Neith
Neith
KennaLynn1316
Neith
Level 63
God Stats
6W - 8L
1,440 SR
Queue Stats
134W - 169L
1,474 Elo+
Party 1
Jing Wei
Jing Wei
TROLLCAZAPUTAS
Jing Wei
Level 84
God Stats
5W - 1L
1,830 SR
Queue Stats
345W - 362L
1,434 Elo+
Solo
Discordia
Discordia
babyt961
Discordia
Level 66
God Stats
27W - 14L
1,570 SR
Queue Stats
505W - 488L
1,459 Elo+
Party 1
Hel
Hel
wudiyingke
Hel
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 109L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 5 / 3
9,478
677
16,664
21,417
29,315
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
16
2 / 5 / 1
8,593
614
7,013
14,052
7,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
1 / 5 / 3
8,794
628
14,161
30,340
32,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 5 / 3
8,337
596
3,986
17,251
15,694
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Yluisv
Odin
2
0 / 1 / 1
3,649
261
0
838
221

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 8
11,579
827
25,875
11,426
5,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 0 / 11
11,317
808
13,718
7,850
4,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
17
4 / 4 / 10
10,679
763
19,927
15,582
7,827
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
babyt961
Discordia
15
2 / 2 / 9
9,541
682
13,435
10,118
4,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 16
9,803
700
5,688
12,693
6,758
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
7
Kills
21
21
Deaths
7
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
3
0.9
L
Heimdallr
2
5
1
0.5
L
1
5
3
0.5
W
8
1
8
12
W
6
0
11
11.5
L
1
5
3
0.5
W
Jing Wei
4
4
10
2.25
L
Odin
Yluisv
Odin
0
1
1
0.5
W
Discordia
babyt961
Discordia
2
2
9
3.25
W
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,824
Damage
78,643
83,898
Taken
57,669
85,995
Mitigated
29,202
31,084
Healing
36,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,664
710
2,306
4,645
21,417
29,315
0
13,151
8,266
0
32,999
L
Heimdallr
7,013
1,253
1,590
1,074
14,052
7,781
0
7,785
6,267
0
19,546
L
14,161
3,538
573
8,619
30,340
32,984
0
14,872
15,468
27,290
0
W
25,875
1,744
1,399
2,442
11,426
5,838
827
2,987
8,439
50,430
0
W
13,718
3,917
738
3,283
7,850
4,399
949
2,956
4,894
0
44,503
L
3,986
287
7,217
5,060
17,251
15,694
0
9,190
8,061
12,445
0
W
Jing Wei
19,927
12,228
243
2,544
15,582
7,827
4,341
5,844
9,738
0
33,898
L
Odin
Yluisv
Odin
0
0
0
0
838
221
0
0
838
0
0
W
Discordia
babyt961
Discordia
13,435
181
750
1,593
10,118
4,380
34
1,666
8,452
23,973
0
W
5,688
700
13,475
10,084
12,693
6,758
514
4,694
7,999
10,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,851
Gold Earned
52,919
94
Minions Killed
174
0
Camps Cleared
0
882,136
Distance Traveled
1,275,066
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,478
677
23
2
0
230,231
0
L
Heimdallr
8,593
614
27
2
0
197,956
0
L
Kuzenbo
8,794
628
25
2
0
226,937
1
W
Zeus
11,579
827
49
4
0
274,668
0
W
Neith
11,317
808
73
5
0
252,542
0
L
Hel
8,337
596
19
1
0
227,012
0
W
Jing Wei
10,679
763
37
3
0
247,509
0
L
Odin
3,649
261
0
0
0
0
0
W
Discordia
9,541
682
10
1
0
236,142
0
W
Hel
9,803
700
5
0
0
264,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role