Player Matchup

Vulcan
Vulcan
GOHIRA101
Vulcan
Level 124
God Stats
2W - 2L
1,209 SR
Queue Stats
28W - 28L
1,549 Elo+
Party 1
Baba Yaga
Baba Yaga
Lilnewb66
Baba Yaga
Level 104
God Stats
12W - 6L
1,755 SR
Queue Stats
479W - 462L
1,546 Elo+
Solo
Surtr
Surtr
PerfectChaos0507
Surtr
Level 120
God Stats
1W - 4L
1,515 SR
Queue Stats
71W - 70L
1,508 Elo+
Solo
Nu Wa
Nu Wa
StonedSmurf4601
Nu Wa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
WunGuy
Cernunnos
Level 118
God Stats
3W - 0L
1,630 SR
Queue Stats
95W - 73L
1,606 Elo+
Party 1
Team Averages
Level 97
1,522 SR
1,542 Elo+

VS

Team Averages
Level 113
1,525 SR
1,568 Elo+
Tsukuyomi
Tsukuyomi
CharredBacon
Tsukuyomi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,625 Elo+
Solo
Jing Wei
Jing Wei
HotRodSlick
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,587 Elo+
Party 2
Kuzenbo
Kuzenbo
MrBusterCherry
Kuzenbo
Level 96
God Stats
5W - 3L
1,624 SR
Queue Stats
98W - 82L
1,584 Elo+
Party 2
Thor
Thor
WildcardVoid
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 80L
1,567 Elo+
Party 2
Surtr
Surtr
ramblinnnn
Surtr
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GOHIRA101
Vulcan
16
8 / 1 / 10
9,696
881
14,810
9,005
3,997
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baba Yaga
Lilnewb66
Baba Yaga
16
4 / 1 / 15
9,162
833
14,812
7,932
3,513
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 13
9,199
836
7,255
10,344
12,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 1 / 9
9,343
849
11,712
7,113
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
WunGuy
Cernunnos
15
4 / 2 / 10
9,024
820
11,195
10,890
4,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CharredBacon
Tsukuyomi
15
5 / 5 / 0
8,547
777
14,923
14,563
5,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
HotRodSlick
Jing Wei
15
2 / 4 / 1
7,974
725
4,011
9,560
4,032
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 1
7,322
666
6,790
14,658
16,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
0 / 6 / 1
7,525
684
5,882
11,107
4,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
12
0 / 5 / 2
6,785
617
2,387
13,240
13,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
12
24
Kills
7
7
Deaths
24
57
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CharredBacon
Tsukuyomi
5
5
0
1
W
Vulcan
GOHIRA101
Vulcan
8
1
10
13
L
Jing Wei
HotRodSlick
Jing Wei
2
4
1
0.63
W
Baba Yaga
Lilnewb66
Baba Yaga
4
1
15
11.5
L
0
4
1
0.13
W
4
2
13
5.25
W
4
1
9
8.5
L
0
6
1
0.08
W
Cernunnos
WunGuy
Cernunnos
4
2
10
4.5
L
Surtr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,784
Damage
33,993
45,284
Taken
63,128
27,564
Mitigated
45,057
17,963
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CharredBacon
Tsukuyomi
14,923
1,922
104
3,584
14,563
5,984
0
9,988
4,224
0
36,598
W
Vulcan
GOHIRA101
Vulcan
14,810
3,474
1,268
1,759
9,005
3,997
1,491
1,066
7,939
29,195
0
L
Jing Wei
HotRodSlick
Jing Wei
4,011
2,319
154
618
9,560
4,032
0
6,821
2,705
0
17,101
W
Baba Yaga
Lilnewb66
Baba Yaga
14,812
916
805
2,812
7,932
3,513
1,409
1,440
6,492
27,823
0
L
6,790
2,073
812
1,587
14,658
16,814
53
10,283
4,141
15,288
0
W
7,255
1,242
752
2,370
10,344
12,713
1,157
1,802
8,542
2,426
9,979
W
11,712
3,418
969
1,135
7,113
2,586
1,777
1,533
5,580
24,315
0
L
5,882
621
834
1,026
11,107
4,830
0
6,859
4,134
0
22,343
W
Cernunnos
WunGuy
Cernunnos
11,195
4,480
1,065
5,028
10,890
4,755
2,000
1,621
9,269
0
22,359
L
Surtr
2,387
546
1,042
2,404
13,240
13,397
0
8,361
4,682
1,289
7,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,424
Gold Earned
38,153
155
Minions Killed
136
0
Camps Cleared
0
1,082,866
Distance Traveled
895,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,547
777
49
4
0
205,306
0
W
Vulcan
9,696
881
37
3
0
236,630
0
L
Jing Wei
7,974
725
35
3
0
170,728
0
W
Baba Yaga
9,162
833
28
3
0
211,363
0
L
Kuzenbo
7,322
666
8
1
0
206,054
0
W
Surtr
9,199
836
14
1
0
237,613
0
W
Nu Wa
9,343
849
43
4
0
196,083
0
L
Thor
7,525
684
36
3
0
169,984
0
W
Cernunnos
9,024
820
33
3
0
201,177
0
L
Surtr
6,785
617
8
1
0
143,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role