Player Matchup

Ao Kuang
Ao Kuang
AREAAAA
Ao Kuang
Level 155
God Stats
4W - 5L
1,275 SR
Queue Stats
407W - 409L
1,428 Elo+
Solo
Scylla
Scylla
Anti_Social_uwu_
Scylla
Level 142
God Stats
12W - 12L
1,412 SR
Queue Stats
337W - 348L
1,511 Elo+
Solo
Horus
Horus
LH_ToKeR
Horus
Level 146
God Stats
3W - 1L
1,735 SR
Queue Stats
346W - 358L
1,542 Elo+
Solo
Hercules
Hercules
SneekyGrizzly
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 101L
1,646 Elo+
Party 1
Medusa
Medusa
Spydarrow
Medusa
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 35L
1,649 Elo+
Party 1
Team Averages
Level 122
1,484 SR
1,555 Elo+

VS

Team Averages
Level 126
1,437 SR
1,517 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ArkutRN
Tsukuyomi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,683 Elo+
Solo
Maui
Maui
DrinkNyquil
Maui
Level 105
God Stats
2W - 3L
1,185 SR
Queue Stats
290W - 293L
1,491 Elo+
Solo
Ullr
Ullr
engaging_cactus1
Ullr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AREAAAA
Ao Kuang
13
2 / 2 / 8
7,705
963
6,821
8,533
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 0 / 7
8,783
1,098
15,756
5,097
2,550
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
LH_ToKeR
Horus
11
0 / 3 / 10
6,957
870
2,778
13,122
14,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
SneekyGrizzly
Hercules
13
3 / 2 / 7
7,618
952
5,715
10,351
10,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Spydarrow
Medusa
13
2 / 2 / 10
7,850
981
10,094
9,219
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
1 / 1 / 5
7,114
889
4,840
9,654
10,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
13
1 / 1 / 7
7,076
885
5,035
9,195
10,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
ArkutRN
Tsukuyomi
13
4 / 6 / 2
7,394
924
11,439
12,593
6,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
0 / 1 / 3
5,540
693
1,253
5,482
4,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 5
6,731
841
4,963
7,225
3,504
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
12
Kills
7
9
Deaths
12
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
1
5
3.5
L
Sylvanus
 
Sylvanus
1
1
7
4.5
W
Ao Kuang
AREAAAA
Ao Kuang
2
2
8
3
W
5
0
7
8.5
L
Tsukuyomi
ArkutRN
Tsukuyomi
4
6
2
0.83
L
0
1
3
1.5
W
Horus
LH_ToKeR
Horus
0
3
10
1.67
W
Hercules
SneekyGrizzly
Hercules
3
2
7
3.25
W
Medusa
Spydarrow
Medusa
2
2
10
3.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,164
Damage
27,530
46,322
Taken
44,149
39,223
Mitigated
34,816
20,635
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,840
111
198
1,442
9,654
10,083
0
5,113
4,187
7,635
0
L
Sylvanus
 
Sylvanus
5,035
894
4,850
4,178
9,195
10,150
0
4,169
4,981
10,261
0
W
Ao Kuang
AREAAAA
Ao Kuang
6,821
685
543
2,704
8,533
6,244
985
2,350
6,183
11,676
0
W
15,756
961
232
525
5,097
2,550
1,636
1,697
3,400
31,814
0
L
Tsukuyomi
ArkutRN
Tsukuyomi
11,439
2,117
411
1,818
12,593
6,224
0
5,589
6,921
0
20,834
L
1,253
218
453
1,048
5,482
4,855
0
2,969
2,471
4,270
0
W
Horus
LH_ToKeR
Horus
2,778
1,211
5,095
5,371
13,122
14,896
500
2,215
10,907
0
4,631
W
Hercules
SneekyGrizzly
Hercules
5,715
414
307
2,416
10,351
10,563
776
2,009
8,342
0
11,744
W
Medusa
Spydarrow
Medusa
10,094
4,386
661
2,781
9,219
4,970
4,665
2,857
6,362
0
23,754
L
4,963
1,421
427
419
7,225
3,504
0
4,079
3,012
0
16,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,913
Gold Earned
33,855
97
Minions Killed
67
0
Camps Cleared
0
817,312
Distance Traveled
762,564
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,114
889
10
1
0
194,829
1
L
Sylvanus
7,076
885
12
2
0
146,145
0
W
Ao Kuang
7,705
963
9
1
0
165,089
0
W
Scylla
8,783
1,098
43
5
0
179,979
0
L
Tsukuyomi
7,394
924
18
2
0
173,534
0
L
Maui
5,540
693
3
0
0
98,461
0
W
Horus
6,957
870
6
1
0
167,677
0
W
Hercules
7,618
952
9
1
0
151,794
0
W
Medusa
7,850
981
30
4
0
152,773
0
L
Ullr
6,731
841
24
3
0
149,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role