Player Matchup

Kuzenbo
Kuzenbo
FESTIVITIES11
Kuzenbo
Level 15
God Stats
2W - 0L
1,234 SR
Queue Stats
10W - 8L
1,835 Elo+
Party 1
Poseidon
Poseidon
Lotus OP3024
Poseidon
Level 8
God Stats
1W - 0L
1,184 SR
Queue Stats
8W - 1L
1,835 Elo+
Party 1
Heimdallr
Heimdallr
Ventrellix
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,673 Elo+
Party 1
Team Averages
Level 50
1,306 SR
1,781 Elo+

VS

Team Averages
Level 50
1,369 SR
1,149 Elo+
Cu Chulainn
Cu Chulainn
Darius_Rechtak
Cu Chulainn
Level 134
God Stats
3W - 5L
1,428 SR
Queue Stats
13W - 26L
1,163 Elo+
Party 2
Merlin
Merlin
onefastsled
Merlin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,063 Elo+
Party 2
Fenrir
Fenrir
steffkarl
Fenrir
Level 7
God Stats
0W - 2L
1,179 SR
Queue Stats
1W - 6L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
2 / 0 / 14
8,609
861
4,741
13,303
15,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Lotus OP3024
Poseidon
14
9 / 0 / 6
9,623
962
14,014
5,548
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Ventrellix
Heimdallr
12
6 / 2 / 8
8,741
874
11,920
8,410
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Darius_Rechtak
Cu Chulainn
9
1 / 6 / 0
6,302
630
6,779
16,833
10,612
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
11
0 / 5 / 0
6,406
641
6,017
7,147
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
steffkarl
Fenrir
10
0 / 6 / 0
6,090
609
2,647
10,578
4,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
17
Kills
1
2
Deaths
17
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Darius_Rechtak
Cu Chulainn
1
6
0
0.17
W
Kuzenbo
2
0
14
9
W
Poseidon
Lotus OP3024
Poseidon
9
0
6
12
W
Heimdallr
Ventrellix
Heimdallr
6
2
8
5
L
Merlin
0
5
0
0
L
Fenrir
steffkarl
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,675
Damage
15,443
27,261
Taken
34,558
22,515
Mitigated
18,079
8,862
Healing
1,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Darius_Rechtak
Cu Chulainn
6,779
1,988
19
1,218
16,833
10,612
0
8,644
8,189
0
22,063
W
Kuzenbo
4,741
2,262
0
4,464
13,303
15,925
363
3,547
9,673
12,001
0
W
Poseidon
Lotus OP3024
Poseidon
14,014
4,193
0
1,227
5,548
2,598
1,033
971
4,565
49,200
3,145
W
Heimdallr
Ventrellix
Heimdallr
11,920
6,121
0
3,171
8,410
3,992
1,012
1,671
6,697
0
41,174
L
Merlin
6,017
638
0
0
7,147
2,821
0
3,875
3,272
23,910
0
L
Fenrir
steffkarl
Fenrir
2,647
502
0
147
10,578
4,646
0
5,732
4,841
0
7,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,973
Gold Earned
18,798
120
Minions Killed
91
0
Camps Cleared
0
563,554
Distance Traveled
546,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,302
630
24
2
0
158,386
0
W
Kuzenbo
8,609
861
11
1
0
197,408
0
W
Poseidon
9,623
962
58
6
0
188,443
0
W
Heimdallr
8,741
874
51
5
0
177,703
0
L
Merlin
6,406
641
53
5
0
158,001
0
L
Fenrir
6,090
609
14
1
0
230,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role