Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Dr Feelgood xxx
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Artemis
Artemis
LittleLuc16
Artemis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,599 Elo+
Party 3
Horus
Horus
RaijinCajun6445
Horus
Level 124
God Stats
0W - 1L
1,675 SR
Queue Stats
25W - 25L
1,635 Elo+
Party 3
Amaterasu
Amaterasu
WorldlyDevotee6
Amaterasu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,514 Elo+
Party 3
Team Averages
Level 148
1,535 SR
1,550 Elo+

VS

Team Averages
Level 106
1,487 SR
1,563 Elo+
Ullr
Ullr
ArcyCola
Ullr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,600 Elo+
Party 1
Ra
Ra
FireNinjaNic
Ra
Level 104
God Stats
1W - 1L
1,285 SR
Queue Stats
137W - 139L
1,502 Elo+
Party 1
Thoth
Thoth
HotRodSlick
Thoth
Level 128
God Stats
3W - 1L
1,692 SR
Queue Stats
47W - 40L
1,578 Elo+
Party 2
Scylla
Scylla
MrBusterCherry
Scylla
Level 96
God Stats
4W - 4L
1,456 SR
Queue Stats
98W - 82L
1,576 Elo+
Party 2
Discordia
Discordia
WildcardVoid
Discordia
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 80L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 3 / 6
7,887
789
5,506
14,976
22,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 4 / 2
8,214
821
8,434
13,533
6,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
LittleLuc16
Artemis
13
0 / 6 / 1
7,227
723
5,730
13,059
7,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 5 / 2
7,447
745
5,530
14,567
10,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
WorldlyDevotee6
Amaterasu
14
4 / 3 / 3
7,848
785
7,002
11,466
13,848
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
3 / 3 / 5
7,734
773
6,269
9,990
5,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 0 / 12
9,281
928
9,317
6,127
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 1 / 11
8,825
883
14,676
7,313
3,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 4 / 6
8,798
880
11,168
8,294
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
WildcardVoid
Discordia
17
3 / 1 / 12
9,043
904
17,136
6,345
2,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
9
Kills
21
21
Deaths
9
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
6
1
W
Ullr
3
3
5
1.83
L
3
4
2
1
W
3
0
12
9
W
6
1
11
11.5
L
Artemis
LittleLuc16
Artemis
0
6
1
0.08
W
6
4
6
2.25
L
2
5
2
0.6
W
Discordia
WildcardVoid
Discordia
3
1
12
9
L
Amaterasu
WorldlyDevotee6
Amaterasu
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,202
Damage
58,566
67,601
Taken
38,069
59,829
Mitigated
18,133
20,238
Healing
20,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,506
2,127
489
2,987
14,976
22,127
0
10,293
4,608
10,577
0
W
Ullr
6,269
1,946
2,129
1,056
9,990
5,661
598
4,993
4,997
0
8,475
L
8,434
2,503
1,460
5,925
13,533
6,478
91
11,228
2,243
25,335
0
W
9,317
734
8,371
4,236
6,127
3,016
447
1,926
4,201
26,729
0
W
14,676
688
0
782
7,313
3,223
788
1,503
5,810
23,043
0
L
Artemis
LittleLuc16
Artemis
5,730
1,197
447
1,789
13,059
7,221
208
11,730
1,195
0
23,333
W
11,168
1,112
687
1,763
8,294
3,289
310
3,024
5,270
20,501
0
L
5,530
1,982
2,298
2,894
14,567
10,155
0
10,279
4,281
0
10,176
W
Discordia
WildcardVoid
Discordia
17,136
1,004
682
591
6,345
2,944
819
2,494
3,851
31,609
0
L
Amaterasu
WorldlyDevotee6
Amaterasu
7,002
1,820
556
1,393
11,466
13,848
0
8,326
2,977
0
7,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,623
Gold Earned
43,681
92
Minions Killed
131
0
Camps Cleared
0
880,912
Distance Traveled
985,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,887
789
9
1
0
173,183
0
W
Ullr
7,734
773
7
1
0
179,612
0
L
Freya
8,214
821
36
4
0
179,625
0
W
Ra
9,281
928
44
4
0
227,637
0
W
Thoth
8,825
883
17
2
0
191,456
0
L
Artemis
7,227
723
33
3
0
167,789
0
W
Scylla
8,798
880
19
2
0
191,010
0
L
Horus
7,447
745
9
1
0
177,660
0
W
Discordia
9,043
904
44
4
0
195,530
0
L
Amaterasu
7,848
785
5
1
0
182,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role