Player Matchup

King Arthur
King Arthur
C4pivarag4m3r
King Arthur
Level 172
God Stats
3W - 1L
1,811 SR
Queue Stats
272W - 235L
1,486 Elo+
Party 1
Da Ji
Da Ji
JohnnySedux
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,613 Elo+
Party 1
Chang'e
Chang'e
Pyros Wrath 78
Chang'e
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,481 Elo+
Solo
Nox
Nox
Speed_Demon0001
Nox
Level 66
God Stats
1W - 2L
1,411 SR
Queue Stats
144W - 155L
1,466 Elo+
Solo
Janus
Janus
TELA LUSTRO
Janus
Level 126
God Stats
0W - 4L
1,268 SR
Queue Stats
131W - 152L
1,372 Elo+
Solo
Team Averages
Level 103
1,498 SR
1,484 Elo+

VS

Team Averages
Level 108
1,500 SR
1,562 Elo+
Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Cytorakk90
Da Ji
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,619 Elo+
Party 2
Bellona
Bellona
Draculas420plug
Bellona
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 68L
1,531 Elo+
Solo
Poseidon
Poseidon
Milestonez_L3XV
Poseidon
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C4pivarag4m3r
King Arthur
12
1 / 1 / 0
5,602
934
2,842
7,075
7,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,369
895
1,018
5,543
3,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 0
4,764
794
561
1,578
642
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,201
867
1,828
4,182
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 0 / 1
6,104
1,017
7,231
4,395
1,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 0 / 5
6,226
1,038
4,528
3,028
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Terra
 
Terra
10
0 / 0 / 6
5,887
981
869
2,037
1,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
12
3 / 0 / 4
6,183
1,031
5,963
5,708
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 5
5,900
983
3,802
5,589
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
12
1 / 0 / 7
6,123
1,021
4,331
3,266
1,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
8
8
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
5
4.5
W
Terra
 
Terra
0
0
6
3
L
King Arthur
C4pivarag4m3r
King Arthur
1
1
0
1
W
Da Ji
3
0
4
5
W
2
1
5
4.5
L
0
4
0
0
W
Poseidon
1
0
7
4.5
L
0
1
0
0
L
0
2
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,480
Damage
19,493
22,773
Taken
19,628
14,523
Mitigated
15,711
7,460
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,528
185
424
781
3,028
2,436
35
1,262
1,766
12,454
0
W
Terra
 
Terra
869
74
1,926
573
2,037
1,546
100
701
1,336
2,140
0
L
King Arthur
C4pivarag4m3r
King Arthur
2,842
168
484
1,889
7,075
7,083
0
3,916
3,009
0
6,429
W
Da Ji
5,963
648
102
86
5,708
4,595
25
2,501
3,207
0
8,054
W
3,802
551
1,754
1,789
5,589
5,361
0
2,570
3,019
856
4,927
L
1,018
0
315
110
5,543
3,020
0
3,201
2,300
0
4,496
W
Poseidon
4,331
303
528
1,408
3,266
1,773
132
2,586
680
17,483
0
L
561
30
120
77
1,578
642
0
604
935
784
0
L
1,828
97
207
967
4,182
1,888
0
1,245
2,849
5,496
0
L
7,231
231
1,103
2,188
4,395
1,890
0
1,618
2,601
22,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
30,319
64
Minions Killed
69
0
Camps Cleared
0
516,892
Distance Traveled
702,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,226
1,038
23
4
0
132,913
0
W
Terra
5,887
981
4
1
0
138,021
0
L
King Arthur
5,602
934
6
1
0
118,959
0
W
Da Ji
6,183
1,031
9
2
0
151,669
0
W
Bellona
5,900
983
6
1
0
140,740
0
L
Da Ji
5,369
895
8
1
0
117,480
0
W
Poseidon
6,123
1,021
27
5
0
138,762
0
L
Chang'e
4,764
794
0
0
0
33,657
0
L
Nox
5,201
867
11
2
0
99,778
0
L
Janus
6,104
1,017
39
7
0
147,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role