Player Matchup

Guan Yu
Guan Yu
I Epiphany l
Guan Yu
Level 128
God Stats
2W - 1L
1,962 SR
Queue Stats
166W - 166L
1,523 Elo+
Solo
Aphrodite
Aphrodite
Nestoro
Aphrodite
Level 120
God Stats
2W - 2L
1,530 SR
Queue Stats
24W - 23L
1,605 Elo+
Party 1
Kukulkan
Kukulkan
Nichlo
Kukulkan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,626 Elo+
Party 1
Hun Batz
Hun Batz
StrandedHelix
Hun Batz
Level 154
God Stats
1W - 1L
1,460 SR
Queue Stats
22W - 20L
1,618 Elo+
Party 1
Jing Wei
Jing Wei
ZuperZibo
Jing Wei
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,534 Elo+
Party 1
Team Averages
Level 116
1,591 SR
1,581 Elo+

VS

Team Averages
Level 121
1,543 SR
1,635 Elo+
Chang'e
Chang'e
Dekimashta
Chang'e
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 81L
1,563 Elo+
Solo
Anubis
Anubis
IMTHATBOBBY
Anubis
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 38L
1,549 Elo+
Party 2
Ares
Ares
MarineSeafox
Ares
Level 129
God Stats
11W - 4L
1,715 SR
Queue Stats
143W - 90L
1,671 Elo+
Party 2
Tyr
Tyr
Rudagarma
Tyr
Level 109
God Stats
4W - 7L
1,495 SR
Queue Stats
143W - 124L
1,639 Elo+
Solo
Loki
Loki
mwhmastercub
Loki
Level 109
God Stats
6W - 5L
1,504 SR
Queue Stats
98W - 51L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
I Epiphany l
Guan Yu
16
1 / 1 / 2
9,727
608
10,999
23,499
27,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Nestoro
Aphrodite
16
0 / 1 / 3
10,300
644
7,410
12,539
11,807
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
Nichlo
Kukulkan
18
1 / 2 / 2
10,831
677
18,938
10,285
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
StrandedHelix
Hun Batz
17
1 / 6 / 2
10,268
642
11,419
17,132
6,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
ZuperZibo
Jing Wei
19
1 / 0 / 0
11,145
697
12,824
15,255
8,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dekimashta
Chang'e
17
0 / 0 / 4
10,309
644
18,171
16,581
8,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
18
0 / 2 / 5
10,678
667
12,626
15,346
9,212
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 1 / 4
10,623
664
17,501
15,943
22,557
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
1 / 0 / 6
10,278
642
8,858
17,083
18,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 1 / 3
12,130
758
10,989
10,185
4,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
4
Kills
10
10
Deaths
4
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dekimashta
Chang'e
0
0
4
2
L
Guan Yu
I Epiphany l
Guan Yu
1
1
2
2
W
Anubis
0
2
5
1.25
W
2
1
4
4
L
Aphrodite
Nestoro
Aphrodite
0
1
3
1.5
L
Kukulkan
Nichlo
Kukulkan
1
2
2
1
W
1
0
6
4
L
Hun Batz
StrandedHelix
Hun Batz
1
6
2
0.33
L
Jing Wei
ZuperZibo
Jing Wei
1
0
0
1
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,590
Damage
68,145
78,710
Taken
75,138
59,156
Mitigated
64,066
26,943
Healing
26,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dekimashta
Chang'e
18,171
1,112
3,719
7,608
16,581
8,928
0
7,422
9,159
58,274
0
L
Guan Yu
I Epiphany l
Guan Yu
10,999
1,039
3,035
6,448
23,499
27,165
0
16,807
6,404
0
24,078
W
Anubis
12,626
155
0
6,082
15,346
9,212
0
6,892
8,454
50,599
0
W
17,501
393
0
2,085
15,943
22,557
0
4,096
11,847
24,638
0
L
Aphrodite
Nestoro
Aphrodite
7,410
1,127
6,876
7,046
12,539
11,807
87
7,577
4,778
25,400
0
L
Kukulkan
Nichlo
Kukulkan
18,938
1,140
0
300
10,285
5,020
0
6,043
3,982
68,651
0
W
8,858
641
0
5,719
17,083
18,739
0
6,613
10,470
0
33,145
L
Hun Batz
StrandedHelix
Hun Batz
11,419
2,667
0
146
17,132
6,753
58
6,359
10,705
0
36,883
L
Jing Wei
ZuperZibo
Jing Wei
12,824
10,105
0
3,092
15,255
8,411
547
10,494
4,543
0
59,285
W
10,989
3,488
0
816
10,185
4,630
1,459
1,325
8,860
0
57,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,271
Gold Earned
54,018
345
Minions Killed
352
0
Camps Cleared
0
1,788,244
Distance Traveled
1,773,105
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,309
644
93
6
0
343,004
0
L
Guan Yu
9,727
608
25
2
0
390,614
0
W
Anubis
10,678
667
98
6
0
310,785
1
W
Ares
10,623
664
13
1
0
366,363
0
L
Aphrodite
10,300
644
45
3
0
354,243
0
L
Kukulkan
10,831
677
118
7
0
346,215
0
W
Tyr
10,278
642
51
3
0
382,793
0
L
Hun Batz
10,268
642
60
4
0
332,930
0
L
Jing Wei
11,145
697
97
6
0
364,242
0
W
Loki
12,130
758
97
6
0
370,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role