Player Matchup

Nu Wa
Nu Wa
AjSpence213
Nu Wa
Level 64
God Stats
1W - 2L
1,483 SR
Queue Stats
7W - 14L
1,313 Elo+
Party 2
Guan Yu
Guan Yu
IMxAxN1NJA
Guan Yu
Level 66
God Stats
12W - 16L
1,562 SR
Queue Stats
236W - 270L
1,451 Elo+
Party 2
Artemis
Artemis
MajinBuch34
Artemis
Level 69
God Stats
31W - 36L
1,573 SR
Queue Stats
91W - 129L
1,428 Elo+
Party 2
Artio
Artio
Mannny_14
Artio
Level 84
God Stats
9W - 8L
1,484 SR
Queue Stats
301W - 273L
1,519 Elo+
Solo
Thanatos
Thanatos
MyLostDream
Thanatos
Level 119
God Stats
3W - 4L
1,723 SR
Queue Stats
350W - 389L
1,500 Elo+
Party 2
Team Averages
Level 80
1,565 SR
1,442 Elo+

VS

Team Averages
Level 102
1,463 SR
1,467 Elo+
Danzaburou
Danzaburou
Aquareliga
Danzaburou
Level 120
God Stats
6W - 9L
1,484 SR
Queue Stats
80W - 84L
1,402 Elo+
Party 1
Anubis
Anubis
LostJuiceWrld
Anubis
Level 83
God Stats
6W - 5L
1,628 SR
Queue Stats
99W - 95L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
Potatoperson17
Cu Chulainn
Level 88
God Stats
11W - 10L
1,317 SR
Queue Stats
92W - 91L
1,418 Elo+
Party 1
Da Ji
Da Ji
TheTybizz
Da Ji
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,507 Elo+
Solo
Fafnir
Fafnir
takemynano
Fafnir
Level 114
God Stats
1W - 3L
1,387 SR
Queue Stats
114W - 99L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,503
475
21,652
15,135
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
IMxAxN1NJA
Guan Yu
14
1 / 4 / 3
8,109
405
8,416
18,426
20,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
MajinBuch34
Artemis
11
0 / 6 / 1
7,383
369
3,147
11,471
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
Mannny_14
Artio
14
1 / 0 / 9
9,937
497
4,858
17,195
18,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
MyLostDream
Thanatos
18
9 / 5 / 1
11,096
555
14,816
20,012
9,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aquareliga
Danzaburou
18
4 / 2 / 2
11,345
567
9,067
14,696
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
5 / 4 / 1
9,180
459
9,071
9,371
3,160
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Potatoperson17
Cu Chulainn
17
4 / 2 / 3
10,790
540
19,077
20,321
19,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
TheTybizz
Da Ji
13
5 / 6 / 3
9,306
465
12,594
16,784
5,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
takemynano
Fafnir
14
1 / 0 / 6
9,224
461
6,296
13,362
17,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
14
Kills
19
20
Deaths
14
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
5
2
0.8
L
Danzaburou
Aquareliga
Danzaburou
4
2
2
2.5
W
Guan Yu
IMxAxN1NJA
Guan Yu
1
4
3
0.63
L
5
4
1
1.38
W
Artemis
MajinBuch34
Artemis
0
6
1
0.08
W
Artio
Mannny_14
Artio
1
0
9
5.5
W
Thanatos
MyLostDream
Thanatos
9
5
1
1.9
L
Cu Chulainn
Potatoperson17
Cu Chulainn
4
2
3
2.75
L
Da Ji
TheTybizz
Da Ji
5
6
3
1.08
L
Fafnir
takemynano
Fafnir
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,889
Damage
56,105
82,239
Taken
74,534
59,393
Mitigated
53,291
34,756
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,652
5,805
68
3,697
15,135
6,635
612
7,413
7,596
84,189
0
L
Danzaburou
Aquareliga
Danzaburou
9,067
3,297
0
5,358
14,696
6,213
1,229
2,483
12,213
0
116,626
W
Guan Yu
IMxAxN1NJA
Guan Yu
8,416
1,204
674
7,752
18,426
20,798
0
4,169
14,199
0
36,129
L
9,071
46
0
796
9,371
3,160
0
5,756
3,615
60,064
0
W
Artemis
MajinBuch34
Artemis
3,147
568
0
1,968
11,471
3,674
0
637
10,834
0
28,433
W
Artio
Mannny_14
Artio
4,858
746
1,141
5,098
17,195
18,573
211
5,676
11,385
26,654
0
W
Thanatos
MyLostDream
Thanatos
14,816
6,078
0
14,358
20,012
9,713
0
2,424
17,498
0
108,517
L
Cu Chulainn
Potatoperson17
Cu Chulainn
19,077
2,496
0
892
20,321
19,939
247
6,985
12,564
21,443
78,512
L
Da Ji
TheTybizz
Da Ji
12,594
2,041
0
1,124
16,784
5,991
0
5,195
11,451
0
68,413
L
Fafnir
takemynano
Fafnir
6,296
1,577
399
4,574
13,362
17,988
0
6,091
6,764
23,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,028
Gold Earned
49,845
394
Minions Killed
523
0
Camps Cleared
0
1,862,234
Distance Traveled
1,647,119
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,503
475
114
6
0
318,810
4
L
Danzaburou
11,345
567
164
8
0
363,714
0
W
Guan Yu
8,109
405
37
2
0
401,914
0
L
Anubis
9,180
459
97
5
0
230,363
0
W
Artemis
7,383
369
50
3
0
296,950
0
W
Artio
9,937
497
34
2
0
422,289
10
W
Thanatos
11,096
555
159
8
0
422,271
0
L
Cu Chulainn
10,790
540
142
7
0
307,455
1
L
Da Ji
9,306
465
92
5
0
348,502
0
L
Fafnir
9,224
461
28
1
0
397,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role