Player Matchup

Odin
Odin
MRmanley
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,423 Elo+
Party 2
Anubis
Anubis
TheAnchorman
Anubis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
carlos229
Thanatos
Level 45
God Stats
0W - 1L
1,258 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 48
1,419 SR
1,474 Elo+

VS

Team Averages
Level 67
1,494 SR
1,394 Elo+
Anubis
Anubis
DalongQuang
Anubis
Level 41
God Stats
2W - 0L
1,820 SR
Queue Stats
22W - 16L
1,605 Elo+
Solo
Sol
Sol
HeyJoyBoyTTV
Sol
Level 78
God Stats
1W - 0L
1,438 SR
Queue Stats
4W - 2L
1,317 Elo+
Party 1
King Arthur
King Arthur
spify2easy
King Arthur
Level 83
God Stats
1W - 0L
1,225 SR
Queue Stats
5W - 3L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 5 / 3
5,955
662
3,609
8,313
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
10
1 / 5 / 2
6,244
694
4,197
8,039
3,964
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
carlos229
Thanatos
10
2 / 5 / 1
6,846
761
6,395
8,936
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
8 / 1 / 7
8,987
999
12,162
9,150
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 8
7,736
860
5,145
5,604
1,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
spify2easy
King Arthur
12
4 / 1 / 9
7,706
856
4,667
5,924
3,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
15
15
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
1
7
11.5
W
3
1
8
7
L
Odin
0
5
3
0.3
L
Anubis
1
5
2
0.4
L
Thanatos
carlos229
Thanatos
2
5
1
0.5
W
King Arthur
spify2easy
King Arthur
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,201
Damage
21,974
25,288
Taken
20,678
14,918
Mitigated
8,707
4,742
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,162
648
160
3,776
9,150
3,702
577
1,300
7,396
52,532
0
W
5,145
1,243
0
2,619
5,604
1,679
1,975
1,355
4,083
22,656
2,259
L
Odin
3,609
317
0
573
8,313
7,118
0
5,119
3,147
0
12,465
L
Anubis
4,197
156
0
1,486
8,039
3,964
0
6,694
1,212
21,425
0
L
Thanatos
carlos229
Thanatos
6,395
2,309
0
2,683
8,936
3,836
0
5,348
3,348
0
11,517
W
King Arthur
spify2easy
King Arthur
4,667
362
0
925
5,924
3,326
416
1,884
3,767
0
10,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,045
Gold Earned
24,429
70
Minions Killed
121
0
Camps Cleared
0
441,239
Distance Traveled
490,614
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,987
999
79
9
0
152,252
0
W
Sol
7,736
860
36
4
0
171,313
2
L
Odin
5,955
662
15
2
0
150,726
2
L
Anubis
6,244
694
39
4
0
139,178
0
L
Thanatos
6,846
761
16
2
0
151,335
0
W
King Arthur
7,706
856
6
1
0
167,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role