Player Matchup

Hercules
Hercules
 
Hercules
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AwsumSause
Surtr
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 86L
1,514 Elo+
Solo
Sol
Sol
drakefranco
Sol
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 160L
1,460 Elo+
Party 2
Medusa
Medusa
sp2099
Medusa
Level 110
God Stats
1W - 0L
1,446 SR
Queue Stats
135W - 113L
1,487 Elo+
Party 2
Bacchus
Bacchus
xedgecrusherx
Bacchus
Level 100
God Stats
3W - 3L
1,524 SR
Queue Stats
206W - 200L
1,401 Elo+
Solo
Team Averages
Level 97
1,494 SR
1,473 Elo+

VS

Team Averages
Level 88
1,535 SR
1,314 Elo+
Ne Zha
Ne Zha
Dylpickle08
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,174 Elo+
Party 1
Pele
Pele
Ebruh262
Pele
Level 122
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 2L
1,380 Elo+
Party 1
Freya
Freya
Rezakura
Freya
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,174 Elo+
Party 1
Chernobog
Chernobog
Stuckinbox
Chernobog
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,385 Elo+
Solo
Loki
Loki
karlozsan1
Loki
Level 88
God Stats
10W - 14L
1,484 SR
Queue Stats
295W - 309L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 0 / 25
9,057
906
9,519
10,306
11,292
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Surtr
14
5 / 3 / 20
8,940
894
8,176
11,991
15,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 2 / 18
9,679
968
11,766
9,169
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
sp2099
Medusa
15
10 / 2 / 16
9,514
951
13,547
8,589
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
15
6 / 1 / 22
9,969
997
7,035
12,620
20,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 9 / 3
6,482
648
4,640
11,817
6,116
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
14
0 / 6 / 5
7,214
721
10,281
12,191
5,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Rezakura
Freya
14
4 / 5 / 1
7,651
765
5,932
9,990
4,632
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Stuckinbox
Chernobog
10
0 / 9 / 3
6,458
646
4,824
12,926
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 3 / 1
7,662
766
8,164
6,449
2,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
19
32
Kills
6
8
Deaths
32
101
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
25
15.5
W
Surtr
5
3
20
5
L
Ne Zha
0
9
3
0.17
L
Pele
0
6
5
0.42
L
Freya
Rezakura
Freya
4
5
1
0.9
L
Chernobog
Stuckinbox
Chernobog
0
9
3
0.17
W
8
2
18
8.5
L
2
3
1
0.83
W
Medusa
sp2099
Medusa
10
2
16
9
W
Bacchus
6
1
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,043
Damage
33,841
52,675
Taken
53,373
54,733
Mitigated
24,387
25,403
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,519
2,435
3,284
6,377
10,306
11,292
769
1,218
9,088
0
19,078
W
Surtr
8,176
1,205
2,271
3,581
11,991
15,878
483
2,375
9,616
2,770
13,034
L
Ne Zha
4,640
369
0
425
11,817
6,116
0
4,653
6,900
0
8,374
L
Pele
10,281
1,543
0
1,279
12,191
5,302
0
3,467
8,568
0
21,708
L
Freya
Rezakura
Freya
5,932
1,880
67
1,634
9,990
4,632
0
5,032
4,786
12,307
0
L
Chernobog
Stuckinbox
Chernobog
4,824
1,585
22
363
12,926
5,490
0
4,611
8,183
0
12,292
W
11,766
3,111
1,939
2,229
9,169
3,641
2,160
939
8,230
21,000
0
L
8,164
307
353
962
6,449
2,847
0
2,675
3,678
0
19,689
W
Medusa
sp2099
Medusa
13,547
8,369
808
1,004
8,589
3,767
3,850
83
8,506
0
31,051
W
Bacchus
7,035
481
626
3,284
12,620
20,155
727
1,317
11,303
11,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,159
Gold Earned
35,467
113
Minions Killed
96
0
Camps Cleared
0
994,920
Distance Traveled
836,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,057
906
15
2
0
221,952
0
W
Surtr
8,940
894
15
2
0
198,346
0
L
Ne Zha
6,482
648
10
1
0
163,705
0
L
Pele
7,214
721
30
3
0
147,066
0
L
Freya
7,651
765
13
1
0
174,784
0
L
Chernobog
6,458
646
15
2
0
140,665
0
W
Sol
9,679
968
28
3
0
178,232
0
L
Loki
7,662
766
28
3
0
210,280
0
W
Medusa
9,514
951
34
3
0
181,778
0
W
Bacchus
9,969
997
21
2
0
214,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role