Player Matchup

Hachiman
Hachiman
AnkleScab
Hachiman
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 115L
1,496 Elo+
Party 2
Martichoras
Martichoras
Carnako
Martichoras
Level 68
God Stats
2W - 2L
1,520 SR
Queue Stats
257W - 255L
1,463 Elo+
Party 2
Bastet
Bastet
GothicRose420
Bastet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 235L
1,408 Elo+
Solo
Freya
Freya
TheInquisitor97
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 59L
1,395 Elo+
Party 2
Artio
Artio
ZachariahLeVelle
Artio
Level 26
God Stats
2W - 2L
1,691 SR
Queue Stats
45W - 66L
1,410 Elo+
Party 2
Team Averages
Level 79
1,542 SR
1,434 Elo+

VS

Team Averages
Level 84
1,472 SR
1,336 Elo+
Atlas
Atlas
OneMoorDab
Atlas
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,388 Elo+
Party 1
Neith
Neith
Rollin Dabs
Neith
Level 32
God Stats
0W - 1L
1,577 SR
Queue Stats
4W - 10L
1,334 Elo+
Party 1
Mulan
Mulan
Scarrey
Mulan
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,418 Elo+
Solo
Zeus
Zeus
TheHolyKaron89
Zeus
Level 112
God Stats
1W - 3L
1,283 SR
Queue Stats
354W - 386L
1,385 Elo+
Solo
Cthulhu
Cthulhu
Xercesia
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AnkleScab
Hachiman
20
14 / 5 / 12
13,940
929
18,714
19,170
10,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
Carnako
Martichoras
20
10 / 4 / 18
13,646
910
26,738
15,730
8,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 4 / 17
11,461
764
12,996
19,276
10,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 8 / 18
11,197
746
15,814
18,871
9,461
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 8 / 18
9,668
645
4,546
21,437
20,563
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
19
6 / 4 / 12
11,780
785
14,675
19,555
26,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 4 / 13
10,889
726
10,925
11,711
6,978
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
Scarrey
Mulan
17
7 / 8 / 13
10,948
730
20,263
23,706
22,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 8 / 5
13,128
875
22,726
15,964
8,389
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Xercesia
Cthulhu
15
0 / 8 / 16
9,375
625
10,084
21,667
18,871
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
88
32
Kills
29
29
Deaths
32
83
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AnkleScab
Hachiman
14
5
12
4
W
Martichoras
Carnako
Martichoras
10
4
18
4.75
W
4
4
17
3.13
L
Atlas
6
4
12
3
L
4
4
13
2.63
L
Mulan
Scarrey
Mulan
7
8
13
1.69
L
12
8
5
1.81
W
4
8
18
1.63
L
Cthulhu
Xercesia
Cthulhu
0
8
16
1
W
0
8
18
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,808
Damage
78,673
94,484
Taken
92,603
59,292
Mitigated
82,922
33,063
Healing
15,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AnkleScab
Hachiman
18,714
10,456
593
4,704
19,170
10,417
2,322
7,146
12,024
0
38,087
W
Martichoras
Carnako
Martichoras
26,738
10,510
1,806
4,399
15,730
8,403
3,964
10,769
4,961
0
53,171
W
12,996
3,730
2,616
7,706
19,276
10,448
755
10,076
9,200
0
34,611
L
Atlas
14,675
5,813
883
2,172
19,555
26,085
163
5,717
13,838
33,991
0
L
10,925
6,143
167
1,335
11,711
6,978
506
2,073
9,638
0
29,579
L
Mulan
Scarrey
Mulan
20,263
3,020
814
4,541
23,706
22,599
318
6,531
17,175
1,796
23,214
L
22,726
2,601
1,326
2,055
15,964
8,389
1,018
2,119
13,845
36,586
0
W
15,814
4,205
1,850
4,927
18,871
9,461
1,069
10,387
8,484
23,645
0
L
Cthulhu
Xercesia
Cthulhu
10,084
637
1,129
1,451
21,667
18,871
364
3,920
17,747
18,952
0
W
4,546
502
1,667
2,795
21,437
20,563
802
10,337
11,100
7,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,912
Gold Earned
56,120
154
Minions Killed
139
0
Camps Cleared
0
1,312,523
Distance Traveled
1,205,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,940
929
37
2
0
279,869
0
W
Martichoras
13,646
910
62
4
0
242,889
0
W
Bastet
11,461
764
45
3
0
275,129
0
L
Atlas
11,780
785
24
2
0
259,545
0
L
Neith
10,889
726
57
4
0
245,412
0
L
Mulan
10,948
730
6
0
0
244,476
0
L
Zeus
13,128
875
35
2
0
224,624
0
W
Freya
11,197
746
8
1
0
234,917
0
L
Cthulhu
9,375
625
17
1
0
231,163
0
W
Artio
9,668
645
2
0
0
279,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role