Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Edgaard
Danzaburou
Level 86
God Stats
5W - 9L
1,392 SR
Queue Stats
43W - 42L
1,512 Elo+
Party 2
Hercules
Hercules
Hxshira
Hercules
Level 85
God Stats
20W - 22L
1,448 SR
Queue Stats
311W - 312L
1,573 Elo+
Party 2
Ymir
Ymir
Y4D13L
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 90L
1,594 Elo+
Party 2
Kukulkan
Kukulkan
iJunjunx
Kukulkan
Level 18
God Stats
7W - 15L
1,506 SR
Queue Stats
12W - 20L
1,509 Elo+
Party 2
Team Averages
Level 94
1,469 SR
1,538 Elo+

VS

Team Averages
Level 122
1,509 SR
1,538 Elo+
Ganesha
Ganesha
ASneakySnake
Ganesha
Level 147
God Stats
8W - 2L
1,951 SR
Queue Stats
220W - 170L
1,687 Elo+
Party 1
Ra
Ra
Demian17
Ra
Level 121
God Stats
1W - 2L
1,201 SR
Queue Stats
289W - 275L
1,515 Elo+
Party 3
Ravana
Ravana
Donut1Master
Ravana
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
294W - 256L
1,502 Elo+
Party 3
Rama
Rama
Peanut860
Rama
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 14L
1,453 Elo+
Party 1
Cerberus
Cerberus
jumpingbean314
Cerberus
Level 167
God Stats
7W - 3L
1,391 SR
Queue Stats
200W - 177L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 4 / 1
6,438
495
4,740
11,581
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
Edgaard
Danzaburou
12
2 / 1 / 0
7,076
544
9,126
8,792
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Hxshira
Hercules
13
1 / 2 / 0
7,653
589
9,174
12,692
11,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Y4D13L
Ymir
10
1 / 2 / 0
6,027
464
2,761
10,714
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
iJunjunx
Kukulkan
12
0 / 1 / 0
6,946
534
949
2,547
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ASneakySnake
Ganesha
10
0 / 0 / 4
6,498
500
4,231
7,085
5,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 0 / 1
8,253
635
2,781
3,263
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
13
3 / 0 / 3
7,729
595
6,085
5,948
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
11
3 / 3 / 1
6,639
511
6,320
10,529
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
14
3 / 1 / 1
8,417
647
7,134
16,362
14,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
10
10
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
1
0.13
W
Ganesha
ASneakySnake
Ganesha
0
0
4
2
W
1
0
1
1.5
W
Ravana
3
0
3
4.5
L
Danzaburou
Edgaard
Danzaburou
2
1
0
2
L
Hercules
Hxshira
Hercules
1
2
0
0.5
W
Rama
3
3
1
1.17
L
Ymir
Y4D13L
Ymir
1
2
0
0.5
L
Kukulkan
iJunjunx
Kukulkan
0
1
0
0
W
Cerberus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,750
Damage
26,551
46,326
Taken
43,187
27,961
Mitigated
28,859
14,713
Healing
20,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,740
914
0
4,080
11,581
3,870
0
2,767
8,760
0
53,800
W
Ganesha
ASneakySnake
Ganesha
4,231
833
1,540
2,259
7,085
5,509
0
1,484
5,601
18,411
0
W
2,781
0
447
2,038
3,263
1,331
0
896
2,366
77,616
0
W
Ravana
6,085
2,054
0
1,471
5,948
2,979
0
210
5,735
0
67,128
L
Danzaburou
Edgaard
Danzaburou
9,126
5,113
0
4,165
8,792
3,361
0
1,360
7,432
0
53,457
L
Hercules
Hxshira
Hercules
9,174
3,480
0
4,319
12,692
11,940
0
5,801
6,891
0
65,217
W
Rama
6,320
5,055
0
2,513
10,529
4,129
0
838
9,691
0
46,290
L
Ymir
Y4D13L
Ymir
2,761
609
0
1,949
10,714
7,882
0
3,362
7,176
24,112
0
L
Kukulkan
iJunjunx
Kukulkan
949
149
0
200
2,547
908
0
626
1,921
56,382
0
W
Cerberus
7,134
954
0
9,906
16,362
14,911
0
581
15,781
72,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,140
Gold Earned
37,536
443
Minions Killed
511
0
Camps Cleared
0
1,328,659
Distance Traveled
1,371,615
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,438
495
97
7
0
288,404
0
W
Ganesha
6,498
500
5
0
0
256,659
2
W
Ra
8,253
635
150
12
0
286,330
1
W
Ravana
7,729
595
96
7
0
324,706
4
L
Danzaburou
7,076
544
87
7
0
271,515
4
L
Hercules
7,653
589
117
9
0
230,525
0
W
Rama
6,639
511
95
7
0
241,984
0
L
Ymir
6,027
464
31
2
0
272,716
0
L
Kukulkan
6,946
534
111
9
0
265,499
0
W
Cerberus
8,417
647
165
13
0
261,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role