Player Matchup

Ymir
Ymir
Captainwow007
Ymir
Level 82
God Stats
9W - 10L
1,585 SR
Queue Stats
9W - 10L
1,629 Elo+
Party 2
Sol
Sol
Hereox
Sol
Level 82
God Stats
5W - 5L
1,613 SR
Queue Stats
9W - 10L
1,629 Elo+
Party 2
Tyr
Tyr
KingKnobby
Tyr
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,629 Elo+
Party 2
Team Averages
Level 85
1,566 SR
1,629 Elo+

VS

Team Averages
Level 73
1,456 SR
1,588 Elo+
Baron Samedi
Baron Samedi
Eninjaz_v2
Baron Samedi
Level 75
God Stats
14W - 15L
1,483 SR
Queue Stats
211W - 187L
1,546 Elo+
Solo
Xing Tian
Xing Tian
KSMessiah_
Xing Tian
Level 19
God Stats
40W - 23L
1,673 SR
Queue Stats
165W - 150L
1,608 Elo+
Party 1
Apollo
Apollo
SVGXAVIER
Apollo
Level 126
God Stats
5W - 4L
1,211 SR
Queue Stats
251W - 245L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,726
671
2,750
13,184
14,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
Hereox
Sol
13
2 / 5 / 0
8,489
653
7,011
12,124
4,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 2
8,129
625
5,519
12,600
13,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eninjaz_v2
Baron Samedi
14
1 / 2 / 6
8,830
679
8,059
5,021
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
KSMessiah_
Xing Tian
15
5 / 0 / 4
10,291
792
8,823
10,011
9,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
SVGXAVIER
Apollo
15
4 / 0 / 4
9,864
759
9,551
6,617
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
10
10
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Baron Samedi
Eninjaz_v2
Baron Samedi
1
2
6
2
L
Sol
Hereox
Sol
2
5
0
0.4
W
Xing Tian
KSMessiah_
Xing Tian
5
0
4
7
L
0
3
2
0.33
W
Apollo
SVGXAVIER
Apollo
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,280
Damage
26,433
37,908
Taken
21,649
33,370
Mitigated
15,758
9,063
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,750
447
1,699
2,963
13,184
14,696
28
6,990
6,194
17,958
0
W
Baron Samedi
Eninjaz_v2
Baron Samedi
8,059
1,113
1,051
675
5,021
2,536
357
2,796
2,225
35,000
0
L
Sol
Hereox
Sol
7,011
2,490
0
2,972
12,124
4,996
74
6,050
6,074
39,061
0
W
Xing Tian
KSMessiah_
Xing Tian
8,823
668
0
2,003
10,011
9,646
232
5,015
4,996
23,305
0
L
5,519
296
0
1,429
12,600
13,678
0
4,188
8,412
0
33,133
W
Apollo
SVGXAVIER
Apollo
9,551
5,450
0
1,957
6,617
3,576
2,209
2,205
4,412
0
44,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,344
Gold Earned
28,985
150
Minions Killed
157
0
Camps Cleared
0
692,349
Distance Traveled
741,304
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,726
671
26
2
0
232,844
0
W
Baron Samedi
8,830
679
56
4
0
236,452
0
L
Sol
8,489
653
58
4
0
196,020
3
W
Xing Tian
10,291
792
19
1
0
257,449
5
L
Tyr
8,129
625
66
5
0
263,485
0
W
Apollo
9,864
759
82
6
0
247,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role