Player Matchup

Sobek
Sobek
BigBoiBenson
Sobek
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 44L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
DivineRell
Cthulhu
Level 89
God Stats
8W - 1L
1,908 SR
Queue Stats
106W - 111L
1,494 Elo+
Solo
Heimdallr
Heimdallr
IssaWaffle
Heimdallr
Level 126
God Stats
4W - 1L
1,858 SR
Queue Stats
9W - 5L
1,602 Elo+
Party 2
Hera
Hera
PChesus
Hera
Level 147
God Stats
0W - 2L
1,522 SR
Queue Stats
20W - 24L
1,457 Elo+
Party 2
Pele
Pele
xCech
Pele
Level 123
God Stats
13W - 8L
1,312 SR
Queue Stats
65W - 59L
1,445 Elo+
Solo
Team Averages
Level 123
1,620 SR
1,518 Elo+

VS

Team Averages
Level 83
1,466 SR
1,436 Elo+
Guan Yu
Guan Yu
DragonGamer1882
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 76L
1,387 Elo+
Solo
Persephone
Persephone
JinxedDreamer
Persephone
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 72L
1,500 Elo+
Party 1
Horus
Horus
Krow_Of_Sin
Horus
Level 57
God Stats
3W - 1L
1,308 SR
Queue Stats
36W - 48L
1,404 Elo+
Party 3
Hades
Hades
Murrkeyz
Hades
Level 81
God Stats
21W - 13L
1,521 SR
Queue Stats
108W - 121L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
RyuNovatsumi
Danzaburou
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 120L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,532
567
1,234
5,669
3,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
DivineRell
Cthulhu
1
0 / 0 / 0
3,151
394
0
639
276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
IssaWaffle
Heimdallr
8
2 / 0 / 1
4,561
570
4,654
4,311
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
PChesus
Hera
7
0 / 4 / 1
4,417
552
2,044
5,216
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
xCech
Pele
9
0 / 3 / 0
4,970
621
2,756
7,848
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,642
705
1,257
4,118
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
JinxedDreamer
Persephone
8
0 / 2 / 1
4,490
561
3,216
4,137
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
3 / 1 / 0
4,819
602
1,865
4,640
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Murrkeyz
Hades
8
1 / 1 / 0
4,672
584
2,850
5,947
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
RyuNovatsumi
Danzaburou
10
2 / 0 / 3
6,092
762
3,940
4,526
1,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
8
8
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Cthulhu
DivineRell
Cthulhu
0
0
0
0
W
2
0
0
2
L
Heimdallr
IssaWaffle
Heimdallr
2
0
1
2.5
W
Persephone
JinxedDreamer
Persephone
0
2
1
0.25
W
3
1
0
3
W
Hades
Murrkeyz
Hades
1
1
0
1
L
Hera
PChesus
Hera
0
4
1
0.13
W
Danzaburou
RyuNovatsumi
Danzaburou
2
0
3
3.5
L
Pele
xCech
Pele
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,688
Damage
13,128
23,683
Taken
23,368
8,895
Mitigated
9,860
6,051
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,234
123
690
2,533
5,669
3,340
0
3,371
2,298
8,164
0
L
Cthulhu
DivineRell
Cthulhu
0
0
0
0
639
276
0
0
639
560
0
W
1,257
144
0
677
4,118
2,848
394
0
4,118
0
27,123
L
Heimdallr
IssaWaffle
Heimdallr
4,654
1,662
0
1,939
4,311
1,515
0
2,695
1,616
0
30,318
W
Persephone
JinxedDreamer
Persephone
3,216
229
0
1,086
4,137
1,152
287
434
3,696
25,733
0
W
1,865
817
80
1,378
4,640
1,872
44
254
4,386
0
17,677
W
Hades
Murrkeyz
Hades
2,850
120
120
2,158
5,947
2,488
136
796
5,151
23,496
0
L
Hera
PChesus
Hera
2,044
580
0
21
5,216
1,296
0
0
5,216
21,927
0
W
Danzaburou
RyuNovatsumi
Danzaburou
3,940
1,125
0
430
4,526
1,500
0
1,790
2,736
0
38,891
L
Pele
xCech
Pele
2,756
1,032
0
868
7,848
2,468
0
0
7,848
0
36,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,631
Gold Earned
25,715
166
Minions Killed
239
0
Camps Cleared
0
625,099
Distance Traveled
832,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,532
567
6
1
0
130,983
0
L
Cthulhu
3,151
394
1
0
0
17,801
0
W
Guan Yu
5,642
705
45
6
0
145,087
0
L
Heimdallr
4,561
570
47
6
0
146,447
0
W
Persephone
4,490
561
34
4
0
191,812
0
W
Horus
4,819
602
33
4
0
173,189
0
W
Hades
4,672
584
52
7
0
180,574
0
L
Hera
4,417
552
41
5
0
147,510
0
W
Danzaburou
6,092
762
75
9
0
142,193
0
L
Pele
4,970
621
71
9
0
182,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role