Player Matchup

Janus
Janus
AJWilliams_
Janus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 18L
1,119 Elo+
Party 2
Martichoras
Martichoras
AidoneusKore
Martichoras
Level 120
God Stats
2W - 3L
1,530 SR
Queue Stats
50W - 62L
1,418 Elo+
Solo
Cliodhna
Cliodhna
TDawg7186
Cliodhna
Level 104
God Stats
0W - 5L
1,152 SR
Queue Stats
7W - 23L
1,211 Elo+
Party 2
Fenrir
Fenrir
WrongfulEgo
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,246 Elo+
Party 2
Kuzenbo
Kuzenbo
jtx32
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,147 Elo+
Party 2
Team Averages
Level 83
1,437 SR
1,228 Elo+

VS

Team Averages
Level 77
1,586 SR
1,417 Elo+
Aphrodite
Aphrodite
CAPTIN75
Aphrodite
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,517 Elo+
Party 1
Persephone
Persephone
JeremyCV
Persephone
Level 74
God Stats
1W - 1L
1,464 SR
Queue Stats
6W - 8L
1,356 Elo+
Solo
Cthulhu
Cthulhu
Memer main
Cthulhu
Level 39
God Stats
4W - 0L
1,758 SR
Queue Stats
14W - 27L
1,291 Elo+
Party 1
Rama
Rama
TOGx Cobra
Rama
Level 86
God Stats
3W - 4L
1,518 SR
Queue Stats
30W - 31L
1,386 Elo+
Party 1
Bakasura
Bakasura
doomislove
Bakasura
Level 103
God Stats
14W - 4L
1,689 SR
Queue Stats
356W - 345L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 2
8,826
465
6,612
13,755
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
AidoneusKore
Martichoras
12
0 / 6 / 4
7,851
413
8,944
17,166
8,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
TDawg7186
Cliodhna
14
4 / 4 / 3
8,782
462
10,064
16,510
6,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
15
3 / 5 / 3
9,060
477
5,073
16,190
10,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
jtx32
Kuzenbo
13
2 / 1 / 4
8,966
472
5,635
12,653
15,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CAPTIN75
Aphrodite
14
0 / 3 / 7
9,281
488
6,350
12,965
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
JeremyCV
Persephone
15
5 / 3 / 9
10,604
558
10,293
11,372
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Memer main
Cthulhu
15
5 / 0 / 3
9,630
507
12,402
11,942
9,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 3 / 3
9,644
508
15,608
16,565
7,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
doomislove
Bakasura
18
8 / 2 / 2
11,070
583
8,580
13,700
6,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
11
Kills
24
24
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Martichoras
AidoneusKore
Martichoras
0
6
4
0.33
W
Aphrodite
CAPTIN75
Aphrodite
0
3
7
1.17
W
Persephone
JeremyCV
Persephone
5
3
9
3.17
W
Cthulhu
Memer main
Cthulhu
5
0
3
6.5
L
Cliodhna
TDawg7186
Cliodhna
4
4
3
1.38
W
6
3
3
2.5
L
Fenrir
3
5
3
0.9
W
Bakasura
doomislove
Bakasura
8
2
2
4.5
L
Kuzenbo
jtx32
Kuzenbo
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,328
Damage
53,233
76,274
Taken
66,544
46,615
Mitigated
39,087
12,641
Healing
24,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,612
1,377
150
1,312
13,755
5,474
904
5,458
6,892
56,745
0
L
Martichoras
AidoneusKore
Martichoras
8,944
2,294
0
2,833
17,166
8,357
46
4,155
12,887
0
59,077
W
Aphrodite
CAPTIN75
Aphrodite
6,350
1,343
3,388
6,290
12,965
10,087
595
1,919
11,046
40,437
0
W
Persephone
JeremyCV
Persephone
10,293
1,171
10
2,233
11,372
4,460
619
3,970
7,395
67,654
0
W
Cthulhu
Memer main
Cthulhu
12,402
592
18
1,813
11,942
9,914
98
2,695
9,247
49,884
0
L
Cliodhna
TDawg7186
Cliodhna
10,064
894
0
3,454
16,510
6,998
128
5,629
10,313
0
65,490
W
15,608
13,191
0
6,352
16,565
7,775
2,595
2,670
13,895
0
84,989
L
Fenrir
5,073
2,055
0
2,129
16,190
10,416
0
7,277
7,695
0
56,398
W
Bakasura
doomislove
Bakasura
8,580
6,301
0
4,495
13,700
6,851
0
989
12,711
0
97,672
L
Kuzenbo
jtx32
Kuzenbo
5,635
2,250
0
2,763
12,653
15,370
0
4,491
7,760
29,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,485
Gold Earned
50,229
418
Minions Killed
484
0
Camps Cleared
0
1,796,408
Distance Traveled
1,784,268
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,826
465
96
5
0
302,040
0
L
Martichoras
7,851
413
90
5
0
330,790
0
W
Aphrodite
9,281
488
70
4
0
323,886
0
W
Persephone
10,604
558
85
4
0
322,389
0
W
Cthulhu
9,630
507
59
3
0
405,023
0
L
Cliodhna
8,782
462
90
5
0
415,751
2
W
Rama
9,644
508
114
6
0
306,796
0
L
Fenrir
9,060
477
99
5
0
362,901
0
W
Bakasura
11,070
583
156
8
0
426,174
0
L
Kuzenbo
8,966
472
43
2
0
384,926
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role