Player Matchup

Shiva
Shiva
Acousticles
Shiva
Level 125
God Stats
4W - 3L
1,502 SR
Queue Stats
100W - 96L
1,498 Elo+
Party 2
Sol
Sol
Big Gems J
Sol
Level 69
God Stats
18W - 6L
1,890 SR
Queue Stats
634W - 627L
1,418 Elo+
Party 2
Bellona
Bellona
DayPigeon56
Bellona
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 65L
1,520 Elo+
Party 2
Chiron
Chiron
Grymz0n
Chiron
Level 56
God Stats
1W - 2L
1,181 SR
Queue Stats
63W - 70L
1,483 Elo+
Party 2
Vulcan
Vulcan
Pope Benidict16
Vulcan
Level 129
God Stats
1W - 2L
1,202 SR
Queue Stats
57W - 90L
1,490 Elo+
Party 2
Team Averages
Level 93
1,455 SR
1,482 Elo+

VS

Team Averages
Level 124
1,498 SR
1,444 Elo+
Athena
Athena
BeardedDragon01
Athena
Level 127
God Stats
3W - 4L
1,327 SR
Queue Stats
201W - 184L
1,420 Elo+
Solo
Olorun
Olorun
SillyColt323815
Olorun
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 37L
1,437 Elo+
Party 1
Cernunnos
Cernunnos
Sunnyp2012
Cernunnos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,418 Elo+
Party 1
Chaac
Chaac
TiltedOldMan
Chaac
Level 141
God Stats
5W - 1L
1,665 SR
Queue Stats
399W - 416L
1,484 Elo+
Solo
Xbalanque
Xbalanque
TricuspidSolid7
Xbalanque
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 161L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 17
10,263
933
15,251
16,518
25,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 0 / 18
9,868
897
13,126
8,082
4,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
DayPigeon56
Bellona
16
3 / 1 / 15
10,159
924
5,123
13,959
21,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Grymz0n
Chiron
17
8 / 2 / 17
10,201
927
17,588
8,898
5,298
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 2 / 12
9,639
876
14,105
8,143
5,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,056
823
9,699
20,397
27,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 3 / 5
9,247
841
4,882
11,965
7,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Sunnyp2012
Cernunnos
12
0 / 8 / 3
7,150
650
9,550
16,076
7,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 8 / 2
8,964
815
13,850
16,327
14,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
TricuspidSolid7
Xbalanque
8
0 / 5 / 1
6,441
586
2,351
7,375
3,332

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
24
29
Kills
9
9
Deaths
29
79
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
4
17
4.13
L
3
5
4
1
W
4
0
18
13
W
Bellona
DayPigeon56
Bellona
3
1
15
10.5
W
Chiron
Grymz0n
Chiron
8
2
17
8.25
W
6
2
12
6
L
3
3
5
1.83
L
Cernunnos
Sunnyp2012
Cernunnos
0
8
3
0.19
L
3
8
2
0.5
L
Xbalanque
TricuspidSolid7
Xbalanque
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,193
Damage
40,332
55,600
Taken
72,140
62,285
Mitigated
60,776
23,802
Healing
19,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,251
1,961
607
3,037
16,518
25,916
392
4,350
12,168
1,091
22,886
L
9,699
1,441
1,026
3,965
20,397
27,360
0
9,051
11,346
20,082
0
W
13,126
4,250
987
5,079
8,082
4,620
3,756
1,978
6,104
35,069
0
W
Bellona
DayPigeon56
Bellona
5,123
727
759
1,862
13,959
21,370
561
4,328
9,631
0
11,682
W
Chiron
Grymz0n
Chiron
17,588
7,654
3,054
2,286
8,898
5,298
1,710
1,615
7,283
0
31,436
W
14,105
9,047
3,808
2,323
8,143
5,081
1,681
2,310
5,833
26,935
0
L
4,882
2,134
4,045
4,446
11,965
7,475
0
3,226
8,739
17,294
0
L
Cernunnos
Sunnyp2012
Cernunnos
9,550
4,414
282
1,979
16,076
7,929
0
6,022
10,054
0
22,576
L
13,850
1,565
603
2,432
16,327
14,680
0
6,589
9,738
0
26,188
L
Xbalanque
TricuspidSolid7
Xbalanque
2,351
749
0
300
7,375
3,332
0
3,048
4,327
0
9,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,130
Gold Earned
40,858
130
Minions Killed
102
0
Camps Cleared
0
1,149,836
Distance Traveled
858,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,263
933
19
2
0
234,422
0
L
Athena
9,056
823
18
2
0
209,040
0
W
Sol
9,868
897
49
4
0
216,168
0
W
Bellona
10,159
924
11
1
0
254,350
0
W
Chiron
10,201
927
29
3
0
229,481
0
W
Vulcan
9,639
876
22
2
0
215,415
0
L
Olorun
9,247
841
25
2
0
200,312
0
L
Cernunnos
7,150
650
28
3
0
161,291
0
L
Chaac
8,964
815
21
2
0
197,546
0
L
Xbalanque
6,441
586
10
1
0
90,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role