Player Matchup

Bellona
Bellona
Buttérss
Bellona
Level 87
God Stats
2W - 1L
1,830 SR
Queue Stats
12W - 9L
1,555 Elo+
Party 2
Ymir
Ymir
BàbyWhale
Ymir
Level 24
God Stats
2W - 3L
1,638 SR
Queue Stats
3W - 4L
1,423 Elo+
Party 2
Sol
Sol
Hongdaii
Sol
Level 125
God Stats
1W - 1L
1,593 SR
Queue Stats
3W - 10L
1,321 Elo+
Solo
Mercury
Mercury
SNijjar
Mercury
Level 29
God Stats
1W - 1L
1,757 SR
Queue Stats
12W - 9L
1,555 Elo+
Party 2
Neith
Neith
jjjjiiiimmm
Neith
Level 18
God Stats
0W - 2L
1,864 SR
Queue Stats
2W - 3L
1,729 Elo+
Party 2
Team Averages
Level 57
1,736 SR
1,516 Elo+

VS

Team Averages
Level 123
1,632 SR
1,554 Elo+
Ravana
Ravana
KRONOsXGagz
Ravana
Level 122
God Stats
18W - 13L
1,997 SR
Queue Stats
271W - 281L
1,527 Elo+
Party 3
Achilles
Achilles
KRONOsXMagz
Achilles
Level 127
God Stats
2W - 0L
1,773 SR
Queue Stats
159W - 152L
1,564 Elo+
Party 3
Ra
Ra
Staag
Ra
Level 141
God Stats
6W - 1L
1,304 SR
Queue Stats
139W - 110L
1,549 Elo+
Solo
Sylvanus
Sylvanus
Tamago-77-
Sylvanus
Level 123
God Stats
3W - 4L
1,600 SR
Queue Stats
70W - 63L
1,568 Elo+
Party 1
Izanami
Izanami
sun000_next
Izanami
Level 101
God Stats
5W - 3L
1,485 SR
Queue Stats
88W - 77L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Buttérss
Bellona
13
2 / 5 / 0
8,063
448
11,216
26,267
27,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

9
0 / 3 / 1
7,077
393
2,396
16,264
12,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 3 / 1
8,700
483
7,895
14,411
4,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
SNijjar
Mercury
14
2 / 2 / 2
8,580
477
7,503
15,588
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 3 / 0
7,702
428
3,738
12,246
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
5 / 1 / 2
10,190
566
7,322
8,919
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
KRONOsXMagz
Achilles
16
3 / 2 / 4
10,013
556
17,009
17,297
14,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
18
4 / 1 / 3
11,220
623
16,639
10,708
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sylvanus
Tamago-77-
Sylvanus
14
1 / 0 / 6
9,044
502
8,566
8,605
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
sun000_next
Izanami
17
3 / 1 / 3
10,065
559
15,709
10,864
5,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
16
16
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
Buttérss
Bellona
2
5
0
0.4
L
0
3
1
0.17
L
0
3
1
0.17
W
Ravana
5
1
2
6
W
Achilles
KRONOsXMagz
Achilles
3
2
4
2.5
L
Mercury
SNijjar
Mercury
2
2
2
1.5
W
Ra
4
1
3
5.5
W
Sylvanus
Tamago-77-
Sylvanus
1
0
6
4
L
1
3
0
0.33
W
Izanami
sun000_next
Izanami
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,748
Damage
65,245
84,776
Taken
56,393
55,295
Mitigated
39,062
22,554
Healing
21,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Buttérss
Bellona
11,216
3,289
0
6,705
26,267
27,615
0
3,111
21,583
0
54,017
L
2,396
434
2,169
2,865
16,264
12,391
0
5,435
10,829
12,396
0
L
7,895
3,014
0
6,868
14,411
4,817
0
8,755
5,604
76,948
0
W
Ravana
7,322
1,112
0
1,436
8,919
4,935
547
718
8,201
0
72,476
W
Achilles
KRONOsXMagz
Achilles
17,009
5,626
0
3,078
17,297
14,261
0
1,021
16,276
0
77,108
L
Mercury
SNijjar
Mercury
7,503
2,429
0
1,274
15,588
5,319
0
4,334
11,202
0
63,443
W
Ra
16,639
2,524
2,190
6,328
10,708
5,557
2,212
3,628
7,080
121,339
0
W
Sylvanus
Tamago-77-
Sylvanus
8,566
2,550
1,185
3,369
8,605
8,552
240
3,750
4,855
30,354
0
L
3,738
762
0
2,673
12,246
5,153
0
3,570
8,676
0
59,642
W
Izanami
sun000_next
Izanami
15,709
10,019
0
3,970
10,864
5,757
2,013
1,547
9,317
0
117,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,122
Gold Earned
50,532
436
Minions Killed
620
0
Camps Cleared
0
1,802,064
Distance Traveled
1,842,550
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,063
448
80
4
0
352,759
2
L
Ymir
7,077
393
15
1
0
356,263
0
L
Sol
8,700
483
137
8
0
317,073
0
W
Ravana
10,190
566
114
6
0
399,154
0
W
Achilles
10,013
556
105
6
0
392,156
0
L
Mercury
8,580
477
94
5
0
453,093
0
W
Ra
11,220
623
192
11
0
368,915
0
W
Sylvanus
9,044
502
36
2
0
332,662
5
L
Neith
7,702
428
110
6
0
322,876
0
W
Izanami
10,065
559
173
10
0
349,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role