Player Matchup

Nu Wa
Nu Wa
AnimalBooch2788
Nu Wa
Level 137
God Stats
0W - 4L
1,327 SR
Queue Stats
27W - 23L
1,447 Elo+
Party 2
Artemis
Artemis
Chief Mudkip
Artemis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,533 Elo+
Party 2
Baron Samedi
Baron Samedi
JBirdx1
Baron Samedi
Level 76
God Stats
1W - 5L
1,225 SR
Queue Stats
24W - 34L
1,475 Elo+
Solo
Amaterasu
Amaterasu
Ksalt66
Amaterasu
Level 127
God Stats
2W - 2L
1,296 SR
Queue Stats
66W - 81L
1,400 Elo+
Solo
Danzaburou
Danzaburou
SagaBessa
Danzaburou
Level 88
God Stats
179W - 162L
1,589 SR
Queue Stats
991W - 1,008L
1,530 Elo+
Solo
Team Averages
Level 107
1,387 SR
1,477 Elo+

VS

Team Averages
Level 124
1,335 SR
1,393 Elo+
Anubis
Anubis
Jack219 QC
Anubis
Level 69
God Stats
1W - 0L
1,237 SR
Queue Stats
24W - 19L
1,498 Elo+
Party 1
Charybdis
Charybdis
KesseSo
Charybdis
Level 157
God Stats
1W - 0L
1,274 SR
Queue Stats
5W - 9L
1,270 Elo+
Party 1
Guan Yu
Guan Yu
Mista Ritch
Guan Yu
Level 144
God Stats
1W - 2L
1,394 SR
Queue Stats
32W - 47L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
QcEliTePRO3084
Cthulhu
Level 107
God Stats
3W - 3L
1,439 SR
Queue Stats
4W - 8L
1,380 Elo+
Party 1
Surtr
Surtr
schiifer23
Surtr
Level 143
God Stats
2W - 1L
1,333 SR
Queue Stats
39W - 38L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,028
1,171
9,582
9,006
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
Chief Mudkip
Artemis
12
2 / 4 / 2
7,476
1,246
8,681
12,003
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
JBirdx1
Baron Samedi
12
1 / 2 / 2
6,797
1,133
4,770
10,248
7,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Ksalt66
Amaterasu
11
1 / 5 / 3
6,868
1,145
4,310
14,752
13,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
SagaBessa
Danzaburou
11
0 / 1 / 0
6,087
1,015
1,569
4,155
1,648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

273

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jack219 QC
Anubis
13
6 / 1 / 6
8,794
1,466
10,748
5,326
2,624
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
KesseSo
Charybdis
13
2 / 0 / 8
7,529
1,255
8,068
5,714
2,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Mista Ritch
Guan Yu
13
1 / 1 / 10
7,587
1,265
4,715
7,574
6,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 9
8,385
1,398
12,813
6,198
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
13
1 / 2 / 10
7,132
1,189
10,129
8,338
5,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
4
Kills
14
14
Deaths
4
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Artemis
Chief Mudkip
Artemis
2
4
2
0.75
L
Baron Samedi
JBirdx1
Baron Samedi
1
2
2
1
W
Anubis
Jack219 QC
Anubis
6
1
6
9
W
Charybdis
KesseSo
Charybdis
2
0
8
6
L
Amaterasu
Ksalt66
Amaterasu
1
5
3
0.5
W
Guan Yu
Mista Ritch
Guan Yu
1
1
10
6
W
4
0
9
8.5
L
Danzaburou
SagaBessa
Danzaburou
0
1
0
0
W
Surtr
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,912
Damage
46,473
50,164
Taken
33,150
30,241
Mitigated
20,246
2,959
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,582
2,551
0
0
9,006
2,852
0
4,398
4,479
32,294
0
L
Artemis
Chief Mudkip
Artemis
8,681
3,582
0
22
12,003
4,660
0
6,246
5,624
0
21,514
L
Baron Samedi
JBirdx1
Baron Samedi
4,770
877
1,008
1,318
10,248
7,361
0
5,380
4,697
11,507
0
W
Anubis
Jack219 QC
Anubis
10,748
329
0
1,463
5,326
2,624
0
1,318
3,723
28,010
0
W
Charybdis
KesseSo
Charybdis
8,068
4,680
241
2,372
5,714
2,170
0
1,915
3,633
0
21,630
L
Amaterasu
Ksalt66
Amaterasu
4,310
2,273
0
495
14,752
13,720
0
5,594
8,914
0
8,885
W
Guan Yu
Mista Ritch
Guan Yu
4,715
548
2,168
2,014
7,574
6,083
0
3,638
3,429
0
21,079
W
12,813
389
283
1,343
6,198
3,710
0
2,103
3,834
19,274
0
L
Danzaburou
SagaBessa
Danzaburou
1,569
748
0
116
4,155
1,648
0
2,499
1,604
0
3,814
W
Surtr
10,129
3,861
0
1,575
8,338
5,659
0
4,365
3,446
556
16,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,256
Gold Earned
39,427
120
Minions Killed
147
3
Camps Cleared
5
475,957
Distance Traveled
633,243
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,028
1,171
57
10
1
112,782
1
L
Artemis
7,476
1,246
31
5
1
107,268
0
L
Baron Samedi
6,797
1,133
13
2
0
112,028
0
W
Anubis
8,794
1,466
47
8
5
121,422
0
W
Charybdis
7,529
1,255
34
6
0
116,003
0
L
Amaterasu
6,868
1,145
12
2
1
121,536
0
W
Guan Yu
7,587
1,265
33
6
0
151,386
0
W
Cthulhu
8,385
1,398
9
2
0
133,252
0
L
Danzaburou
6,087
1,015
7
1
0
22,343
0
W
Surtr
7,132
1,189
24
4
0
111,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role