Player Matchup

Hel
Hel
 
Hel
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DivotKills
Surtr
Level 87
God Stats
28W - 18L
1,896 SR
Queue Stats
118W - 103L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
GingerBoY1321
Danzaburou
Level 76
God Stats
19W - 13L
1,600 SR
Queue Stats
58W - 49L
1,434 Elo+
Party 1
Hera
Hera
IamQveen21
Hera
Level 76
God Stats
12W - 7L
1,729 SR
Queue Stats
235W - 222L
1,335 Elo+
Solo
Thanatos
Thanatos
aaronedward01
Thanatos
Level 68
God Stats
9W - 9L
1,511 SR
Queue Stats
42W - 53L
1,368 Elo+
Party 1
Team Averages
Level 77
1,647 SR
1,397 Elo+

VS

Team Averages
Level 70
1,508 SR
1,348 Elo+
Awilix
Awilix
CcPopocatzin
Awilix
Level 103
God Stats
5W - 6L
1,616 SR
Queue Stats
153W - 159L
1,441 Elo+
Solo
King Arthur
King Arthur
Mehrci
King Arthur
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 60L
1,477 Elo+
Solo
Zeus
Zeus
joosh23
Zeus
Level 63
God Stats
3W - 7L
1,411 SR
Queue Stats
6W - 20L
1,263 Elo+
Solo
Anubis
Anubis
killerZDK
Anubis
Level 31
God Stats
7W - 16L
1,299 SR
Queue Stats
43W - 64L
1,189 Elo+
Solo
Bacchus
Bacchus
xSpitefuI-
Bacchus
Level 56
God Stats
4W - 3L
1,713 SR
Queue Stats
81W - 88L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
3 / 1 / 2
5,183
648
3,017
4,238
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
8
3 / 3 / 1
5,280
660
5,481
8,179
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
GingerBoY1321
Danzaburou
8
3 / 1 / 2
5,526
691
4,217
5,291
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 0
5,399
675
2,736
4,309
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
aaronedward01
Thanatos
8
0 / 0 / 3
4,762
595
1,032
5,440
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
1 / 1 / 1
4,475
559
3,362
6,665
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
Mehrci
King Arthur
6
2 / 3 / 1
4,179
522
3,913
8,442
5,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
joosh23
Zeus
1
0 / 0 / 0
2,949
369
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
killerZDK
Anubis
8
1 / 2 / 0
4,419
552
1,540
4,087
1,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
xSpitefuI-
Bacchus
7
3 / 4 / 0
4,510
564
3,190
8,599
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
7
7
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
2
4
L
Awilix
1
1
1
1.5
W
Surtr
3
3
1
1.17
W
Danzaburou
GingerBoY1321
Danzaburou
3
1
2
4
W
1
2
0
0.5
L
King Arthur
Mehrci
King Arthur
2
3
1
0.83
W
Thanatos
aaronedward01
Thanatos
0
0
3
1.5
L
Zeus
joosh23
Zeus
0
0
0
0
L
Anubis
killerZDK
Anubis
1
2
0
0.5
L
Bacchus
xSpitefuI-
Bacchus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,483
Damage
12,005
27,457
Taken
27,793
8,882
Mitigated
17,585
9,000
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,017
697
651
1,297
4,238
1,044
643
1,543
2,695
22,302
0
L
Awilix
3,362
519
0
1,585
6,665
2,401
0
1,712
4,953
0
22,926
W
Surtr
5,481
2,989
0
1,010
8,179
3,495
336
0
8,179
345
31,195
W
Danzaburou
GingerBoY1321
Danzaburou
4,217
2,112
94
1,055
5,291
1,668
264
2,154
3,137
0
21,216
W
2,736
1,018
0
1,233
4,309
1,057
793
1,033
3,276
40,168
0
L
King Arthur
Mehrci
King Arthur
3,913
482
0
0
8,442
5,933
68
611
7,831
0
16,328
W
Thanatos
aaronedward01
Thanatos
1,032
501
0
3,660
5,440
1,618
247
0
5,440
0
17,443
L
Zeus
joosh23
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
killerZDK
Anubis
1,540
102
0
1,322
4,087
1,707
0
2,168
1,919
27,412
0
L
Bacchus
xSpitefuI-
Bacchus
3,190
779
0
3,060
8,599
7,544
0
1,449
7,150
15,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,150
Gold Earned
20,532
208
Minions Killed
114
0
Camps Cleared
0
690,109
Distance Traveled
586,741
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,183
648
27
3
0
145,364
0
L
Awilix
4,475
559
40
5
0
178,022
0
W
Surtr
5,280
660
37
5
0
137,779
0
W
Danzaburou
5,526
691
41
5
0
145,427
2
W
Hera
5,399
675
64
8
0
118,903
0
L
King Arthur
4,179
522
17
2
0
157,494
0
W
Thanatos
4,762
595
39
5
0
142,636
0
L
Zeus
2,949
369
0
0
0
0
0
L
Anubis
4,419
552
43
5
0
103,599
0
L
Bacchus
4,510
564
14
2
0
147,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role