Player Matchup

Xbalanque
Xbalanque
NSLalo
Xbalanque
Level 29
God Stats
4W - 0L
1,690 SR
Queue Stats
8W - 3L
1,417 Elo+
Party 1
Eset
Eset
NS_chumchum
Eset
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,373 Elo+
Party 1
Geb
Geb
Null-Exia
Geb
Level 89
God Stats
3W - 1L
1,545 SR
Queue Stats
11W - 10L
1,298 Elo+
Party 1
Team Averages
Level 73
1,578 SR
1,363 Elo+

VS

Team Averages
Level 52
1,476 SR
1,234 Elo+
Cabrakan
Cabrakan
Kingtoxic420700
Cabrakan
Level 56
God Stats
0W - 3L
1,272 SR
Queue Stats
1W - 20L
1,157 Elo+
Party 2
Izanami
Izanami
YRG Lucky
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 19L
1,157 Elo+
Party 2
Chang'e
Chang'e
pr1c3kutter
Chang'e
Level 88
God Stats
5W - 3L
1,656 SR
Queue Stats
33W - 37L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NSLalo
Xbalanque
14
7 / 2 / 6
9,861
822
16,820
9,979
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

15
5 / 2 / 6
10,277
856
10,744
8,023
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 6
8,752
729
5,700
13,143
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
0 / 4 / 4
7,554
630
4,959
17,607
22,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
YRG Lucky
Izanami
12
0 / 6 / 6
7,991
666
4,328
12,101
4,947
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
pr1c3kutter
Chang'e
16
7 / 3 / 0
10,438
870
11,083
13,075
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
13
Kills
7
7
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
4
4
0.5
W
Xbalanque
NSLalo
Xbalanque
7
2
6
5
W
5
2
6
4
W
1
3
6
1.33
L
Izanami
YRG Lucky
Izanami
0
6
6
0.5
L
Chang'e
pr1c3kutter
Chang'e
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,264
Damage
20,370
31,145
Taken
42,783
16,829
Mitigated
33,496
6,157
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
4,959
634
452
698
17,607
22,367
116
6,784
10,464
10,525
0
W
Xbalanque
NSLalo
Xbalanque
16,820
9,707
85
2,111
9,979
3,793
1,844
5,513
4,466
0
41,011
W
10,744
485
714
1,627
8,023
3,092
701
3,691
4,332
34,216
0
W
5,700
1,305
0
1,620
13,143
9,944
191
6,934
6,209
22,794
0
L
Izanami
YRG Lucky
Izanami
4,328
3,513
0
195
12,101
4,947
66
4,887
7,080
0
16,800
L
Chang'e
pr1c3kutter
Chang'e
11,083
647
1,047
4,405
13,075
6,182
389
4,053
8,728
59,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,890
Gold Earned
25,983
111
Minions Killed
132
0
Camps Cleared
0
648,888
Distance Traveled
601,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,554
630
9
1
0
188,418
0
W
Xbalanque
9,861
822
35
3
0
200,571
0
W
Eset
10,277
856
55
5
0
222,509
0
W
Geb
8,752
729
21
2
0
225,808
0
L
Izanami
7,991
666
27
2
0
184,360
0
L
Chang'e
10,438
870
96
8
0
229,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role