Player Matchup

Anubis
Anubis
DirtyRice93
Anubis
Level 145
God Stats
89W - 43L
1,561 SR
Queue Stats
286W - 200L
1,594 Elo+
Solo
Amaterasu
Amaterasu
Elite5888
Amaterasu
Level 155
God Stats
6W - 4L
1,735 SR
Queue Stats
58W - 46L
1,573 Elo+
Solo
Ra
Ra
MattyBo926
Ra
Level 124
God Stats
16W - 11L
1,596 SR
Queue Stats
656W - 573L
1,508 Elo+
Solo
Ishtar
Ishtar
mtbninja
Ishtar
Level 118
God Stats
4W - 3L
1,807 SR
Queue Stats
160W - 116L
1,636 Elo+
Party 2
Mercury
Mercury
thedrivingking4
Mercury
Level 124
God Stats
18W - 11L
1,698 SR
Queue Stats
438W - 363L
1,575 Elo+
Party 2
Team Averages
Level 133
1,679 SR
1,577 Elo+

VS

Team Averages
Level 135
1,553 SR
1,599 Elo+
Guan Yu
Guan Yu
BigBlack726
Guan Yu
Level 142
God Stats
4W - 3L
1,792 SR
Queue Stats
105W - 102L
1,613 Elo+
Party 1
Ne Zha
Ne Zha
DaigleX97
Ne Zha
Level 175
God Stats
3W - 3L
1,315 SR
Queue Stats
235W - 203L
1,559 Elo+
Solo
Zeus
Zeus
Get_bucked99
Zeus
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 191L
1,640 Elo+
Solo
Baron Samedi
Baron Samedi
Gumpfree
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 88L
1,606 Elo+
Party 1
Medusa
Medusa
Splicer87
Medusa
Level 127
God Stats
0W - 2L
1,660 SR
Queue Stats
96W - 94L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
6 / 3 / 3
7,290
729
10,566
8,208
3,211
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Elite5888
Amaterasu
10
1 / 2 / 4
6,378
638
3,721
11,111
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 2 / 0
7,087
709
3,938
4,913
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
mtbninja
Ishtar
11
1 / 0 / 4
6,648
665
5,545
5,433
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
5 / 1 / 5
7,393
739
8,311
8,450
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigBlack726
Guan Yu
10
2 / 5 / 2
5,785
579
3,919
12,165
7,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
DaigleX97
Ne Zha
12
6 / 3 / 0
6,956
696
6,466
9,924
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 3 / 5
6,152
615
3,802
6,206
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Gumpfree
Baron Samedi
8
0 / 4 / 4
5,216
522
3,045
9,320
5,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Splicer87
Medusa
9
0 / 2 / 1
5,200
520
3,223
7,706
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
17
Kills
8
8
Deaths
17
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BigBlack726
Guan Yu
2
5
2
0.6
L
Ne Zha
DaigleX97
Ne Zha
6
3
0
2
W
Anubis
6
3
3
2.5
W
Amaterasu
Elite5888
Amaterasu
1
2
4
1.5
L
0
3
5
0.83
L
Baron Samedi
Gumpfree
Baron Samedi
0
4
4
0.5
W
4
2
0
2
L
Medusa
Splicer87
Medusa
0
2
1
0.25
W
Ishtar
mtbninja
Ishtar
1
0
4
3
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,081
Damage
20,455
38,115
Taken
45,321
18,180
Mitigated
21,316
11,820
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BigBlack726
Guan Yu
3,919
480
132
2,919
12,165
7,021
0
7,483
4,682
1,046
24,765
L
Ne Zha
DaigleX97
Ne Zha
6,466
2,711
0
1,198
9,924
4,241
0
2,102
7,822
0
47,690
W
Anubis
10,566
146
0
3,109
8,208
3,211
504
944
7,214
50,556
0
W
Amaterasu
Elite5888
Amaterasu
3,721
1,520
0
4,192
11,111
8,084
0
2,724
8,325
0
27,969
L
3,802
709
0
1,391
6,206
1,873
0
3,458
2,723
45,148
0
L
Baron Samedi
Gumpfree
Baron Samedi
3,045
505
1,110
2,661
9,320
5,720
0
1,436
7,884
13,505
0
W
3,938
247
540
1,480
4,913
1,669
260
1,749
2,992
51,137
0
L
Medusa
Splicer87
Medusa
3,223
1,845
0
2,903
7,706
2,461
0
0
7,706
0
36,184
W
Ishtar
mtbninja
Ishtar
5,545
3,657
0
1,718
5,433
2,150
0
1,304
4,129
0
49,198
W
8,311
5,676
0
781
8,450
3,066
0
978
7,472
0
54,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,796
Gold Earned
29,309
376
Minions Killed
299
0
Camps Cleared
0
1,129,253
Distance Traveled
1,008,312
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,785
579
50
5
0
211,633
0
L
Ne Zha
6,956
696
76
8
0
213,702
1
W
Anubis
7,290
729
75
8
0
199,421
2
W
Amaterasu
6,378
638
52
5
0
209,015
0
L
Zeus
6,152
615
95
10
0
186,721
0
L
Baron Samedi
5,216
522
14
1
0
199,913
0
W
Ra
7,087
709
87
9
0
235,942
3
L
Medusa
5,200
520
64
6
0
196,343
2
W
Ishtar
6,648
665
77
8
0
220,072
3
W
Mercury
7,393
739
85
9
0
264,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role