Player Matchup

Cliodhna
Cliodhna
DerivedAmoeba0
Cliodhna
Level 117
God Stats
9W - 6L
1,561 SR
Queue Stats
218W - 187L
1,649 Elo+
Party 2
Nu Wa
Nu Wa
Elium8
Nu Wa
Level 102
God Stats
4W - 4L
1,551 SR
Queue Stats
178W - 161L
1,605 Elo+
Party 2
Ymir
Ymir
JJdaCool
Ymir
Level 47
God Stats
4W - 4L
1,722 SR
Queue Stats
112W - 114L
1,480 Elo+
Solo
Horus
Horus
SirReggieBear
Horus
Level 57
God Stats
7W - 3L
1,500 SR
Queue Stats
439W - 445L
1,502 Elo+
Solo
Martichoras
Martichoras
ayarius
Martichoras
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,482 Elo+
Solo
Team Averages
Level 85
1,567 SR
1,544 Elo+

VS

Team Averages
Level 111
1,473 SR
1,540 Elo+
Rama
Rama
Add Stuns
Rama
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 134L
1,554 Elo+
Party 3
Cliodhna
Cliodhna
Boogaloo Banzai
Cliodhna
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 87L
1,545 Elo+
Party 1
Chang'e
Chang'e
runimhangry
Chang'e
Level 87
God Stats
2W - 1L
1,712 SR
Queue Stats
125W - 134L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
th3beard3d0n3
Gilgamesh
Level 109
God Stats
2W - 0L
1,528 SR
Queue Stats
44W - 33L
1,542 Elo+
Party 1
Vamana
Vamana
thisistomy1998
Vamana
Level 88
God Stats
8W - 6L
1,126 SR
Queue Stats
141W - 135L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
13 / 7 / 2
12,587
968
26,144
21,490
12,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Elium8
Nu Wa
15
1 / 8 / 9
8,663
666
13,273
16,669
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
7
0 / 0 / 1
6,725
517
1,854
3,470
3,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

17
3 / 5 / 13
9,679
745
9,345
23,741
28,267
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
ayarius
Martichoras
16
3 / 8 / 8
9,357
720
9,227
17,954
11,994
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
3 / 6 / 13
9,947
765
14,470
16,535
5,431
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
19
9 / 4 / 8
12,163
936
17,629
14,544
5,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
runimhangry
Chang'e
18
5 / 4 / 15
10,488
807
14,000
14,625
5,293
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
th3beard3d0n3
Gilgamesh
19
3 / 3 / 14
11,042
849
12,058
18,151
21,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
8 / 4 / 13
10,811
832
17,737
16,691
17,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
91
20
Kills
28
28
Deaths
21
33
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Rama
3
6
13
1.58
W
Cliodhna
9
4
8
3.25
L
Cliodhna
13
7
2
2
L
Nu Wa
Elium8
Nu Wa
1
8
9
0.69
L
Ymir
0
0
1
0.5
L
3
5
13
1.9
L
Martichoras
ayarius
Martichoras
3
8
8
0.88
W
Chang'e
runimhangry
Chang'e
5
4
15
3.13
W
Gilgamesh
th3beard3d0n3
Gilgamesh
3
3
14
3.33
W
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,843
Damage
75,894
83,324
Taken
80,546
63,661
Mitigated
56,216
28,141
Healing
30,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
14,470
8,747
784
3,014
16,535
5,431
3,860
4,568
11,967
0
33,670
W
Cliodhna
17,629
1,340
491
3,043
14,544
5,786
675
2,356
12,188
0
34,473
L
Cliodhna
26,144
1,142
757
6,491
21,490
12,902
762
4,355
16,799
0
48,223
L
Nu Wa
Elium8
Nu Wa
13,273
1,814
14
1,294
16,669
6,779
0
3,848
12,625
26,945
0
L
Ymir
1,854
301
392
1,287
3,470
3,719
0
569
2,866
2,277
0
L
9,345
3,918
6,807
10,088
23,741
28,267
0
4,814
18,516
0
12,040
L
Martichoras
ayarius
Martichoras
9,227
2,965
309
702
17,954
11,994
1,338
1,409
16,414
0
26,866
W
Chang'e
runimhangry
Chang'e
14,000
1,286
12,496
6,515
14,625
5,293
2,400
2,340
12,285
34,845
0
W
Gilgamesh
th3beard3d0n3
Gilgamesh
12,058
1,319
1,111
1,851
18,151
21,857
0
3,819
14,332
1,706
24,188
W
17,737
9,564
357
1,336
16,691
17,849
1,267
2,044
14,647
0
25,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
54,451
104
Minions Killed
171
0
Camps Cleared
0
864,144
Distance Traveled
1,154,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,947
765
38
3
0
174,237
0
W
Cliodhna
12,163
936
45
3
0
256,327
0
L
Cliodhna
12,587
968
41
3
0
218,043
0
L
Nu Wa
8,663
666
23
2
0
172,226
0
L
Ymir
6,725
517
6
0
0
49,269
0
L
Horus
9,679
745
2
0
0
254,743
0
L
Martichoras
9,357
720
32
2
0
169,863
0
W
Chang'e
10,488
807
37
3
0
236,632
0
W
Gilgamesh
11,042
849
33
3
0
247,796
0
W
Vamana
10,811
832
18
1
0
239,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role