Player Matchup

Merlin
Merlin
Gold IV
Logster1994
Merlin
Gold IV
Level 146
God Stats
2W - 2L
1,530 SR
Queue Stats
27W - 15L
1,561 MMR
Solo
Bellona
Bellona
Gold III
PaulaDeenButter
Bellona
Gold III
Level 144
God Stats
48W - 42L
1,619 SR
Queue Stats
526W - 518L
1,559 MMR
Solo
Cerberus
Cerberus
Gold V
Sp1cy Assassin2
Cerberus
Gold V
Level 117
God Stats
13W - 20L
1,587 SR
Queue Stats
129W - 133L
1,586 MMR
Solo
He Bo
He Bo
Gold V
Trucker1023
He Bo
Gold V
Level 154
God Stats
4W - 9L
1,448 SR
Queue Stats
445W - 464L
1,439 MMR
Party 2
Cernunnos
Cernunnos
Silver I
poomywoomy
Cernunnos
Silver I
Level 155
God Stats
1W - 1L
1,335 SR
Queue Stats
125W - 118L
1,684 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,504 SR
1,566 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,537 SR
1,578 MMR
Izanami
Izanami
Gold II
Akqwrd
Izanami
Gold II
Level 74
God Stats
15W - 11L
1,677 SR
Queue Stats
49W - 54L
1,623 MMR
Solo
Susano
Susano
Bronze III
Dimas705
Susano
Bronze III
Level 143
God Stats
0W - 1L
1,508 SR
Queue Stats
1W - 2L
1,554 MMR
Party 1
Ares
Ares
Gold V
Shawty12inch
Ares
Gold V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 138L
1,576 MMR
Solo
Anubis
Anubis
Gold IV
Unfitgalaxy
Anubis
Gold IV
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 148L
1,586 MMR
Solo
Mulan
Mulan
Bronze III
chipper94
Mulan
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,554 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 0 / 3
6,281
571
6,403
4,050
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 0
7,002
637
6,912
8,413
7,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
10
1 / 0 / 5
6,043
549
5,245
11,737
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 1 / 1
6,955
632
4,278
5,683
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
poomywoomy
Cernunnos
12
3 / 1 / 1
6,713
610
7,484
6,977
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HerculesAphroditeThorThanatosRavana

VS

Bans
Ao KuangAthenaHelSurtrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akqwrd
Izanami
11
1 / 2 / 0
6,128
557
2,544
8,504
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Dimas705
Susano
8
0 / 3 / 0
5,059
460
5,743
8,964
3,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 0
5,625
511
4,526
8,326
6,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
11
0 / 3 / 1
6,357
578
3,004
9,067
4,441
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
chipper94
Mulan
11
0 / 2 / 1
5,870
534
3,978
10,783
10,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
3
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Akqwrd
Izanami
1
2
0
0.5
L
Susano
Dimas705
Susano
0
3
0
0
W
Merlin
0
0
3
1.5
W
2
1
0
2
L
1
1
0
1
W
Cerberus
1
0
5
3.5
W
5
1
1
5.5
L
Anubis
0
3
1
0.17
L
Mulan
chipper94
Mulan
0
2
1
0.25
W
Cernunnos
poomywoomy
Cernunnos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,322
Damage
19,795
36,860
Taken
45,644
22,501
Mitigated
27,823
16,357
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Akqwrd
Izanami
2,544
1,725
0
976
8,504
3,069
0
1,909
6,595
0
51,823
L
Susano
Dimas705
Susano
5,743
1,518
0
500
8,964
3,536
0
3,177
5,713
0
31,773
W
Merlin
6,403
510
0
750
4,050
1,485
0
1,169
2,881
53,132
0
W
6,912
2,040
0
4,297
8,413
7,929
0
432
7,981
0
54,902
L
4,526
814
934
1,529
8,326
6,421
0
4,431
3,697
11,772
0
W
Cerberus
5,245
197
0
5,208
11,737
8,534
28
3,648
8,089
20,630
0
W
4,278
69
0
3,496
5,683
1,734
0
1,849
3,834
44,294
0
L
Anubis
3,004
297
0
3,915
9,067
4,441
0
5,883
2,930
54,120
0
L
Mulan
chipper94
Mulan
3,978
563
0
2,895
10,783
10,356
0
0
10,783
1,285
41,493
W
Cernunnos
poomywoomy
Cernunnos
7,484
4,106
0
2,606
6,977
2,819
0
864
6,113
0
56,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,994
Gold Earned
29,039
411
Minions Killed
347
0
Camps Cleared
0
1,158,079
Distance Traveled
1,071,960
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,128
557
98
9
0
204,210
2
L
Susano
5,059
460
47
4
0
241,209
0
W
Merlin
6,281
571
92
8
0
222,239
4
W
Bellona
7,002
637
96
9
0
235,910
2
L
Ares
5,625
511
12
1
0
231,503
2
W
Cerberus
6,043
549
34
3
0
232,372
5
W
He Bo
6,955
632
78
7
0
263,447
0
L
Anubis
6,357
578
109
10
0
195,675
5
L
Mulan
5,870
534
81
7
0
199,363
0
W
Cernunnos
6,713
610
111
10
0
204,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role