Player Matchup

Loki
Loki
 
Loki
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
 
Martichoras
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
OFeitan
Arachne
Level 69
God Stats
0W - 1L
1,806 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
TinaLaSardina
Fenrir
Level 144
God Stats
3W - 4L
1,543 SR
Queue Stats
63W - 61L
1,488 Elo+
Solo
Yemoja
Yemoja
øspeed
Yemoja
Level 89
God Stats
1W - 1L
1,736 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Team Averages
Level 125
1,617 SR
1,498 Elo+

VS

Team Averages
Level 179
1,410 SR
1,595 Elo+
Rama
Rama
Farinha415
Rama
Level 159
God Stats
10W - 0L
1,591 SR
Queue Stats
147W - 42L
1,828 Elo+
Solo
Aphrodite
Aphrodite
FullMiguinha
Aphrodite
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 83L
1,603 Elo+
Party 1
Ne Zha
Ne Zha
FuryKishi
Ne Zha
Level 205
God Stats
5W - 14L
1,363 SR
Queue Stats
198W - 216L
1,483 Elo+
Party 1
Shiva
Shiva
JohnnyCad3
Shiva
Level 181
God Stats
4W - 7L
1,375 SR
Queue Stats
194W - 182L
1,466 Elo+
Party 1
Maui
Maui
jhoDUNADA
Maui
Level 189
God Stats
3W - 4L
1,221 SR
Queue Stats
169W - 115L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 0 / 1
4,410
735
2,729
4,374
1,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Martichoras
 
Martichoras
8
2 / 0 / 0
4,389
732
2,189
3,747
1,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
OFeitan
Arachne
7
2 / 1 / 0
4,182
697
2,577
4,237
1,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 1 / 0
2,936
489
381
2,783
937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
øspeed
Yemoja
7
0 / 0 / 1
3,687
615
720
1,984
962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,856
809
1,084
3,370
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
FullMiguinha
Aphrodite
7
0 / 1 / 1
3,862
644
1,847
3,592
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
FuryKishi
Ne Zha
6
0 / 2 / 0
3,500
583
1,717
4,595
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
6
0 / 2 / 0
3,749
625
2,531
5,003
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
6
1 / 0 / 1
4,336
723
1,686
1,997
1,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
2
2
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
1
1.5
L
Martichoras
 
Martichoras
2
0
0
2
W
1
0
0
1
W
Aphrodite
FullMiguinha
Aphrodite
0
1
1
0.5
W
Ne Zha
FuryKishi
Ne Zha
0
2
0
0
W
Shiva
0
2
0
0
L
Arachne
OFeitan
Arachne
2
1
0
2
L
0
1
0
0
W
Maui
1
0
1
1.5
L
Yemoja
øspeed
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,596
Damage
8,865
17,125
Taken
18,557
5,547
Mitigated
6,717
4,797
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,729
972
0
1,632
4,374
1,091
0
0
4,374
0
28,642
L
Martichoras
 
Martichoras
2,189
474
0
789
3,747
1,285
0
1,464
2,283
0
29,727
W
1,084
676
0
2,007
3,370
997
0
334
3,036
0
36,877
W
Aphrodite
FullMiguinha
Aphrodite
1,847
232
832
2,085
3,592
1,040
0
0
3,592
21,217
0
W
Ne Zha
FuryKishi
Ne Zha
1,717
695
0
463
4,595
1,357
0
264
4,331
0
17,450
W
Shiva
2,531
905
0
869
5,003
1,763
0
0
5,003
0
21,622
L
Arachne
OFeitan
Arachne
2,577
1,456
0
1,119
4,237
1,272
0
1,272
2,965
0
20,479
L
381
121
0
320
2,783
937
0
176
2,607
0
6,813
W
Maui
1,686
517
644
581
1,997
1,560
0
122
1,875
11,689
0
L
Yemoja
øspeed
Yemoja
720
90
270
667
1,984
962
0
621
1,363
12,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,604
Gold Earned
20,303
175
Minions Killed
200
0
Camps Cleared
0
616,584
Distance Traveled
644,804
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,410
735
46
8
0
146,163
0
L
Martichoras
4,389
732
50
8
0
136,262
0
W
Rama
4,856
809
65
11
0
109,093
0
W
Aphrodite
3,862
644
58
10
0
134,164
0
W
Ne Zha
3,500
583
28
5
0
142,373
0
W
Shiva
3,749
625
35
6
0
112,578
0
L
Arachne
4,182
697
50
8
0
139,051
0
L
Fenrir
2,936
489
16
3
0
63,075
0
W
Maui
4,336
723
14
2
0
146,596
1
L
Yemoja
3,687
615
13
2
0
132,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role