Player Matchup

Anubis
Anubis
Cornello22199
Anubis
Level 149
God Stats
1W - 1L
1,353 SR
Queue Stats
73W - 61L
1,539 Elo+
Party 3
Awilix
Awilix
SolOnFire
Awilix
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 70L
1,539 Elo+
Party 3
Eset
Eset
SoneSonata
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,841 Elo+
Party 2
Cabrakan
Cabrakan
TheContaminant
Cabrakan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,798 Elo+
Party 2
Arachne
Arachne
Watzone14
Arachne
Level 126
God Stats
2W - 0L
1,769 SR
Queue Stats
72W - 70L
1,448 Elo+
Solo
Team Averages
Level 118
1,524 SR
1,633 Elo+

VS

Team Averages
Level 113
1,529 SR
1,443 Elo+
Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Atoun
Loki
Level 106
God Stats
2W - 3L
1,511 SR
Queue Stats
23W - 22L
1,543 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Cadejos
Ah Muzen Cab
Level 103
God Stats
0W - 2L
1,727 SR
Queue Stats
5W - 15L
1,124 Elo+
Solo
Cthulhu
Cthulhu
IssaRaeMe
Cthulhu
Level 123
God Stats
8W - 5L
1,671 SR
Queue Stats
734W - 742L
1,497 Elo+
Solo
Set
Set
Saiito87
Set
Level 109
God Stats
0W - 4L
1,237 SR
Queue Stats
265W - 259L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 12
11,107
926
21,563
13,586
8,772
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
SolOnFire
Awilix
16
5 / 1 / 12
9,733
811
8,639
8,469
5,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 0 / 19
10,310
859
12,784
9,434
5,030
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
14
0 / 2 / 20
8,733
728
6,716
13,275
19,977
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Watzone14
Arachne
17
6 / 3 / 9
10,036
836
8,207
11,981
15,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 5 / 4
8,423
702
6,573
12,148
4,302
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
Atoun
Loki
16
3 / 5 / 3
8,774
731
9,087
10,326
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Cadejos
Ah Muzen Cab
16
3 / 5 / 4
9,174
765
16,603
10,331
4,009
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
IssaRaeMe
Cthulhu
13
0 / 4 / 4
8,342
695
7,630
17,033
11,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 5 / 5
9,146
762
5,855
11,800
5,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
29
24
Kills
9
9
Deaths
24
72
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
4
0.6
L
Loki
Atoun
Loki
3
5
3
0.9
L
Ah Muzen Cab
Cadejos
Ah Muzen Cab
3
5
4
1
W
9
3
12
5
L
Cthulhu
IssaRaeMe
Cthulhu
0
4
4
0.5
L
2
5
5
0.9
W
Awilix
SolOnFire
Awilix
5
1
12
11
W
4
0
19
13.5
W
Cabrakan
0
2
20
5
W
Arachne
Watzone14
Arachne
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,909
Damage
45,748
56,745
Taken
61,638
54,758
Mitigated
27,708
18,625
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,573
2,469
143
1,778
12,148
4,302
0
7,960
4,141
0
17,778
L
Loki
Atoun
Loki
9,087
487
295
1,039
10,326
2,982
0
6,121
3,971
0
17,009
L
Ah Muzen Cab
Cadejos
Ah Muzen Cab
16,603
8,750
217
253
10,331
4,009
0
7,493
2,782
0
36,208
W
21,563
884
740
5,986
13,586
8,772
605
1,375
12,211
55,634
0
L
Cthulhu
IssaRaeMe
Cthulhu
7,630
366
581
5,312
17,033
11,028
0
11,809
5,112
20,007
0
L
5,855
3,355
186
1,549
11,800
5,387
0
6,644
5,063
0
19,842
W
Awilix
SolOnFire
Awilix
8,639
2,683
778
966
8,469
5,010
1,539
1,474
6,995
0
13,248
W
12,784
1,550
3,261
2,144
9,434
5,030
1,267
1,116
8,318
28,119
0
W
Cabrakan
6,716
1,017
552
1,438
13,275
19,977
377
2,260
11,015
8,585
1,036
W
Arachne
Watzone14
Arachne
8,207
6,211
775
1,985
11,981
15,969
370
1,405
10,576
0
12,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,919
Gold Earned
43,859
159
Minions Killed
172
0
Camps Cleared
0
1,231,248
Distance Traveled
1,087,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,423
702
42
4
0
202,176
0
L
Loki
8,774
731
17
1
0
252,245
0
L
Ah Muzen Cab
9,174
765
50
4
0
220,306
0
W
Anubis
11,107
926
70
6
0
207,952
0
L
Cthulhu
8,342
695
39
3
0
195,064
0
L
Set
9,146
762
24
2
0
217,311
0
W
Awilix
9,733
811
13
1
0
279,045
0
W
Eset
10,310
859
40
3
0
279,723
0
W
Cabrakan
8,733
728
7
1
0
223,288
0
W
Arachne
10,036
836
29
2
0
241,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role