Player Matchup

Maui
Maui
DragonHeartMVP
Maui
Level 63
God Stats
8W - 4L
1,533 SR
Queue Stats
135W - 126L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
Orukoro
Guan Yu
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 81L
1,533 Elo+
Party 1
Discordia
Discordia
fercho1141
Discordia
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 116L
1,481 Elo+
Party 3
Ratatoskr
Ratatoskr
iHeavenlyChild
Ratatoskr
Level 107
God Stats
5W - 5L
1,888 SR
Queue Stats
175W - 192L
1,525 Elo+
Party 1
Heimdallr
Heimdallr
karcox
Heimdallr
Level 156
God Stats
5W - 1L
1,628 SR
Queue Stats
109W - 94L
1,424 Elo+
Party 3
Team Averages
Level 122
1,610 SR
1,490 Elo+

VS

Team Averages
Level 32
1,617 SR
1,591 Elo+
Neith
Neith
Andruwduarw
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Da Ji
Da Ji
Dyzerk
Da Ji
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 13L
1,699 Elo+
Party 2
Cupid
Cupid
ExtraGuiller
Cupid
Level 24
God Stats
2W - 3L
1,795 SR
Queue Stats
2W - 4L
1,699 Elo+
Party 2
Thor
Thor
FaeK1ng
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Surtr
Surtr
Vernzy
Surtr
Level 84
God Stats
8W - 3L
1,791 SR
Queue Stats
173W - 127L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
6,611
551
3,323
11,197
9,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
Orukoro
Guan Yu
12
3 / 1 / 1
7,364
614
8,139
16,166
14,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
fercho1141
Discordia
13
3 / 0 / 3
7,600
633
7,059
4,028
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
iHeavenlyChild
Ratatoskr
11
2 / 0 / 4
6,638
553
4,817
9,038
3,207
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
karcox
Heimdallr
11
4 / 1 / 3
6,838
570
8,465
7,950
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,081
423
2,084
8,254
3,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Dyzerk
Da Ji
8
1 / 3 / 1
5,566
464
3,031
9,116
3,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 3 / 1
5,535
461
8,744
9,153
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
FaeK1ng
Thor
8
0 / 4 / 2
5,847
487
3,014
8,890
7,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Vernzy
Surtr
10
1 / 4 / 0
6,306
526
11,781
14,986
12,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
16
Kills
4
4
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
2
0
2
L
Da Ji
Dyzerk
Da Ji
1
3
1
0.5
L
2
3
1
0.83
L
Thor
FaeK1ng
Thor
0
4
2
0.25
W
Guan Yu
Orukoro
Guan Yu
3
1
1
3.5
L
Surtr
Vernzy
Surtr
1
4
0
0.25
W
Discordia
fercho1141
Discordia
3
0
3
4.5
W
Ratatoskr
iHeavenlyChild
Ratatoskr
2
0
4
4
W
Heimdallr
karcox
Heimdallr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,803
Damage
28,654
48,379
Taken
50,399
31,433
Mitigated
29,426
16,490
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,084
528
0
1,240
8,254
3,157
0
5,440
2,814
0
25,800
W
3,323
597
1,609
3,419
11,197
9,325
169
0
11,197
14,845
0
L
Da Ji
Dyzerk
Da Ji
3,031
735
0
281
9,116
3,285
0
1,431
7,685
0
26,666
L
8,744
5,796
274
3,533
9,153
3,313
0
1,212
7,941
0
39,798
L
Thor
FaeK1ng
Thor
3,014
429
0
1,462
8,890
7,356
0
2,299
6,591
0
12,427
W
Guan Yu
Orukoro
Guan Yu
8,139
3,315
238
7,181
16,166
14,216
301
365
15,801
750
57,248
L
Surtr
Vernzy
Surtr
11,781
6,450
0
5,365
14,986
12,315
0
185
14,801
540
46,882
W
Discordia
fercho1141
Discordia
7,059
88
75
1,813
4,028
1,348
244
0
4,028
60,607
0
W
Ratatoskr
iHeavenlyChild
Ratatoskr
4,817
1,433
0
845
9,038
3,207
531
43
8,995
0
43,046
W
Heimdallr
karcox
Heimdallr
8,465
4,889
0
1,310
7,950
3,337
260
0
7,950
0
53,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,051
Gold Earned
28,335
394
Minions Killed
225
0
Camps Cleared
0
1,228,078
Distance Traveled
1,218,771
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,081
423
41
3
0
206,249
0
W
Maui
6,611
551
13
1
0
238,433
0
L
Da Ji
5,566
464
47
4
0
275,152
0
L
Cupid
5,535
461
63
5
0
239,364
0
L
Thor
5,847
487
13
1
0
286,967
0
W
Guan Yu
7,364
614
105
9
0
246,583
0
L
Surtr
6,306
526
61
5
0
211,039
0
W
Discordia
7,600
633
112
9
0
236,799
2
W
Ratatoskr
6,638
553
77
6
0
294,788
1
W
Heimdallr
6,838
570
87
7
0
211,475
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role