Player Matchup

Tsukuyomi
Tsukuyomi
Fathertime1978
Tsukuyomi
Level 28
God Stats
4W - 6L
1,572 SR
Queue Stats
35W - 39L
1,410 Elo+
Party 1
Anubis
Anubis
ShadowJuggler44
Anubis
Level 67
God Stats
11W - 9L
1,400 SR
Queue Stats
113W - 128L
1,355 Elo+
Party 1
Tyr
Tyr
WhitesnakeTM
Tyr
Level 60
God Stats
9W - 10L
1,705 SR
Queue Stats
500W - 521L
1,431 Elo+
Solo
Team Averages
Level 52
1,559 SR
1,399 Elo+

VS

Team Averages
Level 51
1,529 SR
1,297 Elo+
Cthulhu
Cthulhu
N13440
Cthulhu
Level 38
God Stats
4W - 4L
1,489 SR
Queue Stats
6W - 11L
1,148 Elo+
Solo
Medusa
Medusa
lilseabass7
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,291 Elo+
Party 2
Hades
Hades
mvpx9779
Hades
Level 98
God Stats
2W - 1L
1,600 SR
Queue Stats
13W - 10L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fathertime1978
Tsukuyomi
11
0 / 3 / 1
7,175
598
5,055
7,829
3,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 4 / 1
7,940
662
12,149
9,825
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 1
7,503
625
3,113
13,691
12,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
N13440
Cthulhu
12
3 / 1 / 6
8,363
697
7,698
10,025
4,824
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
14
1 / 0 / 9
8,672
723
6,618
8,449
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
mvpx9779
Hades
14
5 / 2 / 3
9,185
765
11,007
11,213
5,190
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
9
10
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Fathertime1978
Tsukuyomi
0
3
1
0.17
W
Cthulhu
N13440
Cthulhu
3
1
6
6
L
2
4
1
0.63
L
1
3
1
0.5
W
Medusa
1
0
9
5.5
W
Hades
mvpx9779
Hades
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,317
Damage
25,323
31,345
Taken
29,687
22,346
Mitigated
12,497
5,737
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Fathertime1978
Tsukuyomi
5,055
804
0
1,837
7,829
3,613
399
4,397
3,432
0
18,262
W
Cthulhu
N13440
Cthulhu
7,698
1,383
298
2,413
10,025
4,824
436
3,747
5,824
17,662
0
L
12,149
226
0
1,956
9,825
5,767
0
6,321
3,504
31,828
0
L
3,113
114
125
1,819
13,691
12,966
424
7,993
5,698
0
16,061
W
Medusa
6,618
2,811
0
687
8,449
2,483
2,246
5,001
3,160
0
30,969
W
Hades
mvpx9779
Hades
11,007
436
744
4,147
11,213
5,190
996
2,982
7,634
53,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,618
Gold Earned
26,220
108
Minions Killed
137
0
Camps Cleared
0
620,958
Distance Traveled
648,043
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,175
598
27
2
0
217,769
0
W
Cthulhu
8,363
697
18
2
0
202,860
0
L
Anubis
7,940
662
44
4
0
192,576
5
L
Tyr
7,503
625
37
3
0
210,613
0
W
Medusa
8,672
723
50
4
0
229,079
0
W
Hades
9,185
765
69
6
0
216,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role