Player Matchup

Ra
Ra
NaconDeathPurge
Ra
Level 17
God Stats
4W - 5L
1,387 SR
Queue Stats
46W - 50L
1,347 Elo+
Party 1
Bellona
Bellona
Rawrnificent
Bellona
Level 47
God Stats
2W - 1L
1,622 SR
Queue Stats
7W - 11L
1,324 Elo+
Party 1
Aphrodite
Aphrodite
TheJDAProdigy
Aphrodite
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,381 Elo+
Party 1
Arachne
Arachne
TheKingLeo25
Arachne
Level 106
God Stats
1W - 1L
1,387 SR
Queue Stats
6W - 5L
1,284 Elo+
Party 1
Ares
Ares
Wolfferz
Ares
Level 128
God Stats
1W - 1L
1,537 SR
Queue Stats
9W - 9L
1,403 Elo+
Party 1
Team Averages
Level 69
1,486 SR
1,348 Elo+

VS

Team Averages
Level 97
1,459 SR
1,443 Elo+
Ymir
Ymir
DestinyJames2000
Ymir
Level 108
God Stats
6W - 8L
1,283 SR
Queue Stats
276W - 286L
1,463 Elo+
Party 2
Rama
Rama
Elfrahir
Rama
Level 104
God Stats
39W - 40L
1,444 SR
Queue Stats
551W - 607L
1,409 Elo+
Party 3
Poseidon
Poseidon
Percychew
Poseidon
Level 146
God Stats
24W - 19L
1,775 SR
Queue Stats
471W - 503L
1,469 Elo+
Party 2
Chiron
Chiron
XiaoBaiXiaoHe
Chiron
Level 66
God Stats
402W - 437L
1,511 SR
Queue Stats
402W - 438L
1,471 Elo+
Party 2
Scylla
Scylla
magiczinid
Scylla
Level 60
God Stats
49W - 70L
1,282 SR
Queue Stats
1,021W - 1,120L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
10,395
1,040
9,160
9,171
4,959
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Rawrnificent
Bellona
17
7 / 1 / 4
12,192
1,219
10,671
11,189
14,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
TheJDAProdigy
Aphrodite
16
0 / 0 / 8
9,871
987
3,876
7,145
5,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
TheKingLeo25
Arachne
16
2 / 4 / 7
10,462
1,046
10,397
12,570
7,245
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
16
0 / 0 / 10
10,028
1,003
6,687
12,843
14,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

257

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
11,819
1,182
14,212
15,170
21,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
15
0 / 1 / 1
9,441
944
3,160
5,727
2,736
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Percychew
Poseidon
16
4 / 4 / 2
11,120
1,112
20,341
9,565
4,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 4 / 4
9,777
978
3,851
9,783
4,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
magiczinid
Scylla
15
0 / 2 / 2
9,237
924
4,598
3,590
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
12
Kills
6
6
Deaths
12
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
L
Rama
0
1
1
0.5
W
3
1
5
5.5
L
Poseidon
Percychew
Poseidon
4
4
2
1.25
W
Bellona
Rawrnificent
Bellona
7
1
4
9
W
Aphrodite
TheJDAProdigy
Aphrodite
0
0
8
4
W
Arachne
TheKingLeo25
Arachne
2
4
7
1.38
W
Ares
0
0
10
5
L
0
4
4
0.5
L
Scylla
magiczinid
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,791
Damage
46,162
52,918
Taken
43,835
46,837
Mitigated
34,066
13,981
Healing
5,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,212
788
0
3,063
15,170
21,173
0
6,969
7,798
37,110
0
L
Rama
3,160
3,132
0
141
5,727
2,736
0
2,150
3,501
0
17,804
W
9,160
1,303
2,535
1,187
9,171
4,959
0
7,876
1,295
34,492
0
L
Poseidon
Percychew
Poseidon
20,341
2,965
0
1,013
9,565
4,196
0
3,489
5,941
45,465
0
W
Bellona
Rawrnificent
Bellona
10,671
3,149
0
1,289
11,189
14,584
0
6,534
4,655
0
32,607
W
Aphrodite
TheJDAProdigy
Aphrodite
3,876
573
4,254
3,714
7,145
5,276
0
6,041
1,104
20,908
0
W
Arachne
TheKingLeo25
Arachne
10,397
6,029
0
1,002
12,570
7,245
0
10,431
2,139
0
15,413
W
Ares
6,687
677
0
0
12,843
14,773
0
8,269
3,374
17,742
0
L
3,851
879
511
440
9,783
4,576
0
5,180
4,490
0
22,090
L
Scylla
magiczinid
Scylla
4,598
590
0
0
3,590
1,385
0
1,203
2,382
10,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,948
Gold Earned
51,394
197
Minions Killed
224
7
Camps Cleared
6
1,007,674
Distance Traveled
918,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,819
1,182
59
6
1
201,151
0
L
Rama
9,441
944
42
4
0
182,327
0
W
Ra
10,395
1,040
59
6
0
182,823
0
L
Poseidon
11,120
1,112
60
6
3
220,668
0
W
Bellona
12,192
1,219
57
6
3
218,149
0
W
Aphrodite
9,871
987
42
4
1
192,353
0
W
Arachne
10,462
1,046
17
2
2
205,633
0
W
Ares
10,028
1,003
22
2
1
208,716
0
L
Chiron
9,777
978
42
4
1
188,792
0
L
Scylla
9,237
924
21
2
1
125,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role