Player Matchup

Atlas
Atlas
BlorgBlorgerson
Atlas
Level 29
God Stats
4W - 6L
1,586 SR
Queue Stats
161W - 188L
1,288 Elo+
Party 1
Hera
Hera
ENRA6EDPEN6UIN
Hera
Level 141
God Stats
9W - 12L
1,887 SR
Queue Stats
84W - 90L
1,288 Elo+
Party 1
Ishtar
Ishtar
EnragedFuji
Ishtar
Level 87
God Stats
1W - 2L
1,976 SR
Queue Stats
12W - 21L
1,500 Elo+
Party 1
Set
Set
SWIFTO117
Set
Level 128
God Stats
1W - 2L
1,860 SR
Queue Stats
164W - 161L
1,288 Elo+
Party 1
Aphrodite
Aphrodite
mattiej
Aphrodite
Level 118
God Stats
9W - 4L
1,649 SR
Queue Stats
122W - 126L
1,495 Elo+
Solo
Team Averages
Level 101
1,792 SR
1,372 Elo+

VS

Team Averages
Level 75
1,497 SR
1,502 Elo+
Martichoras
Martichoras
Armandiuxz
Martichoras
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 64L
1,473 Elo+
Solo
Anubis
Anubis
Blackplague101
Anubis
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 40L
1,503 Elo+
Party 2
Bacchus
Bacchus
Synaptick
Bacchus
Level 27
God Stats
5W - 6L
1,913 SR
Queue Stats
28W - 45L
1,503 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iFrxggss z
Cu Chulainn
Level 95
God Stats
6W - 8L
1,312 SR
Queue Stats
466W - 451L
1,483 Elo+
Solo
Pele
Pele
soydumythicc
Pele
Level 123
God Stats
0W - 2L
1,258 SR
Queue Stats
26W - 18L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 9
7,426
495
7,592
13,852
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 4 / 0
7,888
526
6,747
8,816
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
12
1 / 2 / 5
7,222
481
6,055
9,518
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 4 / 0
10,181
679
11,533
16,942
8,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
mattiej
Aphrodite
14
0 / 1 / 11
8,788
586
6,924
13,032
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Armandiuxz
Martichoras
12
2 / 2 / 3
7,697
513
6,281
10,285
4,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 3 / 1
7,335
489
9,222
9,286
4,676
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Synaptick
Bacchus
7
0 / 2 / 2
5,959
397
1,706
6,279
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
iFrxggss z
Cu Chulainn
13
4 / 5 / 2
8,416
561
8,982
15,689
11,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 4 / 4
8,650
577
13,997
13,666
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
16
Kills
15
15
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Armandiuxz
Martichoras
2
2
3
1.75
L
3
3
1
1.17
W
1
4
9
1.38
W
3
4
0
0.75
W
Ishtar
1
2
5
1.75
W
11
4
0
2.75
L
Bacchus
Synaptick
Bacchus
0
2
2
0.5
L
Cu Chulainn
iFrxggss z
Cu Chulainn
4
5
2
1
W
Aphrodite
mattiej
Aphrodite
0
1
11
5.5
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,851
Damage
40,188
62,160
Taken
55,205
33,144
Mitigated
30,747
23,464
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Armandiuxz
Martichoras
6,281
2,311
0
3,218
10,285
4,772
263
4,248
6,037
0
64,189
L
9,222
780
0
4,130
9,286
4,676
0
4,833
4,453
42,693
0
W
7,592
3,300
0
2,220
13,852
12,759
0
3,178
10,674
18,430
0
W
6,747
2,258
0
988
8,816
3,196
154
760
8,056
48,674
0
W
Ishtar
6,055
3,108
0
1,844
9,518
3,884
0
608
8,910
0
44,320
W
11,533
7,289
0
2,373
16,942
8,166
0
3,861
13,081
0
73,017
L
Bacchus
Synaptick
Bacchus
1,706
332
0
1,577
6,279
4,894
0
1,513
4,766
8,854
0
L
Cu Chulainn
iFrxggss z
Cu Chulainn
8,982
817
0
1,940
15,689
11,477
0
7,028
8,661
0
59,869
W
Aphrodite
mattiej
Aphrodite
6,924
1,906
5,548
10,491
13,032
5,139
858
4,150
8,882
66,063
0
L
13,997
3,774
0
1,762
13,666
4,928
0
3,641
10,025
0
62,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,505
Gold Earned
38,057
361
Minions Killed
362
0
Camps Cleared
0
1,453,652
Distance Traveled
1,294,599
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,697
513
103
7
0
246,548
0
L
Anubis
7,335
489
71
5
0
252,643
2
W
Atlas
7,426
495
6
0
0
297,963
0
W
Hera
7,888
526
84
6
0
294,357
0
W
Ishtar
7,222
481
76
5
0
292,024
0
W
Set
10,181
679
92
6
0
292,904
0
L
Bacchus
5,959
397
15
1
0
210,546
3
L
Cu Chulainn
8,416
561
87
6
0
260,926
0
W
Aphrodite
8,788
586
103
7
0
276,404
2
L
Pele
8,650
577
86
6
0
323,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role