Player Matchup

Merlin
Merlin
EasyDelete
Merlin
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 269L
1,502 Elo+
Party 1
Neith
Neith
Shadowmancer01
Neith
Level 159
God Stats
1W - 2L
1,622 SR
Queue Stats
222W - 218L
1,534 Elo+
Party 1
Freya
Freya
SkrtSkrt1989
Freya
Level 157
God Stats
6W - 14L
1,276 SR
Queue Stats
1,260W - 1,295L
1,461 Elo+
Party 1
Ao Kuang
Ao Kuang
ilikeblackgirls
Ao Kuang
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
129W - 109L
1,544 Elo+
Party 1
Amaterasu
Amaterasu
paisano1393
Amaterasu
Level 130
God Stats
2W - 3L
1,500 SR
Queue Stats
194W - 193L
1,495 Elo+
Party 1
Team Averages
Level 140
1,523 SR
1,507 Elo+

VS

Team Averages
Level 134
1,511 SR
1,465 Elo+
Cu Chulainn
Cu Chulainn
DeathShadow6969
Cu Chulainn
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 138L
1,446 Elo+
Party 2
Heimdallr
Heimdallr
Profgo
Heimdallr
Level 153
God Stats
1W - 0L
1,230 SR
Queue Stats
16W - 10L
1,565 Elo+
Solo
Merlin
Merlin
Rsmokey2k5
Merlin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 85L
1,391 Elo+
Solo
Thor
Thor
SilkenHunter D
Thor
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
dancinkittie
Jormungandr
Level 121
God Stats
3W - 0L
1,828 SR
Queue Stats
90W - 91L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EasyDelete
Merlin
16
7 / 5 / 8
9,721
748
13,618
11,787
5,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 5 / 10
9,321
717
19,524
12,620
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

19
6 / 4 / 10
11,195
861
14,936
15,655
9,389
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
17
4 / 6 / 8
9,511
732
6,604
13,934
8,788
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
paisano1393
Amaterasu
15
2 / 3 / 5
9,127
702
4,828
12,238
15,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeathShadow6969
Cu Chulainn
18
9 / 5 / 9
11,766
905
13,847
17,606
21,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Profgo
Heimdallr
19
7 / 5 / 7
11,842
911
20,085
14,233
8,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Rsmokey2k5
Merlin
16
1 / 6 / 9
9,856
758
9,349
11,952
5,561
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 9
11,167
859
7,356
12,599
5,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
dancinkittie
Jormungandr
17
0 / 6 / 18
10,805
831
5,131
19,623
23,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
75
24
Kills
23
23
Deaths
26
41
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DeathShadow6969
Cu Chulainn
9
5
9
2.7
L
Merlin
EasyDelete
Merlin
7
5
8
2.2
W
Heimdallr
Profgo
Heimdallr
7
5
7
2.1
W
Merlin
Rsmokey2k5
Merlin
1
6
9
0.92
L
5
5
10
2
W
6
4
9
2.63
L
6
4
10
2.75
W
Jormungandr
dancinkittie
Jormungandr
0
6
18
1.5
L
Ao Kuang
4
6
8
1.33
L
Amaterasu
paisano1393
Amaterasu
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,510
Damage
55,768
66,234
Taken
76,013
45,264
Mitigated
64,543
17,972
Healing
17,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DeathShadow6969
Cu Chulainn
13,847
2,324
1,517
2,360
17,606
21,712
1,093
8,573
8,396
1,163
21,826
L
Merlin
EasyDelete
Merlin
13,618
497
463
2,161
11,787
5,540
0
3,025
8,512
25,973
0
W
Heimdallr
Profgo
Heimdallr
20,085
10,896
448
2,547
14,233
8,013
3,855
8,108
5,861
0
45,339
W
Merlin
Rsmokey2k5
Merlin
9,349
229
2,256
1,904
11,952
5,561
234
4,700
7,062
23,071
0
L
19,524
3,620
298
1,316
12,620
6,307
424
2,973
9,458
0
32,901
W
7,356
1,009
228
1,194
12,599
5,866
1,065
5,600
6,746
0
19,092
L
14,936
3,956
1,379
4,333
15,655
9,389
520
3,011
12,355
30,796
0
W
Jormungandr
dancinkittie
Jormungandr
5,131
630
2,285
3,103
19,623
23,391
702
6,758
12,339
15,490
0
L
Ao Kuang
6,604
1,593
338
3,270
13,934
8,788
0
3,593
10,093
11,289
633
L
Amaterasu
paisano1393
Amaterasu
4,828
1,547
432
3,982
12,238
15,240
0
1,878
10,163
0
9,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,875
Gold Earned
55,436
118
Minions Killed
158
0
Camps Cleared
0
1,142,753
Distance Traveled
1,199,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,766
905
24
2
0
252,573
0
L
Merlin
9,721
748
25
2
0
179,676
0
W
Heimdallr
11,842
911
57
4
0
261,030
0
W
Merlin
9,856
758
23
2
0
213,534
0
L
Neith
9,321
717
32
2
0
199,404
0
W
Thor
11,167
859
31
2
0
245,538
0
L
Freya
11,195
861
44
3
0
240,465
0
W
Jormungandr
10,805
831
23
2
0
226,390
0
L
Ao Kuang
9,511
732
9
1
0
248,080
0
L
Amaterasu
9,127
702
8
1
0
275,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role