Player Matchup

Merlin
Merlin
Axuioz
Merlin
Level 64
God Stats
2W - 2L
1,287 SR
Queue Stats
106W - 101L
1,414 Elo+
Party 1
Fenrir
Fenrir
DankMemesDontDie
Fenrir
Level 64
God Stats
30W - 31L
1,447 SR
Queue Stats
122W - 131L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
Giovanni_Kun
Cthulhu
Level 62
God Stats
2W - 5L
1,325 SR
Queue Stats
128W - 125L
1,414 Elo+
Party 1
Hades
Hades
Rio8519
Hades
Level 114
God Stats
61W - 41L
1,556 SR
Queue Stats
1,171W - 1,148L
1,457 Elo+
Solo
Athena
Athena
mingyuwu
Athena
Level 81
God Stats
15W - 7L
1,927 SR
Queue Stats
174W - 175L
1,408 Elo+
Party 1
Team Averages
Level 77
1,509 SR
1,420 Elo+

VS

Team Averages
Level 98
1,571 SR
1,424 Elo+
Cthulhu
Cthulhu
DoctorMothers
Cthulhu
Level 86
God Stats
7W - 2L
1,687 SR
Queue Stats
35W - 34L
1,426 Elo+
Party 2
Serqet
Serqet
GaBiO226
Serqet
Level 89
God Stats
5W - 5L
1,599 SR
Queue Stats
104W - 104L
1,410 Elo+
Party 2
Bellona
Bellona
Romer_Oe
Bellona
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SgtLeemanJones
Morgan Le Fay
Level 106
God Stats
4W - 4L
1,569 SR
Queue Stats
43W - 45L
1,442 Elo+
Solo
Heimdallr
Heimdallr
VOGELL6342
Heimdallr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 96L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Axuioz
Merlin
17
8 / 3 / 0
11,383
569
13,932
10,798
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 8
9,253
463
8,879
21,683
9,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Giovanni_Kun
Cthulhu
18
7 / 1 / 4
11,150
558
19,272
19,209
22,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
Rio8519
Hades
13
5 / 8 / 5
9,224
461
12,791
17,996
10,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
mingyuwu
Athena
14
0 / 1 / 9
9,614
481
6,428
14,774
14,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
4 / 3 / 8
9,370
469
12,171
18,798
21,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
GaBiO226
Serqet
5
0 / 3 / 1
6,269
313
849
3,373
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
Romer_Oe
Bellona
14
2 / 4 / 3
8,467
423
6,812
21,694
19,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
SgtLeemanJones
Morgan Le Fay
16
5 / 6 / 4
10,156
508
17,155
16,060
8,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
VOGELL6342
Heimdallr
14
6 / 4 / 6
9,469
473
15,864
18,743
8,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
20
Kills
17
17
Deaths
20
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
Axuioz
Merlin
8
3
0
2.67
W
0
4
8
1
L
Cthulhu
4
3
8
2.67
L
Serqet
GaBiO226
Serqet
0
3
1
0.17
W
Cthulhu
Giovanni_Kun
Cthulhu
7
1
4
9
W
Hades
Rio8519
Hades
5
8
5
0.94
L
Bellona
Romer_Oe
Bellona
2
4
3
0.88
L
Morgan Le Fay
SgtLeemanJones
Morgan Le Fay
5
6
4
1.17
L
Heimdallr
VOGELL6342
Heimdallr
6
4
6
2.25
W
Athena
mingyuwu
Athena
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,302
Damage
52,851
84,460
Taken
78,668
61,631
Mitigated
59,728
14,783
Healing
11,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Axuioz
Merlin
13,932
1,077
13
615
10,798
4,850
984
6,197
4,601
78,700
0
W
8,879
2,923
0
3,437
21,683
9,475
0
7,633
14,050
0
71,252
L
Cthulhu
12,171
1,583
0
1,182
18,798
21,960
373
12,225
5,889
32,511
0
L
Serqet
GaBiO226
Serqet
849
400
0
545
3,373
1,014
0
1,217
2,156
0
7,642
W
Cthulhu
Giovanni_Kun
Cthulhu
19,272
2,400
402
2,992
19,209
22,173
1,645
4,022
15,187
79,129
1,199
W
Hades
Rio8519
Hades
12,791
1,006
1,020
2,496
17,996
10,490
564
7,500
10,496
53,569
0
L
Bellona
Romer_Oe
Bellona
6,812
2,379
0
4,063
21,694
19,816
0
13,027
7,344
0
44,215
L
Morgan Le Fay
SgtLeemanJones
Morgan Le Fay
17,155
2,241
0
1,365
16,060
8,109
360
9,858
6,124
86,049
0
L
Heimdallr
VOGELL6342
Heimdallr
15,864
8,699
0
4,151
18,743
8,829
948
12,394
5,931
0
69,034
W
Athena
mingyuwu
Athena
6,428
1,794
351
3,457
14,774
14,643
485
4,876
9,898
42,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,624
Gold Earned
43,731
457
Minions Killed
306
0
Camps Cleared
0
1,978,181
Distance Traveled
1,441,717
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,383
569
133
7
0
349,371
0
W
Fenrir
9,253
463
81
4
0
476,487
3
L
Cthulhu
9,370
469
31
2
0
371,115
0
L
Serqet
6,269
313
21
1
0
77,205
0
W
Cthulhu
11,150
558
120
6
0
419,556
0
W
Hades
9,224
461
68
3
0
356,517
0
L
Bellona
8,467
423
49
2
0
322,898
3
L
Morgan Le Fay
10,156
508
127
6
0
327,436
6
L
Heimdallr
9,469
473
78
4
0
343,063
0
W
Athena
9,614
481
55
3
0
376,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role