Player Matchup

Bakasura
Bakasura
Bubba88
Bakasura
Level 123
God Stats
8W - 7L
1,642 SR
Queue Stats
231W - 234L
1,445 Elo+
Party 3
Bacchus
Bacchus
Onfire557
Bacchus
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 154L
1,557 Elo+
Party 4
Mulan
Mulan
WowFlakes
Mulan
Level 123
God Stats
8W - 4L
1,860 SR
Queue Stats
155W - 139L
1,523 Elo+
Party 3
Skadi
Skadi
elriver24
Skadi
Level 131
God Stats
2W - 2L
1,516 SR
Queue Stats
105W - 100L
1,579 Elo+
Party 4
Ra
Ra
shayyyyyy
Ra
Level 66
God Stats
15W - 11L
1,664 SR
Queue Stats
106W - 114L
1,432 Elo+
Party 3
Team Averages
Level 120
1,636 SR
1,507 Elo+

VS

Team Averages
Level 120
1,558 SR
1,525 Elo+
Aphrodite
Aphrodite
Mayson 117
Aphrodite
Level 142
God Stats
116W - 113L
1,492 SR
Queue Stats
201W - 200L
1,567 Elo+
Party 2
Chiron
Chiron
Skadi2Belleza
Chiron
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 154L
1,549 Elo+
Party 2
Martichoras
Martichoras
ZurgGryphon
Martichoras
Level 126
God Stats
5W - 5L
1,817 SR
Queue Stats
379W - 391L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
ZurgWallaby
Heimdallr
Level 122
God Stats
15W - 12L
1,405 SR
Queue Stats
742W - 698L
1,527 Elo+
Party 1
Zeus
Zeus
ZurgWolverine
Zeus
Level 66
God Stats
11W - 7L
1,578 SR
Queue Stats
151W - 163L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bubba88
Bakasura
16
3 / 3 / 1
9,342
519
9,030
19,566
9,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Onfire557
Bacchus
13
3 / 2 / 6
8,078
449
10,771
16,186
11,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
WowFlakes
Mulan
15
4 / 7 / 2
9,577
532
13,084
23,207
17,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
elriver24
Skadi
14
3 / 5 / 1
8,759
487
8,439
14,262
5,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 4 / 2
9,375
521
7,607
12,169
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mayson 117
Aphrodite
15
2 / 3 / 7
9,009
501
5,234
13,864
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
5 / 2 / 6
9,787
544
12,536
11,364
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
ZurgGryphon
Martichoras
18
4 / 4 / 4
10,993
611
15,888
17,353
8,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
ZurgWallaby
Heimdallr
17
6 / 2 / 13
10,667
593
19,289
17,012
9,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 3
10,182
566
9,505
8,723
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
15
Kills
21
21
Deaths
15
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bubba88
Bakasura
3
3
1
1.17
W
Aphrodite
Mayson 117
Aphrodite
2
3
7
1.83
L
Bacchus
Onfire557
Bacchus
3
2
6
3
W
5
2
6
4
L
Mulan
WowFlakes
Mulan
4
7
2
0.71
W
Martichoras
ZurgGryphon
Martichoras
4
4
4
1.5
W
Heimdallr
ZurgWallaby
Heimdallr
6
2
13
6.25
W
4
4
3
1.38
L
Skadi
elriver24
Skadi
3
5
1
0.7
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,931
Damage
62,452
85,390
Taken
68,316
49,718
Mitigated
38,913
18,797
Healing
26,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bubba88
Bakasura
9,030
5,687
0
4,627
19,566
9,705
0
2,827
16,739
0
79,728
W
Aphrodite
Mayson 117
Aphrodite
5,234
304
5,553
7,440
13,864
11,787
90
4,097
8,835
28,658
0
L
Bacchus
Onfire557
Bacchus
10,771
960
139
1,544
16,186
11,212
0
4,873
11,313
27,668
0
W
12,536
2,152
776
2,010
11,364
5,450
922
4,361
6,081
0
81,618
L
Mulan
WowFlakes
Mulan
13,084
1,700
0
5,933
23,207
17,721
0
1,272
21,933
0
72,394
W
Martichoras
ZurgGryphon
Martichoras
15,888
6,702
0
7,029
17,353
8,847
0
1,708
14,633
0
95,009
W
Heimdallr
ZurgWallaby
Heimdallr
19,289
7,521
0
3,221
17,012
9,176
221
3,060
12,796
0
94,371
W
9,505
1,343
0
738
8,723
3,653
828
3,490
4,905
91,738
0
L
Skadi
elriver24
Skadi
8,439
2,605
0
1,739
14,262
5,609
466
2,471
11,791
0
70,359
L
7,607
659
701
4,114
12,169
5,471
788
3,296
8,873
83,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,131
Gold Earned
50,638
539
Minions Killed
586
0
Camps Cleared
0
2,010,522
Distance Traveled
1,741,602
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,342
519
137
8
0
437,061
1
W
Aphrodite
9,009
501
55
3
0
354,461
4
L
Bacchus
8,078
449
37
2
0
469,928
0
W
Chiron
9,787
544
115
6
0
334,578
3
L
Mulan
9,577
532
121
7
0
363,356
2
W
Martichoras
10,993
611
150
8
0
312,058
0
W
Heimdallr
10,667
593
122
7
0
392,465
0
W
Zeus
10,182
566
144
8
0
348,040
0
L
Skadi
8,759
487
113
6
0
381,894
3
L
Ra
9,375
521
131
7
0
358,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role