Player Matchup

Chaac
Chaac
Felox09
Chaac
Level 65
God Stats
1W - 0L
1,615 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Sol
Sol
Prodibleic
Sol
Level 48
God Stats
5W - 5L
1,274 SR
Queue Stats
34W - 61L
1,254 Elo+
Party 2
Khepri
Khepri
RoyK09xZ
Khepri
Level 29
God Stats
1W - 0L
1,546 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Hades
Hades
TippedJotex123
Hades
Level 23
God Stats
6W - 7L
1,445 SR
Queue Stats
30W - 56L
1,257 Elo+
Party 2
Bakasura
Bakasura
krranza
Bakasura
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Team Averages
Level 37
1,476 SR
1,402 Elo+

VS

Team Averages
Level 50
1,539 SR
1,378 Elo+
Tsukuyomi
Tsukuyomi
HighTDyldozer
Tsukuyomi
Level 60
God Stats
1W - 2L
1,673 SR
Queue Stats
213W - 185L
1,374 Elo+
Party 1
Artio
Artio
Sensorrow
Artio
Level 106
God Stats
9W - 10L
1,455 SR
Queue Stats
123W - 126L
1,440 Elo+
Party 3
Bellona
Bellona
Wankfurt
Bellona
Level 39
God Stats
0W - 1L
1,554 SR
Queue Stats
4W - 9L
1,282 Elo+
Solo
Olorun
Olorun
Zach4972
Olorun
Level 18
God Stats
2W - 2L
1,513 SR
Queue Stats
69W - 65L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
blackrose1289
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Felox09
Chaac
14
4 / 0 / 3
9,122
570
8,496
10,371
11,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
7 / 4 / 8
9,295
581
10,508
11,950
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
RoyK09xZ
Khepri
12
2 / 0 / 14
8,179
511
5,236
10,591
13,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 6 / 8
8,610
538
13,434
13,272
8,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
krranza
Bakasura
12
3 / 3 / 7
8,013
501
3,046
9,814
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HighTDyldozer
Tsukuyomi
15
8 / 6 / 3
9,178
574
14,528
17,050
7,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Sensorrow
Artio
10
1 / 6 / 3
7,050
441
3,006
15,810
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Wankfurt
Bellona
11
1 / 5 / 3
7,070
442
5,936
12,245
10,502
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Zach4972
Olorun
14
1 / 2 / 3
8,433
527
6,110
9,018
4,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
blackrose1289
Danzaburou
10
1 / 4 / 0
6,302
394
4,628
8,435
3,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
23
Kills
12
13
Deaths
23
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
Felox09
Chaac
4
0
3
5.5
L
Tsukuyomi
HighTDyldozer
Tsukuyomi
8
6
3
1.58
W
7
4
8
2.75
W
Khepri
RoyK09xZ
Khepri
2
0
14
9
L
Artio
Sensorrow
Artio
1
6
3
0.42
W
7
6
8
1.83
L
Bellona
Wankfurt
Bellona
1
5
3
0.5
L
Olorun
Zach4972
Olorun
1
2
3
1.25
L
Danzaburou
blackrose1289
Danzaburou
1
4
0
0.25
W
Bakasura
krranza
Bakasura
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,720
Damage
34,208
55,998
Taken
62,558
42,503
Mitigated
34,644
11,027
Healing
15,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Felox09
Chaac
8,496
1,806
0
2,643
10,371
11,220
175
1,581
8,790
0
62,551
L
Tsukuyomi
HighTDyldozer
Tsukuyomi
14,528
4,518
0
4,665
17,050
7,647
0
7,237
9,793
0
68,607
W
10,508
4,824
0
3,277
11,950
5,376
2,522
1,946
10,004
57,284
5,907
W
Khepri
RoyK09xZ
Khepri
5,236
469
0
883
10,591
13,794
342
2,084
8,507
20,677
0
L
Artio
Sensorrow
Artio
3,006
696
1,248
3,726
15,810
8,961
0
9,219
6,591
19,876
0
W
13,434
820
665
2,379
13,272
8,049
2,967
2,408
10,864
48,378
0
L
Bellona
Wankfurt
Bellona
5,936
2,403
143
1,425
12,245
10,502
63
2,020
10,155
0
29,643
L
Olorun
Zach4972
Olorun
6,110
4,581
198
2,746
9,018
4,305
523
4,984
4,034
63,775
0
L
Danzaburou
blackrose1289
Danzaburou
4,628
2,354
225
1,554
8,435
3,229
0
5,053
3,382
0
35,429
W
Bakasura
krranza
Bakasura
3,046
1,971
0
1,180
9,814
4,064
0
1,097
8,717
0
31,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,219
Gold Earned
38,033
351
Minions Killed
336
0
Camps Cleared
0
1,432,135
Distance Traveled
1,414,785
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,122
570
97
6
0
279,362
1
L
Tsukuyomi
9,178
574
93
6
0
373,948
0
W
Sol
9,295
581
90
6
0
265,778
0
W
Khepri
8,179
511
22
1
0
295,483
0
L
Artio
7,050
441
24
2
0
235,170
7
W
Hades
8,610
538
65
4
0
268,812
0
L
Bellona
7,070
442
45
3
0
282,702
0
L
Olorun
8,433
527
113
7
0
264,865
0
L
Danzaburou
6,302
394
61
4
0
258,100
0
W
Bakasura
8,013
501
77
5
0
322,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role