Player Matchup

Bacchus
Bacchus
Eight_Bitx
Bacchus
Level 107
God Stats
1W - 0L
1,273 SR
Queue Stats
11W - 4L
1,573 Elo+
Party 1
Zeus
Zeus
OldManKems
Zeus
Level 107
God Stats
11W - 2L
1,858 SR
Queue Stats
39W - 13L
1,706 Elo+
Party 1
Hera
Hera
Princessiann
Hera
Level 116
God Stats
8W - 3L
1,638 SR
Queue Stats
60W - 32L
1,716 Elo+
Party 1
Thor
Thor
chiefmeltz
Thor
Level 89
God Stats
1W - 0L
1,799 SR
Queue Stats
8W - 3L
1,615 Elo+
Party 1
Skadi
Skadi
wwinters
Skadi
Level 69
God Stats
2W - 0L
1,946 SR
Queue Stats
18W - 5L
1,723 Elo+
Party 1
Team Averages
Level 98
1,703 SR
1,666 Elo+

VS

Team Averages
Level 115
1,489 SR
1,562 Elo+
Cerberus
Cerberus
AshitakaNago
Cerberus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,690 Elo+
Solo
Erlang Shen
Erlang Shen
CoNKeRzA
Erlang Shen
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,570 Elo+
Solo
The Morrigan
The Morrigan
InBoooksBag04
The Morrigan
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 41L
1,500 Elo+
Solo
Medusa
Medusa
THEzPENETRATOR
Medusa
Level 107
God Stats
4W - 6L
1,472 SR
Queue Stats
663W - 661L
1,484 Elo+
Solo
Janus
Janus
xerez_moski
Janus
Level 101
God Stats
4W - 4L
1,473 SR
Queue Stats
91W - 93L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eight_Bitx
Bacchus
14
0 / 0 / 5
9,227
1,153
3,288
4,591
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 0 / 1
9,461
1,183
7,014
662
230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 0 / 4
8,517
1,065
8,667
3,749
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 4
8,946
1,118
5,737
7,687
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
wwinters
Skadi
14
1 / 0 / 5
8,819
1,102
3,592
1,122
445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

320

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AshitakaNago
Cerberus
13
1 / 1 / 0
8,244
1,031
2,109
11,663
15,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
CoNKeRzA
Erlang Shen
13
0 / 3 / 1
7,921
990
2,366
7,328
6,047
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
InBoooksBag04
The Morrigan
13
0 / 2 / 1
7,958
995
4,015
6,421
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 0
8,006
1,001
3,016
3,519
1,290
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 0 / 1
8,594
1,074
3,766
1,655
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
6
Kills
1
1
Deaths
6
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AshitakaNago
Cerberus
1
1
0
1
L
Erlang Shen
CoNKeRzA
Erlang Shen
0
3
1
0.17
W
Bacchus
Eight_Bitx
Bacchus
0
0
5
2.5
L
The Morrigan
InBoooksBag04
The Morrigan
0
2
1
0.25
W
5
0
1
5.5
W
0
0
4
2
L
0
0
0
0
W
0
1
4
2
W
Skadi
wwinters
Skadi
1
0
5
3.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,298
Damage
15,272
17,811
Taken
30,586
10,553
Mitigated
25,405
3,556
Healing
1,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AshitakaNago
Cerberus
2,109
0
0
442
11,663
15,071
0
7,390
4,273
15,245
0
L
Erlang Shen
CoNKeRzA
Erlang Shen
2,366
675
0
553
7,328
6,047
0
4,515
2,813
0
7,733
W
Bacchus
Eight_Bitx
Bacchus
3,288
26
0
2,299
4,591
5,262
0
2,209
2,382
5,899
0
L
The Morrigan
InBoooksBag04
The Morrigan
4,015
205
0
460
6,421
2,393
0
3,645
2,774
11,841
0
W
7,014
30
0
251
662
230
0
0
662
19,537
0
W
8,667
1,594
0
480
3,749
1,660
0
2,392
1,357
32,240
0
L
3,016
1,623
0
0
3,519
1,290
0
2,450
1,069
0
15,670
W
5,737
1,188
0
526
7,687
2,956
0
4,808
2,879
0
35,546
W
Skadi
wwinters
Skadi
3,592
1,001
0
0
1,122
445
0
481
641
0
29,900
L
3,766
0
0
0
1,655
604
0
969
686
36,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,970
Gold Earned
40,723
218
Minions Killed
187
12
Camps Cleared
3
851,169
Distance Traveled
698,026
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,244
1,031
37
5
0
133,829
0
L
Erlang Shen
7,921
990
3
0
0
126,693
0
W
Bacchus
9,227
1,153
8
1
0
164,157
1
L
The Morrigan
7,958
995
23
3
1
135,961
0
W
Zeus
9,461
1,183
24
3
0
182,262
0
W
Hera
8,517
1,065
54
7
2
160,702
0
L
Medusa
8,006
1,001
34
4
2
171,198
0
W
Thor
8,946
1,118
59
7
8
182,787
0
W
Skadi
8,819
1,102
73
9
2
161,261
0
L
Janus
8,594
1,074
90
11
0
130,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role